fix: Fixes crafting so it doesn't create items before world load. (#1110)
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11 changed files with 11 additions and 11 deletions
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@ -5,7 +5,7 @@ namespace Server.Engines.Craft;
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public class DefCooking : CraftSystem
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{
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public static void Configure()
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public static void Initialize()
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{
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CraftSystem = new DefCooking();
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}
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