diff --git a/Scripts/Holiday Stuff/Halloween/2012/Engines/PlayerZombies.cs b/Scripts/Holiday Stuff/Halloween/2012/Engines/PlayerZombies.cs index 890fd7aae..e61b1ccd5 100644 --- a/Scripts/Holiday Stuff/Halloween/2012/Engines/PlayerZombies.cs +++ b/Scripts/Holiday Stuff/Halloween/2012/Engines/PlayerZombies.cs @@ -130,6 +130,40 @@ namespace Server.Engines.Events } } + public class PlayerBones : Container + { + public PlayerBones( String name ) + : base( Utility.RandomMinMax( 0x0ECA, 0x0ED2 ) ) + { + Name = String.Format( "{0}\'s bones", name ); + + switch( Utility.Random( 10 ) ) + { + case 0: Hue = 0xa09; break; + case 1: Hue = 0xa93; break; + case 2: Hue = 0xa47; break; + default: break; + } + } + + public PlayerBones( Serial serial ) + : base( serial ) + { + } + + public override void Serialize( GenericWriter writer ) + { + base.Serialize( writer ); + writer.Write( ( int )0 ); + } + + public override void Deserialize( GenericReader reader ) + { + base.Deserialize( reader ); + int version = reader.ReadInt(); + } + } + [CorpseName( "a rotting corpse" )] public class ZombieSkeleton : BaseCreature { @@ -142,40 +176,6 @@ namespace Server.Engines.Events { } - public class PlayerBones : Container - { - public PlayerBones( String name ) - : base( Utility.RandomMinMax( 0x0ECA, 0x0ED2 ) ) - { - Name = String.Format( "{0}\'s bones", name ); - - switch( Utility.Random( 10 ) ) - { - case 0: Hue = 0xa09; break; - case 1: Hue = 0xa93; break; - case 2: Hue = 0xa47; break; - default: break; - } - } - - public PlayerBones( Serial serial ) - : base( serial ) - { - } - - public override void Serialize( GenericWriter writer ) - { - base.Serialize( writer ); - writer.Write( ( int )0 ); - } - - public override void Deserialize( GenericReader reader ) - { - base.Deserialize( reader ); - int version = reader.ReadInt(); - } - } - public ZombieSkeleton( PlayerMobile player ) : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) {