feat(pathfinding): .swb format v8 compact index (#3b) (#2471)
## Summary Phase #3b (final roadmap item), stacked on #2470. Compacts the index trailer from 20 to 8 bytes/chunk. Trammel: 19.2 MB → 17.9 MB. Roadmap total: 565 MB → 17.9 MB (−96.8%). ## Details - Trailer stores `{ u32 packedKey = (ChunkX << 16) | ChunkY, u32 recordLength }` per chunk, in record write order; the file offset is dropped and reconstructed by cumulative recordLength from HeaderSize. - No record reordering, no varint; fixed-stride, TryReadChunk unchanged. - Also simplifies the accumulated `.swb` code comments across the stack. - Format v8; v7 files rejected and re-baked once. ## Tests v8 multi-chunk round-trip (cumulative offset reconstruction) + the v6/v7 suite; full pathfinding suite green; Release build clean.
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@ -28,8 +28,6 @@ public static class Deflate
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public static LibDeflateBinding Standard => _standard ??= new LibDeflateBinding();
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// Best-ratio compressor. Construction allocates a native libdeflate compressor, so it is
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// cached per thread like Standard and reused. Decompression is level-independent, so the
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// decompress path can use either accessor. libdeflate is not thread-safe — hence ThreadStatic.
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// Best-ratio compressor, cached per thread like Standard (construction allocates native state).
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public static LibDeflateBinding Maximum => _maximum ??= new LibDeflateBinding(LibDeflateCompressionLevel.VeryHigh);
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}
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