- IPTable update when deleting accounts, so the creation IP address gets a new account spot.
- Added AdminGump option for removing account access IP addresses. - Firebombs now cancel the target properly when exploding. - Fixed item placement bug when creating firebombs. - Added criminal check option to Teleporter. - Fixed item placement bug when opening MIBs. - Made SOS flipable. - Opening an SOS will no longer close other SOS gumps. - Corrected Leafblade to be a Fencing weapon. - Meer mages no longer cast plagues on pets, only on players. - Corrected skills typo in CorruptedSoul. - Movement induced by angering a monster during taming will now respect movement timers. - Teleporting into keep walls is no longer possible. - Removed the ability to have line of sight under a house plot through house walls. - Added the Frozen mobile flag, providing clients with information on when they are frozen. (The client then disallows movement.) - Fix for character statue redeeding issues.
This commit is contained in:
parent
a3f8cb5fc6
commit
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18 changed files with 309 additions and 122 deletions
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@ -102,8 +102,7 @@ namespace Server.Items
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{
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if ( IsChildOf( from.Backpack ) )
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{
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Consume();
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from.AddToBackpack( new SOS( m_TargetMap, m_Level ) );
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ReplaceWith( new SOS( m_TargetMap, m_Level ) );
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from.LocalOverheadMessage( Network.MessageType.Regular, 0x3B2, 501891 ); // You extract the message from the bottle.
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}
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else
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@ -4,6 +4,7 @@ using Server.Gumps;
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namespace Server.Items
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{
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[Flipable( 0x14ED, 0x14EE )]
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public class SOS : Item
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{
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public override int LabelNumber
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@ -80,7 +81,7 @@ namespace Server.Items
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}
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[Constructable]
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public SOS( Map map, int level ) : base( 0x14ED )
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public SOS( Map map, int level ) : base( 0x14EE )
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{
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Weight = 1.0;
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@ -167,7 +168,7 @@ namespace Server.Items
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else
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entry = MessageEntry.Entries[m_MessageIndex = Utility.Random( MessageEntry.Entries.Length )];
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from.CloseGump( typeof( MessageGump ) );
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//from.CloseGump( typeof( MessageGump ) );
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from.SendGump( new MessageGump( entry, m_TargetMap, m_TargetLocation ) );
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}
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else
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