chore(logging): Migrate some logs to ILogger (#582)
This commit is contained in:
parent
421d852991
commit
c6cbda6f52
16 changed files with 103 additions and 76 deletions
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@ -296,7 +296,7 @@ namespace Server
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{
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if (_pendingAdd.ContainsKey(entity.Serial))
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{
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Console.Error.WriteLine("Entity {0} was both pending both deletion and addition after save", entity);
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logger.Warning("Entity {0} was both pending both deletion and addition after save", entity);
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}
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RemoveEntity(entity);
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@ -382,15 +382,13 @@ namespace Server
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try
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{
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var watch = Stopwatch.StartNew();
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logger.Information("Writing snapshot...");
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logger.Information("Writing world save snapshot");
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Persistence.WriteSnapshot(tempPath);
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watch.Stop();
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Utility.PushColor(ConsoleColor.Green);
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Console.WriteLine("done ({0:F2} seconds)", watch.Elapsed.TotalSeconds);
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Utility.PopColor();
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logger.Information("Writing world save snapshot done ({0:F2} seconds)", watch.Elapsed.TotalSeconds);
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}
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catch (Exception ex)
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{
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@ -399,9 +397,7 @@ namespace Server
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if (exception != null)
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{
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Utility.PushColor(ConsoleColor.Red);
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Console.WriteLine("failed");
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Utility.PopColor();
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logger.Error(exception, "Writing world save snapshot failed.");
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Persistence.TraceException(exception);
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BroadcastStaff(0x35, true, "Writing world save snapshot failed.");
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@ -497,9 +493,7 @@ namespace Server
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if (exception == null)
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{
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var duration = watch.Elapsed.TotalSeconds;
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Utility.PushColor(ConsoleColor.Green);
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Console.WriteLine("done ({0:F2} seconds)", duration);
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Utility.PopColor();
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logger.Information("World save completed ({0:F2} seconds)", duration);
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// Only broadcast if it took at least 150ms
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if (duration >= 0.15)
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@ -509,9 +503,7 @@ namespace Server
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}
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else
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{
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Utility.PushColor(ConsoleColor.Red);
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Console.WriteLine("failed");
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Utility.PopColor();
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logger.Error(exception, "World save failed");
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Persistence.TraceException(exception);
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BroadcastStaff(0x35, true, "World save failed.");
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@ -1,12 +1,15 @@
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using System;
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using System.IO;
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using System.Net;
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using Server.Logging;
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using Server.Misc;
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namespace Server
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{
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public static class AccessRestrictions
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{
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private static readonly ILogger logger = LogFactory.GetLogger(typeof(AccessRestrictions));
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public static void Initialize()
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{
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EventSink.SocketConnect += EventSink_SocketConnect;
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@ -20,14 +23,14 @@ namespace Server
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if (Firewall.IsBlocked(ip))
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{
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Console.WriteLine("Client: {0}: Firewall blocked connection attempt.", ip);
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logger.Information("Client: {0}: Firewall blocked connection attempt.", ip);
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e.AllowConnection = false;
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return;
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}
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if (IPLimiter.SocketBlock && !IPLimiter.Verify(ip))
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{
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Console.WriteLine("Client: {0}: Past IP limit threshold", ip);
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logger.Warning("Client: {0}: Past IP limit threshold", ip);
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using (var op = new StreamWriter("ipLimits.log", true))
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{
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@ -4,6 +4,8 @@ using System.IO;
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using System.Net;
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using Server.Accounting;
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using Server.Engines.Help;
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using Server.Logging;
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using Server.Multis;
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using Server.Network;
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using Server.Regions;
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@ -11,6 +13,8 @@ namespace Server.Misc
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{
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public static class AccountHandler
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{
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private static readonly ILogger logger = LogFactory.GetLogger(typeof(AccountHandler));
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private static int MaxAccountsPerIP;
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private static bool AutoAccountCreation;
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private static readonly bool RestrictDeletion = !TestCenter.Enabled;
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@ -309,7 +313,7 @@ namespace Server.Misc
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if (!CanCreate(state.Address))
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{
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Console.WriteLine(
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logger.Information(
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"Login: {0}: Account '{1}' not created, ip already has {2} account{3}.",
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state,
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un,
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@ -319,7 +323,7 @@ namespace Server.Misc
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return null;
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}
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Console.WriteLine("Login: {0}: Creating new account '{1}'", state, un);
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logger.Information("Login: {0}: Creating new account '{1}'", state, un);
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var a = new Account(un, pw);
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@ -333,7 +337,7 @@ namespace Server.Misc
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e.Accepted = false;
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e.RejectReason = ALRReason.InUse;
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Console.WriteLine("Login: {0}: Past IP limit threshold", e.State);
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logger.Information("Login: {0}: Past IP limit threshold", e.State);
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using var op = new StreamWriter("ipLimits.log", true);
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op.WriteLine("{0}\tPast IP limit threshold\t{1}", e.State, Core.Now);
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@ -361,28 +365,28 @@ namespace Server.Misc
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}
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else
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{
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Console.WriteLine("Login: {0}: Invalid username '{1}'", e.State, un);
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logger.Information("Login: {0}: Invalid username '{1}'", e.State, un);
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e.RejectReason = ALRReason.Invalid;
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}
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}
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else if (!acct.HasAccess(e.State))
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{
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Console.WriteLine("Login: {0}: Access denied for '{1}'", e.State, un);
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logger.Information("Login: {0}: Access denied for '{1}'", e.State, un);
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e.RejectReason = LockdownLevel > AccessLevel.Player ? ALRReason.BadComm : ALRReason.BadPass;
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}
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else if (!acct.CheckPassword(pw))
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{
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Console.WriteLine("Login: {0}: Invalid password for '{1}'", e.State, un);
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logger.Information("Login: {0}: Invalid password for '{1}'", e.State, un);
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e.RejectReason = ALRReason.BadPass;
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}
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else if (acct.Banned)
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{
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Console.WriteLine("Login: {0}: Banned account '{1}'", e.State, un);
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logger.Information("Login: {0}: Banned account '{1}'", e.State, un);
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e.RejectReason = ALRReason.Blocked;
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}
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else
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{
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Console.WriteLine("Login: {0}: Valid credentials for '{1}'", e.State, un);
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logger.Information("Login: {0}: Valid credentials for '{1}'", e.State, un);
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e.State.Account = acct;
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e.Accepted = true;
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@ -401,7 +405,7 @@ namespace Server.Misc
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{
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e.Accepted = false;
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Console.WriteLine("Login: {0}: Past IP limit threshold", e.State);
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logger.Warning("Login: {0}: Past IP limit threshold", e.State);
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using var op = new StreamWriter("ipLimits.log", true);
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op.WriteLine("{0}\tPast IP limit threshold\t{1}", e.State, Core.Now);
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@ -418,24 +422,24 @@ namespace Server.Misc
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}
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else if (!acct.HasAccess(e.State))
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{
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Console.WriteLine("Login: {0}: Access denied for '{1}'", e.State, un);
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logger.Information("Login: {0}: Access denied for '{1}'", e.State, un);
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e.Accepted = false;
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}
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else if (!acct.CheckPassword(pw))
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{
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Console.WriteLine("Login: {0}: Invalid password for '{1}'", e.State, un);
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logger.Information("Login: {0}: Invalid password for '{1}'", e.State, un);
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e.Accepted = false;
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}
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else if (acct.Banned)
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{
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Console.WriteLine("Login: {0}: Banned account '{1}'", e.State, un);
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logger.Information("Login: {0}: Banned account '{1}'", e.State, un);
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e.Accepted = false;
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}
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else
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{
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acct.LogAccess(e.State);
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Console.WriteLine("Login: {0}: Account '{1}' at character list", e.State, un);
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logger.Information("Login: {0}: Account '{1}' at character list", e.State, un);
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e.State.Account = acct;
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e.Accepted = true;
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e.CityInfo = StartingCities;
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@ -2,11 +2,14 @@ using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Xml;
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using Server.Logging;
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namespace Server.Accounting
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{
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public static class Accounts
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{
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private static readonly ILogger logger = LogFactory.GetLogger(typeof(Accounts));
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private static readonly Dictionary<string, IAccount> _accountsByName = new(32, StringComparer.OrdinalIgnoreCase);
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private static Dictionary<Serial, IAccount> _accountsById = new(32);
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private static Serial _lastAccount;
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@ -111,7 +114,7 @@ namespace Server.Accounting
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}
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catch
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{
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Console.WriteLine("Warning: Account instance load failed");
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logger.Warning("Account instance load failed");
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}
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}
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}
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@ -54,7 +54,6 @@ namespace Server.Commands
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}
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catch
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{
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// Console.WriteLine( "Denied" );
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}
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}
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}
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@ -19,11 +19,14 @@ using System.Text.Json;
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using System.Text.Json.Serialization;
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using MimeKit;
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using Server.Json;
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using Server.Logging;
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namespace Server.Configurations
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{
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public static class EmailConfiguration
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{
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private static readonly ILogger logger = LogFactory.GetLogger(typeof(EmailConfiguration));
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private const string m_RelPath = "Configuration/email-settings.json";
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public static MailboxAddress CrashAddress { get; private set; }
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@ -45,28 +48,21 @@ namespace Server.Configurations
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if (File.Exists(path))
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{
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Console.Write($"Core: Reading email configuration from {m_RelPath}...");
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settings = JsonConfig.Deserialize<Settings>(path);
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if (settings == null)
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{
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Utility.PushColor(ConsoleColor.Red);
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Console.WriteLine("failed");
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Utility.PopColor();
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logger.Error($"Failed reading email configuration from {m_RelPath}");
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throw new JsonException($"Failed to deserialize {path}.");
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}
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Utility.PushColor(ConsoleColor.Green);
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Console.WriteLine("done");
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Utility.PopColor();
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logger.Information($"Email configuration read from {m_RelPath}");
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}
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else
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{
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settings = new Settings();
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JsonConfig.Serialize(path, settings);
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Utility.PushColor(ConsoleColor.Green);
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Console.WriteLine($"Core: Email Configuration saved to {m_RelPath}.");
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Utility.PopColor();
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logger.Information($"Email configuration saved to {m_RelPath}.");
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}
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EmailEnabled = settings.enabled;
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@ -3,12 +3,15 @@ using System.Collections.Generic;
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using System.Linq;
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using Server.Gumps;
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using Server.Items;
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using Server.Logging;
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using Server.Utilities;
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namespace Server.Engines.MLQuests.Objectives
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{
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public class DeliverObjective : BaseObjective
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{
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private static readonly ILogger logger = LogFactory.GetLogger(typeof(DeliverObjective));
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public DeliverObjective(Type delivery, int amount, TextDefinition name, Type destination, bool spawnsDelivery = true)
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{
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Delivery = delivery;
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@ -23,7 +26,7 @@ namespace Server.Engines.MLQuests.Objectives
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if (itemid <= 0 || itemid > 0x4000)
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{
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Console.WriteLine("Warning: cliloc {0} is likely giving the wrong item ID", name.Number);
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logger.Warning("Cliloc {0} is likely giving the wrong item ID", name.Number);
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}
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}
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}
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@ -2,6 +2,7 @@ using System;
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using Server.Accounting;
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using Server.Factions;
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using Server.Items;
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using Server.Logging;
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using Server.Mobiles;
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using Server.Network;
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@ -9,6 +10,8 @@ namespace Server.Misc
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{
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public static class CharacterCreation
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{
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private static readonly ILogger logger = LogFactory.GetLogger(typeof(CharacterCreation));
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private static readonly TimeSpan BadStartMessageDelay = TimeSpan.FromSeconds(3.5);
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private static readonly CityInfo m_NewHavenInfo =
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@ -630,7 +633,7 @@ namespace Server.Misc
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if (newChar == null)
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{
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Console.WriteLine("Login: {0}: Character creation failed, account full", state);
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logger.Information("Login: {0}: Character creation failed, account full", state);
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return;
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}
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@ -700,9 +703,15 @@ namespace Server.Misc
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newChar.MoveToWorld(city.Location, city.Map);
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Console.WriteLine("Login: {0}: New character being created (account={1})", state, args.Account.Username);
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Console.WriteLine(" - Character: {0} (serial={1})", newChar.Name, newChar.Serial);
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Console.WriteLine(" - Started: {0} {1} in {2}", city.City, city.Location, city.Map);
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logger.Information(
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"Login: {0}: New character being created (account={1}, character={2}, serial={3}, started.city={4}, started.location={5}, started.map={6})",
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state,
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args.Account.Username,
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newChar.Name,
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newChar.Serial,
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city.City,
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city.Location,
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city.Map);
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new WelcomeTimer(newChar).Start();
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}
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@ -1,12 +1,15 @@
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using System;
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using System.Collections.Generic;
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using Server.Items;
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using Server.Logging;
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using Server.Multis;
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namespace Server.Misc
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{
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public static class Cleanup
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{
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private static readonly ILogger logger = LogFactory.GetLogger(typeof(Cleanup));
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public static void Initialize()
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{
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Timer.DelayCall(TimeSpan.FromSeconds(2.5), Run);
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@ -118,7 +121,7 @@ namespace Server.Misc
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{
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if (boxes > 0)
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{
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Console.WriteLine(
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logger.Information(
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"Cleanup: Detected {0} inaccessible items, including {1} bank boxes, removing..",
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items.Count,
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boxes
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@ -126,7 +129,7 @@ namespace Server.Misc
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}
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else
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{
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Console.WriteLine("Cleanup: Detected {0} inaccessible items, removing..", items.Count);
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logger.Information("Cleanup: Detected {0} inaccessible items, removing..", items.Count);
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}
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for (var i = 0; i < items.Count; ++i)
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@ -137,7 +140,7 @@ namespace Server.Misc
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if (hairCleanup.Count > 0)
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{
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Console.WriteLine(
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logger.Information(
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"Cleanup: Detected {0} hair and facial hair items being worn, converting to their virtual counterparts..",
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hairCleanup.Count
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);
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|
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@ -2,6 +2,7 @@ using System;
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using System.Diagnostics;
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using System.IO;
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using Server.Gumps;
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using Server.Logging;
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using Server.Mobiles;
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using Server.Network;
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@ -9,6 +10,8 @@ namespace Server.Misc
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{
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public static class ClientVerification
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{
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private static readonly ILogger logger = LogFactory.GetLogger(typeof(ClientVerification));
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private static bool m_DetectClientRequirement;
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private static OldClientResponse m_OldClientResponse;
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@ -65,13 +68,11 @@ namespace Server.Misc
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if (Required != null)
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{
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Utility.PushColor(ConsoleColor.White);
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Console.WriteLine(
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logger.Information(
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"Restricting client version to {0}. Action to be taken: {1}",
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Required,
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m_OldClientResponse
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);
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Utility.PopColor();
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}
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}
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|
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@ -2,12 +2,15 @@ using System;
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using System.Diagnostics;
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using System.IO;
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using Server.Accounting;
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using Server.Logging;
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using Server.Network;
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namespace Server.Misc
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{
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public static class CrashGuard
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{
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private static readonly ILogger logger = LogFactory.GetLogger(typeof(CrashGuard));
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private static bool Enabled;
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private static bool SaveBackup;
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private static bool RestartServer; // Disable this if using a daemon/service
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@ -51,25 +54,25 @@ namespace Server.Misc
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|
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private static void SendEmail(string filePath)
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{
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Console.Write("Crash: Sending email...");
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logger.Information("Sending crash email");
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Email.SendCrashEmail(filePath);
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}
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private static void Restart(ServerCrashedEventArgs e)
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{
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Console.Write("Crash: Restarting...");
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logger.Information("Restarting");
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try
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{
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Process.Start(Core.Assembly.Location, Core.Arguments);
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Console.WriteLine("done");
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logger.Information("Restart done");
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e.Close = true;
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}
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catch
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{
|
||||
Console.WriteLine("failed");
|
||||
logger.Error("Restart failed");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -96,7 +99,7 @@ namespace Server.Misc
|
|||
|
||||
private static void Backup()
|
||||
{
|
||||
Console.Write("Crash: Backing up...");
|
||||
logger.Information("Backing up");
|
||||
|
||||
try
|
||||
{
|
||||
|
|
@ -123,17 +126,17 @@ namespace Server.Misc
|
|||
CopyFile(rootOrigin, rootBackup, "Regions/Regions.bin");
|
||||
CopyFile(rootOrigin, rootBackup, "Regions/Regions.idx");
|
||||
|
||||
Console.WriteLine("done");
|
||||
logger.Information("Backup done");
|
||||
}
|
||||
catch
|
||||
{
|
||||
Console.WriteLine("failed");
|
||||
logger.Error("Backup failed");
|
||||
}
|
||||
}
|
||||
|
||||
private static void GenerateCrashReport(ServerCrashedEventArgs e)
|
||||
{
|
||||
Console.Write("Crash: Generating report...");
|
||||
logger.Information("Generating crash report");
|
||||
|
||||
try
|
||||
{
|
||||
|
|
@ -210,13 +213,13 @@ namespace Server.Misc
|
|||
}
|
||||
}
|
||||
|
||||
Console.WriteLine("done");
|
||||
logger.Information("Crash report generated");
|
||||
|
||||
SendEmail(filePath);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Console.WriteLine("failed");
|
||||
logger.Error("Crash report generation failed");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,11 +4,14 @@ using System.Linq;
|
|||
using System.Net;
|
||||
using System.Net.NetworkInformation;
|
||||
using System.Net.Sockets;
|
||||
using Server.Logging;
|
||||
|
||||
namespace Server.Misc
|
||||
{
|
||||
public static class ServerList
|
||||
{
|
||||
private static readonly ILogger logger = LogFactory.GetLogger(typeof(ServerList));
|
||||
|
||||
private static IPAddress m_PublicAddress;
|
||||
/*
|
||||
* The default setting for Address, a value of 'null', will use your local IP address. If all of your local IP addresses
|
||||
|
|
@ -91,7 +94,7 @@ namespace Server.Misc
|
|||
}
|
||||
catch (Exception er)
|
||||
{
|
||||
Console.WriteLine(er);
|
||||
logger.Warning(er, "Unhandled exception at server list");
|
||||
e.Rejected = true;
|
||||
}
|
||||
}
|
||||
|
|
@ -100,16 +103,15 @@ namespace Server.Misc
|
|||
{
|
||||
if (!HasPublicIPAddress())
|
||||
{
|
||||
Console.Write("ServerList: Auto-detecting public IP address...");
|
||||
m_PublicAddress = FindPublicAddress();
|
||||
|
||||
if (m_PublicAddress != null)
|
||||
{
|
||||
Console.WriteLine("done ({0})", m_PublicAddress);
|
||||
logger.Information("Auto-detected public IP address ({0})", m_PublicAddress);
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("failed");
|
||||
logger.Warning("Could not auto-detect public IP address");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,6 +2,7 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Server.Items;
|
||||
using Server.Logging;
|
||||
|
||||
namespace Server.Multis
|
||||
{
|
||||
|
|
@ -14,6 +15,8 @@ namespace Server.Multis
|
|||
|
||||
public class BaseContestHouse : BaseHouse
|
||||
{
|
||||
private static readonly ILogger logger = LogFactory.GetLogger(typeof(BaseContestHouse));
|
||||
|
||||
public BaseContestHouse(ContestHouseType type, int multiID, Mobile owner, int maxLockDown, int maxSecure)
|
||||
: base(multiID, owner, maxLockDown, maxSecure)
|
||||
{
|
||||
|
|
@ -193,11 +196,11 @@ namespace Server.Multis
|
|||
{
|
||||
if (value.Count > 2)
|
||||
{
|
||||
Console.WriteLine("Warning: More than 2 teleporters detected for {0:X}!", key);
|
||||
logger.Warning("More than 2 teleporters detected for {0:X}!", key);
|
||||
}
|
||||
else if (value.Count <= 1)
|
||||
{
|
||||
Console.WriteLine("Warning: 1 or less teleporters detected for {0:X}!", key);
|
||||
logger.Warning("1 or less teleporters detected for {0:X}!", key);
|
||||
|
||||
continue;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -18,12 +18,15 @@ using System.Buffers;
|
|||
using System.IO;
|
||||
using System.IO.Compression;
|
||||
using System.Runtime.CompilerServices;
|
||||
using Server.Logging;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Multis
|
||||
{
|
||||
public static class HousePackets
|
||||
{
|
||||
private static readonly ILogger logger = LogFactory.GetLogger(typeof(HousePackets));
|
||||
|
||||
public static void SendBeginHouseCustomization(this NetState ns, Serial house)
|
||||
{
|
||||
if (ns == null)
|
||||
|
|
@ -254,7 +257,7 @@ namespace Server.Multis
|
|||
|
||||
if (ce != ZlibError.Okay)
|
||||
{
|
||||
Console.WriteLine("ZLib error: {0} (#{1})", ce, (int)ce);
|
||||
logger.Warning("ZLib error: {0} (#{1})", ce, (int)ce);
|
||||
length = 0;
|
||||
size = 0;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -16,12 +16,16 @@
|
|||
using System;
|
||||
using System.Buffers;
|
||||
using Server.Accounting;
|
||||
using Server.Items;
|
||||
using Server.Logging;
|
||||
using Server.Text;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public static class ConnectUO
|
||||
{
|
||||
private static readonly ILogger logger = LogFactory.GetLogger(typeof(ConnectUO));
|
||||
|
||||
public enum ConnectUOServerType
|
||||
{
|
||||
RunUO,
|
||||
|
|
@ -59,10 +63,7 @@ namespace Server.Network
|
|||
}
|
||||
catch
|
||||
{
|
||||
Utility.PushColor(ConsoleColor.Red);
|
||||
Console.WriteLine("ConnectUO token could not be parsed");
|
||||
Console.WriteLine("Make sure modernuo.json is properly configured");
|
||||
Utility.PopColor();
|
||||
logger.Warning("ConnectUO token could not be parsed. Make sure modernuo.json is properly configured");
|
||||
_token = null;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -3,13 +3,17 @@ using System.Collections.Generic;
|
|||
using System.Linq;
|
||||
using System.Text.Json;
|
||||
using Server.Json;
|
||||
using Server.Logging;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
using Server.Utilities;
|
||||
|
||||
namespace Server.Regions
|
||||
{
|
||||
public class GuardedRegion : BaseRegion
|
||||
{
|
||||
private static readonly ILogger logger = LogFactory.GetLogger(typeof(GuardedRegion));
|
||||
|
||||
private static readonly object[] m_GuardParams = new object[1];
|
||||
|
||||
private readonly Dictionary<Mobile, GuardTimer> m_GuardCandidates = new();
|
||||
|
|
@ -31,9 +35,7 @@ namespace Server.Regions
|
|||
|
||||
if (!typeof(BaseGuard).IsAssignableFrom(m_GuardType))
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.Red;
|
||||
Console.WriteLine("Invalid guard type for region '{0}'", this);
|
||||
Console.ResetColor();
|
||||
logger.Warning("Invalid guard type for region '{0}'", this);
|
||||
m_GuardType = DefaultGuardType;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue