fix: Uses client bug to make addon containers work (#776)
* Fixes tooltip for container furniture so it works. This doesn't work on ClassicUO. * Fixes double click opening container furniture by double clicking the addon component. * Fixes the context menu not showing up sometimes on the addon piece. Note: You cannot drop anything into the addon component since it might be far away and it is not a real container. There is no easy fix for this without building an entire custom container class for addons or changing how items drag/drop entirely. Requires closing/opening container gumps as it switches from one component to another that shares the same content. Also requires sharing tooltips, invalidated properties, process delta changes, etc. Not worth the effort. <img width="444" alt="Screen_Shot_2021-09-12_at_4 27 28_PM" src="https://user-images.githubusercontent.com/3953314/133011752-c5b54cf2-2c7b-45c0-882d-0365ef62e686.png">
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8 changed files with 104 additions and 86 deletions
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@ -16,28 +16,9 @@ namespace Server.Items
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{
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}
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public override int DefaultMaxWeight
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{
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get
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{
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if (IsSecure)
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{
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return 0;
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}
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public override int DefaultMaxWeight => IsSecure ? 0 : base.DefaultMaxWeight;
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return base.DefaultMaxWeight;
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}
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}
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public override bool IsAccessibleTo(Mobile m)
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{
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if (!BaseHouse.CheckAccessible(m, this))
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{
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return false;
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}
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return base.IsAccessibleTo(m);
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}
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public override bool IsAccessibleTo(Mobile m) => BaseHouse.CheckAccessible(m, this) && base.IsAccessibleTo(m);
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public override bool CheckHold(Mobile m, Item item, bool message, bool checkItems, int plusItems, int plusWeight)
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{
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