Cleans up ore (#637)

This commit is contained in:
Kamron Batman 2021-06-12 14:15:10 -07:00 committed by GitHub
parent 61c49b8faa
commit c79a8a4002
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
13 changed files with 283 additions and 459 deletions

View file

@ -1171,7 +1171,7 @@ namespace Server.Engines.CannedEvil
public void RegisterDamage(Mobile from, int amount)
{
if (@from?.Player != true)
if (from?.Player != true)
{
return;
}

View file

@ -379,59 +379,61 @@ namespace Server.Engines.Harvest
HarvestBank bank, HarvestResource resource, object harvested
)
{
if (tool is GargoylesPickaxe && def == OreAndStone && Utility.RandomDouble() < 0.1)
if (tool is not GargoylesPickaxe || def != OreAndStone || !(Utility.RandomDouble() < 0.1))
{
var res = vein.PrimaryResource;
return;
}
if (res == resource && res.Types.Length >= 3)
var res = vein.PrimaryResource;
if (res == resource && res.Types.Length >= 3)
{
var map = from.Map;
if (map == null)
{
var map = from.Map;
return;
}
if (map == null)
try
{
var spawned = res.Types[2].CreateEntityInstance<BaseCreature>(25);
if (spawned != null)
{
return;
}
var offset = Utility.Random(8) * 2;
try
{
var spawned = res.Types[2].CreateEntityInstance<BaseCreature>(25);
if (spawned != null)
for (var i = 0; i < m_Offsets.Length; i += 2)
{
var offset = Utility.Random(8) * 2;
var x = from.X + m_Offsets[(offset + i) % m_Offsets.Length];
var y = from.Y + m_Offsets[(offset + i + 1) % m_Offsets.Length];
for (var i = 0; i < m_Offsets.Length; i += 2)
if (map.CanSpawnMobile(x, y, from.Z))
{
var x = from.X + m_Offsets[(offset + i) % m_Offsets.Length];
var y = from.Y + m_Offsets[(offset + i + 1) % m_Offsets.Length];
if (map.CanSpawnMobile(x, y, from.Z))
{
spawned.OnBeforeSpawn(new Point3D(x, y, from.Z), map);
spawned.MoveToWorld(new Point3D(x, y, from.Z), map);
spawned.Combatant = from;
return;
}
var z = map.GetAverageZ(x, y);
if ((z - from.Z).Abs() < 10 && map.CanSpawnMobile(x, y, z))
{
spawned.OnBeforeSpawn(new Point3D(x, y, z), map);
spawned.MoveToWorld(new Point3D(x, y, z), map);
spawned.Combatant = from;
return;
}
spawned.OnBeforeSpawn(new Point3D(x, y, from.Z), map);
spawned.MoveToWorld(new Point3D(x, y, from.Z), map);
spawned.Combatant = from;
return;
}
spawned.OnBeforeSpawn(from.Location, from.Map);
spawned.MoveToWorld(from.Location, from.Map);
spawned.Combatant = from;
var z = map.GetAverageZ(x, y);
if ((z - from.Z).Abs() < 10 && map.CanSpawnMobile(x, y, z))
{
spawned.OnBeforeSpawn(new Point3D(x, y, z), map);
spawned.MoveToWorld(new Point3D(x, y, z), map);
spawned.Combatant = from;
return;
}
}
spawned.OnBeforeSpawn(from.Location, from.Map);
spawned.MoveToWorld(from.Location, from.Map);
spawned.Combatant = from;
}
catch
{
// ignored
}
}
catch
{
// ignored
}
}
}

View file

@ -4,41 +4,30 @@ using Server.Targeting;
namespace Server.Items
{
public abstract class BaseOre : Item
[Serializable(1, false)]
public abstract partial class BaseOre : Item
{
private CraftResource m_Resource;
public BaseOre(CraftResource resource, int amount = 1) : base(RandomSize())
{
Stackable = true;
Amount = amount;
Hue = CraftResources.GetHue(resource);
m_Resource = resource;
_resource = resource;
}
public BaseOre(Serial serial) : base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public CraftResource Resource
{
get => m_Resource;
set
{
m_Resource = value;
InvalidateProperties();
}
}
[InvalidateProperties]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
[SerializableField(0)]
private CraftResource _resource;
public override int LabelNumber
{
get
{
if (m_Resource >= CraftResource.DullCopper && m_Resource <= CraftResource.Valorite)
if (_resource >= CraftResource.DullCopper && _resource <= CraftResource.Valorite)
{
return 1042845 + (m_Resource - CraftResource.DullCopper);
return 1042845 + (_resource - CraftResource.DullCopper);
}
return 1042853; // iron ore;
@ -47,71 +36,33 @@ namespace Server.Items
public abstract BaseIngot GetIngot();
public override void Serialize(IGenericWriter writer)
private void Deserialize(IGenericReader reader, int version)
{
base.Serialize(writer);
var info = reader.ReadInt() switch
{
0 => OreInfo.Iron,
1 => OreInfo.DullCopper,
2 => OreInfo.ShadowIron,
3 => OreInfo.Copper,
4 => OreInfo.Bronze,
5 => OreInfo.Gold,
6 => OreInfo.Agapite,
7 => OreInfo.Verite,
8 => OreInfo.Valorite,
_ => null
};
writer.Write(1); // version
writer.Write((int)m_Resource);
Resource = CraftResources.GetFromOreInfo(info);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
switch (version)
private static int RandomSize() =>
Utility.RandomDouble() switch
{
case 1:
{
m_Resource = (CraftResource)reader.ReadInt();
break;
}
case 0:
{
var info = reader.ReadInt() switch
{
0 => OreInfo.Iron,
1 => OreInfo.DullCopper,
2 => OreInfo.ShadowIron,
3 => OreInfo.Copper,
4 => OreInfo.Bronze,
5 => OreInfo.Gold,
6 => OreInfo.Agapite,
7 => OreInfo.Verite,
8 => OreInfo.Valorite,
_ => null
};
m_Resource = CraftResources.GetFromOreInfo(info);
break;
}
}
}
private static int RandomSize()
{
var rand = Utility.RandomDouble();
if (rand < 0.12)
{
return 0x19B7;
}
if (rand < 0.18)
{
return 0x19B8;
}
if (rand < 0.25)
{
return 0x19BA;
}
return 0x19B9;
}
< 0.12 => 0x19B7, // Small
< 0.18 => 0x19B8, // Medium clump
< 0.25 => 0x19BA, // Medium
_ => 0x19B9 // Large
};
public override bool CanStackWith(Item dropped) =>
dropped.Stackable && Stackable && dropped.GetType() == GetType() && dropped.Hue == Hue &&
@ -133,9 +84,9 @@ namespace Server.Items
{
base.GetProperties(list);
if (!CraftResources.IsStandard(m_Resource))
if (!CraftResources.IsStandard(_resource))
{
var num = CraftResources.GetLocalizationNumber(m_Resource);
var num = CraftResources.GetLocalizationNumber(_resource);
if (num > 0)
{
@ -143,7 +94,7 @@ namespace Server.Items
}
else
{
list.Add(CraftResources.GetName(m_Resource));
list.Add(CraftResources.GetName(_resource));
}
}
}
@ -161,9 +112,8 @@ namespace Server.Items
}
else if (from.InRange(GetWorldLocation(), 2))
{
from.SendLocalizedMessage(
501971
); // Select the forge on which to smelt the ore, or another pile of ore with which to combine it.
// Select the forge on which to smelt the ore, or another pile of ore with which to combine it.
from.SendLocalizedMessage(501971);
from.Target = new InternalTarget(this);
}
else
@ -180,7 +130,7 @@ namespace Server.Items
private bool IsForge(object obj)
{
if (Core.ML && obj is Mobile mobile && mobile.IsDeadBondedPet)
if (Core.ML && obj is Mobile { IsDeadBondedPet: true })
{
return false;
}
@ -190,16 +140,12 @@ namespace Server.Items
return true;
}
var itemID = 0;
if (obj is Item item)
var itemID = obj switch
{
itemID = item.ItemID;
}
else if (obj is StaticTarget target)
{
itemID = target.ItemID;
}
Item item => item.ItemID,
StaticTarget target => target.ItemID,
_ => 0
};
return itemID == 4017 || itemID >= 6522 && itemID <= 6569;
}
@ -219,113 +165,13 @@ namespace Server.Items
if (targeted is BaseOre ore)
{
if (!ore.Movable)
{
return;
}
if (m_Ore == ore)
{
from.SendLocalizedMessage(501972); // Select another pile or ore with which to combine this.
from.Target = new InternalTarget(ore);
return;
}
if (ore.Resource != m_Ore.Resource)
{
from.SendLocalizedMessage(501979); // You cannot combine ores of different metals.
return;
}
var worth = ore.Amount;
if (ore.ItemID == 0x19B9)
{
worth *= 8;
}
else if (ore.ItemID == 0x19B7)
{
worth *= 2;
}
else
{
worth *= 4;
}
var sourceWorth = m_Ore.Amount;
if (m_Ore.ItemID == 0x19B9)
{
sourceWorth *= 8;
}
else if (m_Ore.ItemID == 0x19B7)
{
sourceWorth *= 2;
}
else
{
sourceWorth *= 4;
}
worth += sourceWorth;
var plusWeight = 0;
var newID = ore.ItemID;
if (ore.DefaultWeight != m_Ore.DefaultWeight)
{
if (ore.ItemID == 0x19B7 || m_Ore.ItemID == 0x19B7)
{
newID = 0x19B7;
}
else if (ore.ItemID == 0x19B9)
{
newID = m_Ore.ItemID;
plusWeight = ore.Amount * 2;
}
else
{
plusWeight = m_Ore.Amount * 2;
}
}
if (ore.ItemID == 0x19B9 && worth > 120000 ||
(ore.ItemID == 0x19B8 || ore.ItemID == 0x19BA) && worth > 60000 ||
ore.ItemID == 0x19B7 && worth > 30000)
{
from.SendLocalizedMessage(1062844); // There is too much ore to combine.
return;
}
if (ore.RootParent is Mobile mobile &&
plusWeight + mobile.Backpack.TotalWeight > mobile.Backpack.MaxWeight)
{
from.SendLocalizedMessage(501978); // The weight is too great to combine in a container.
return;
}
ore.ItemID = newID;
if (ore.ItemID == 0x19B9)
{
ore.Amount = worth / 8;
}
else if (ore.ItemID == 0x19B7)
{
ore.Amount = worth / 2;
}
else
{
ore.Amount = worth / 4;
}
m_Ore.Delete();
OnTargetOre(from, ore);
return;
}
if (IsForge(targeted))
{
var difficulty = m_Ore.Resource switch
var difficulty = m_Ore._resource switch
{
CraftResource.DullCopper => 65.0,
CraftResource.ShadowIron => 70.0,
@ -361,77 +207,150 @@ namespace Server.Items
if (toConsume <= 0)
{
from.SendLocalizedMessage(
501987
); // There is not enough metal-bearing ore in this pile to make an ingot.
// There is not enough metal-bearing ore in this pile to make an ingot.
from.SendLocalizedMessage(501987);
return;
}
if (toConsume > 30000)
{
toConsume = 30000;
}
int ingotAmount;
if (m_Ore.ItemID == 0x19B7)
{
ingotAmount = toConsume / 2;
if (toConsume % 2 != 0)
{
--toConsume;
}
}
else if (m_Ore.ItemID == 0x19B9)
{
ingotAmount = toConsume * 2;
}
else
{
if (toConsume > 30000)
{
toConsume = 30000;
}
int ingotAmount;
if (m_Ore.ItemID == 0x19B7)
{
ingotAmount = toConsume / 2;
if (toConsume % 2 != 0)
{
--toConsume;
}
}
else if (m_Ore.ItemID == 0x19B9)
{
ingotAmount = toConsume * 2;
}
else
{
ingotAmount = toConsume;
}
var ingot = m_Ore.GetIngot();
ingot.Amount = ingotAmount;
m_Ore.Consume(toConsume);
from.AddToBackpack(ingot);
// from.PlaySound( 0x57 );
from.SendLocalizedMessage(
501988
); // You smelt the ore removing the impurities and put the metal in your backpack.
ingotAmount = toConsume;
}
var ingot = m_Ore.GetIngot();
ingot.Amount = ingotAmount;
m_Ore.Consume(toConsume);
from.AddToBackpack(ingot);
// from.PlaySound( 0x57 );
// You smelt the ore removing the impurities and put the metal in your backpack.
from.SendLocalizedMessage(501988);
}
else
{
if (m_Ore.Amount < 2)
{
if (m_Ore.ItemID == 0x19B9)
{
m_Ore.ItemID = 0x19B8;
}
else
{
m_Ore.ItemID = 0x19B7;
}
m_Ore.ItemID = m_Ore.ItemID == 0x19B9 ? 0x19B8 : 0x19B7;
}
else
{
m_Ore.Amount /= 2;
}
from.SendLocalizedMessage(
501990
); // You burn away the impurities but are left with less useable metal.
// You burn away the impurities but are left with less useable metal.
from.SendLocalizedMessage(501990);
}
}
}
private void OnTargetOre(Mobile from, BaseOre ore)
{
if (!ore.Movable)
{
return;
}
if (m_Ore == ore)
{
from.SendLocalizedMessage(501972); // Select another pile or ore with which to combine this.
from.Target = new InternalTarget(ore);
return;
}
if (ore._resource != m_Ore._resource)
{
from.SendLocalizedMessage(501979); // You cannot combine ores of different metals.
return;
}
var worth = ore.Amount * ore.ItemID switch
{
0x19B9 => 8,
0x19B7 => 2,
_ => 4
};
var sourceWorth = m_Ore.Amount * m_Ore.ItemID switch
{
0x19B9 => 8,
0x19B7 => 2,
_ => 4
};
worth += sourceWorth;
var plusWeight = 0;
var newID = ore.ItemID;
if (ore.DefaultWeight != m_Ore.DefaultWeight)
{
if (ore.ItemID == 0x19B7 || m_Ore.ItemID == 0x19B7)
{
newID = 0x19B7;
}
else if (ore.ItemID == 0x19B9)
{
newID = m_Ore.ItemID;
plusWeight = ore.Amount * 2;
}
else
{
plusWeight = m_Ore.Amount * 2;
}
}
if (ore.ItemID == 0x19B9 && worth > 120000 ||
ore.ItemID is 0x19B8 or 0x19BA && worth > 60000 ||
ore.ItemID == 0x19B7 && worth > 30000)
{
from.SendLocalizedMessage(1062844); // There is too much ore to combine.
return;
}
if (ore.RootParent is Mobile mobile &&
plusWeight + mobile.Backpack.TotalWeight > mobile.Backpack.MaxWeight)
{
from.SendLocalizedMessage(501978); // The weight is too great to combine in a container.
return;
}
ore.ItemID = newID;
ore.Amount = ore.ItemID switch
{
0x19B9 => worth / 8,
0x19B7 => worth / 2,
_ => worth / 4
};
m_Ore.Delete();
}
}
}
public class IronOre : BaseOre
[Serializable(0, false)]
public partial class IronOre : BaseOre
{
[Constructible]
public IronOre(int amount = 1) : base(CraftResource.Iron, amount)
@ -446,248 +365,94 @@ namespace Server.Items
}
}
public IronOre(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
public override BaseIngot GetIngot() => new IronIngot();
}
public class DullCopperOre : BaseOre
[Serializable(0, false)]
public partial class DullCopperOre : BaseOre
{
[Constructible]
public DullCopperOre(int amount = 1) : base(CraftResource.DullCopper, amount)
{
}
public DullCopperOre(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
public override BaseIngot GetIngot() => new DullCopperIngot();
}
public class ShadowIronOre : BaseOre
[Serializable(0, false)]
public partial class ShadowIronOre : BaseOre
{
[Constructible]
public ShadowIronOre(int amount = 1) : base(CraftResource.ShadowIron, amount)
{
}
public ShadowIronOre(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
public override BaseIngot GetIngot() => new ShadowIronIngot();
}
public class CopperOre : BaseOre
[Serializable(0, false)]
public partial class CopperOre : BaseOre
{
[Constructible]
public CopperOre(int amount = 1) : base(CraftResource.Copper, amount)
{
}
public CopperOre(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
public override BaseIngot GetIngot() => new CopperIngot();
}
public class BronzeOre : BaseOre
[Serializable(0, false)]
public partial class BronzeOre : BaseOre
{
[Constructible]
public BronzeOre(int amount = 1) : base(CraftResource.Bronze, amount)
{
}
public BronzeOre(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
public override BaseIngot GetIngot() => new BronzeIngot();
}
public class GoldOre : BaseOre
[Serializable(0, false)]
public partial class GoldOre : BaseOre
{
[Constructible]
public GoldOre(int amount = 1) : base(CraftResource.Gold, amount)
{
}
public GoldOre(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
public override BaseIngot GetIngot() => new GoldIngot();
}
public class AgapiteOre : BaseOre
[Serializable(0, false)]
public partial class AgapiteOre : BaseOre
{
[Constructible]
public AgapiteOre(int amount = 1) : base(CraftResource.Agapite, amount)
{
}
public AgapiteOre(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
public override BaseIngot GetIngot() => new AgapiteIngot();
}
public class VeriteOre : BaseOre
[Serializable(0, false)]
public partial class VeriteOre : BaseOre
{
[Constructible]
public VeriteOre(int amount = 1) : base(CraftResource.Verite, amount)
{
}
public VeriteOre(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
public override BaseIngot GetIngot() => new VeriteIngot();
}
public class ValoriteOre : BaseOre
[Serializable(0, false)]
public partial class ValoriteOre : BaseOre
{
[Constructible]
public ValoriteOre(int amount = 1) : base(CraftResource.Valorite, amount)
{
}
public ValoriteOre(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
public override BaseIngot GetIngot() => new ValoriteIngot();
}
}

View file

@ -0,0 +1,5 @@
{
"version": 0,
"type": "Server.Items.AgapiteOre",
"properties": []
}

View file

@ -0,0 +1,12 @@
{
"version": 1,
"type": "Server.Items.BaseOre",
"properties": [
{
"name": "Resource",
"type": "Server.Items.CraftResource",
"rule": "EnumMigrationRule",
"ruleArguments": []
}
]
}

View file

@ -0,0 +1,5 @@
{
"version": 0,
"type": "Server.Items.BronzeOre",
"properties": []
}

View file

@ -0,0 +1,5 @@
{
"version": 0,
"type": "Server.Items.CopperOre",
"properties": []
}

View file

@ -0,0 +1,5 @@
{
"version": 0,
"type": "Server.Items.DullCopperOre",
"properties": []
}

View file

@ -0,0 +1,5 @@
{
"version": 0,
"type": "Server.Items.GoldOre",
"properties": []
}

View file

@ -0,0 +1,5 @@
{
"version": 0,
"type": "Server.Items.IronOre",
"properties": []
}

View file

@ -0,0 +1,5 @@
{
"version": 0,
"type": "Server.Items.ShadowIronOre",
"properties": []
}

View file

@ -0,0 +1,5 @@
{
"version": 0,
"type": "Server.Items.ValoriteOre",
"properties": []
}

View file

@ -0,0 +1,5 @@
{
"version": 0,
"type": "Server.Items.VeriteOre",
"properties": []
}