fix: Fixes container enumeration not recycling pooled arrays (#2341)
### Summary Updates all calls to container.EnumerateItems() to properly dispose of the underlying PooledRefQueue so that we are properly recycling pooled arrays.
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15 changed files with 388 additions and 365 deletions
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@ -80,7 +80,8 @@ public partial class Item
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/// </remarks>
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/// <example>
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/// <code>
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/// foreach (var item in cont.EnumerateItemsByType<Item>())
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/// using var queue = cont.EnumerateItemsByType<Item>();
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/// foreach (var item in queue)
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/// {
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/// if (item.LootType is not LootType.Blessed)
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/// {
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