fix: Uses client bug to make addon containers work (#776)

* Fixes tooltip for container furniture so it works. This doesn't work on ClassicUO.
* Fixes double click opening container furniture by double clicking the addon component.
* Fixes the context menu not showing up sometimes on the addon piece.

Note: You cannot drop anything into the addon component since it might be far away and it is not a real container. There is no easy fix for this without building an entire custom container class for addons or changing how items drag/drop entirely. Requires closing/opening container gumps as it switches from one component to another that shares the same content. Also requires sharing tooltips, invalidated properties, process delta changes, etc.
Not worth the effort.

<img width="444" alt="Screen_Shot_2021-09-12_at_4 27 28_PM" src="https://user-images.githubusercontent.com/3953314/133011752-c5b54cf2-2c7b-45c0-882d-0365ef62e686.png">
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Kamron Batman 2021-09-12 22:23:15 -07:00 committed by GitHub
parent 52dacec68f
commit c5e35c9b69
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8 changed files with 104 additions and 86 deletions

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@ -16,28 +16,9 @@ namespace Server.Items
{
}
public override int DefaultMaxWeight
{
get
{
if (IsSecure)
{
return 0;
}
public override int DefaultMaxWeight => IsSecure ? 0 : base.DefaultMaxWeight;
return base.DefaultMaxWeight;
}
}
public override bool IsAccessibleTo(Mobile m)
{
if (!BaseHouse.CheckAccessible(m, this))
{
return false;
}
return base.IsAccessibleTo(m);
}
public override bool IsAccessibleTo(Mobile m) => BaseHouse.CheckAccessible(m, this) && base.IsAccessibleTo(m);
public override bool CheckHold(Mobile m, Item item, bool message, bool checkItems, int plusItems, int plusWeight)
{