Removes redundant delegate type declarations

This commit is contained in:
Kamron Batman 2018-09-14 14:32:04 -07:00
parent 3c9842ee5a
commit c85b0a740c
317 changed files with 898 additions and 903 deletions

View file

@ -12,17 +12,17 @@ namespace Server.Commands
{
public static void Initialize()
{
CommandSystem.Register( "Tile", AccessLevel.GameMaster, new CommandEventHandler( Tile_OnCommand ) );
CommandSystem.Register( "TileRXYZ", AccessLevel.GameMaster, new CommandEventHandler( TileRXYZ_OnCommand ) );
CommandSystem.Register( "TileXYZ", AccessLevel.GameMaster, new CommandEventHandler( TileXYZ_OnCommand ) );
CommandSystem.Register( "TileZ", AccessLevel.GameMaster, new CommandEventHandler( TileZ_OnCommand ) );
CommandSystem.Register( "TileAvg", AccessLevel.GameMaster, new CommandEventHandler( TileAvg_OnCommand ) );
CommandSystem.Register( "Tile", AccessLevel.GameMaster, Tile_OnCommand );
CommandSystem.Register( "TileRXYZ", AccessLevel.GameMaster, TileRXYZ_OnCommand );
CommandSystem.Register( "TileXYZ", AccessLevel.GameMaster, TileXYZ_OnCommand );
CommandSystem.Register( "TileZ", AccessLevel.GameMaster, TileZ_OnCommand );
CommandSystem.Register( "TileAvg", AccessLevel.GameMaster, TileAvg_OnCommand );
CommandSystem.Register( "Outline", AccessLevel.GameMaster, new CommandEventHandler( Outline_OnCommand ) );
CommandSystem.Register( "OutlineRXYZ", AccessLevel.GameMaster, new CommandEventHandler( OutlineRXYZ_OnCommand ) );
CommandSystem.Register( "OutlineXYZ", AccessLevel.GameMaster, new CommandEventHandler( OutlineXYZ_OnCommand ) );
CommandSystem.Register( "OutlineZ", AccessLevel.GameMaster, new CommandEventHandler( OutlineZ_OnCommand ) );
CommandSystem.Register( "OutlineAvg", AccessLevel.GameMaster, new CommandEventHandler( OutlineAvg_OnCommand ) );
CommandSystem.Register( "Outline", AccessLevel.GameMaster, Outline_OnCommand );
CommandSystem.Register( "OutlineRXYZ", AccessLevel.GameMaster, OutlineRXYZ_OnCommand );
CommandSystem.Register( "OutlineXYZ", AccessLevel.GameMaster, OutlineXYZ_OnCommand );
CommandSystem.Register( "OutlineZ", AccessLevel.GameMaster, OutlineZ_OnCommand );
CommandSystem.Register( "OutlineAvg", AccessLevel.GameMaster, OutlineAvg_OnCommand );
}
public static void Invoke( Mobile from, Point3D start, Point3D end, string[] args )
@ -493,7 +493,7 @@ namespace Server.Commands
private static void Internal_OnCommand( CommandEventArgs e, bool outline )
{
if ( e.Length >= 1 )
BoundingBoxPicker.Begin( e.Mobile, new BoundingBoxCallback( TileBox_Callback ), new TileState( TileZType.Start, 0, e.Arguments, outline ) );
BoundingBoxPicker.Begin( e.Mobile, TileBox_Callback, new TileState( TileZType.Start, 0, e.Arguments, outline ) );
else
e.Mobile.SendMessage( "Format: {0} <type> [params] [set {{<propertyName> <value> ...}}]", outline ? "Outline" : "Tile" );
}
@ -547,7 +547,7 @@ namespace Server.Commands
for ( int i = 0; i < subArgs.Length; ++i )
subArgs[i] = e.Arguments[i + 1];
BoundingBoxPicker.Begin( e.Mobile, new BoundingBoxCallback( TileBox_Callback ), new TileState( TileZType.Fixed, e.GetInt32( 0 ), subArgs, outline ) );
BoundingBoxPicker.Begin( e.Mobile, TileBox_Callback, new TileState( TileZType.Fixed, e.GetInt32( 0 ), subArgs, outline ) );
}
else
{
@ -558,7 +558,7 @@ namespace Server.Commands
private static void InternalAvg_OnCommand( CommandEventArgs e, bool outline )
{
if ( e.Length >= 1 )
BoundingBoxPicker.Begin( e.Mobile, new BoundingBoxCallback( TileBox_Callback ), new TileState( TileZType.MapAverage, 0, e.Arguments, outline ) );
BoundingBoxPicker.Begin( e.Mobile, TileBox_Callback, new TileState( TileZType.MapAverage, 0, e.Arguments, outline ) );
else
e.Mobile.SendMessage( "Format: {0}Avg <type> [params] [set {{<propertyName> <value> ...}}]", outline ? "Outline" : "Tile" );
}

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@ -177,7 +177,7 @@ namespace Server.Commands
public static void Initialize()
{
CommandSystem.Register( "Batch", AccessLevel.Counselor, new CommandEventHandler( Batch_OnCommand ) );
CommandSystem.Register( "Batch", AccessLevel.Counselor, Batch_OnCommand );
}
[Usage( "Batch" )]

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@ -10,7 +10,7 @@ namespace Server.Commands
{
public static void Initialize()
{
CommandSystem.Register( "ConvertPlayers", AccessLevel.Administrator, new CommandEventHandler( Convert_OnCommand ) );
CommandSystem.Register( "ConvertPlayers", AccessLevel.Administrator, Convert_OnCommand );
}
public static void Convert_OnCommand( CommandEventArgs e )

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@ -13,7 +13,7 @@ namespace Server.Commands
{
public static void Initialize()
{
CommandSystem.Register( "Decorate", AccessLevel.Administrator, new CommandEventHandler( Decorate_OnCommand ) );
CommandSystem.Register( "Decorate", AccessLevel.Administrator, Decorate_OnCommand );
}
[Usage( "Decorate" )]

View file

@ -13,7 +13,7 @@ namespace Server.Commands
{
public static void Initialize()
{
CommandSystem.Register( "DecorateMag", AccessLevel.Administrator, new CommandEventHandler( DecorateMag_OnCommand ) );
CommandSystem.Register( "DecorateMag", AccessLevel.Administrator, DecorateMag_OnCommand );
}
[Usage( "DecorateMag" )]

View file

@ -14,7 +14,7 @@ namespace Server.Commands
{
public static void Initialize()
{
CommandSystem.Register( "DocGen", AccessLevel.Administrator, new CommandEventHandler( DocGen_OnCommand ) );
CommandSystem.Register( "DocGen", AccessLevel.Administrator, DocGen_OnCommand );
}
[Usage( "DocGen" )]

View file

@ -4,7 +4,7 @@ namespace Server.Commands
{
public static void Initialize()
{
CommandSystem.Register( "DragEffects", AccessLevel.Developer, new CommandEventHandler( DragEffects_OnCommand ) );
CommandSystem.Register( "DragEffects", AccessLevel.Developer, DragEffects_OnCommand );
}
[Usage( "DragEffects [enable=false]" )]

View file

@ -9,8 +9,8 @@ namespace Server.Commands
{
public static void Initialize()
{
CommandSystem.Register( "Dupe", AccessLevel.GameMaster, new CommandEventHandler( Dupe_OnCommand ) );
CommandSystem.Register( "DupeInBag", AccessLevel.GameMaster, new CommandEventHandler( DupeInBag_OnCommand ) );
CommandSystem.Register( "Dupe", AccessLevel.GameMaster, Dupe_OnCommand );
CommandSystem.Register( "DupeInBag", AccessLevel.GameMaster, DupeInBag_OnCommand );
}
[Usage( "Dupe [amount]" )]

View file

@ -10,7 +10,7 @@ namespace Server.Commands
public static void Initialize()
{
CommandSystem.Register( "ExportWSC", AccessLevel.Administrator, new CommandEventHandler( Export_OnCommand ) );
CommandSystem.Register( "ExportWSC", AccessLevel.Administrator, Export_OnCommand );
}
public static void Export_OnCommand( CommandEventArgs e )

View file

@ -35,7 +35,7 @@ namespace Server.Commands
public static void Initialize()
{
CommandSystem.Register( "RebuildCategorization", AccessLevel.Administrator, new CommandEventHandler( RebuildCategorization_OnCommand ) );
CommandSystem.Register( "RebuildCategorization", AccessLevel.Administrator, RebuildCategorization_OnCommand );
}
[Usage( "RebuildCategorization" )]

View file

@ -11,7 +11,7 @@ namespace Server.Commands
public static void Initialize()
{
CommandSystem.Register( "TelGen", AccessLevel.Administrator, new CommandEventHandler( GenTeleporter_OnCommand ) );
CommandSystem.Register( "TelGen", AccessLevel.Administrator, GenTeleporter_OnCommand );
}
[Usage( "TelGen" )]

View file

@ -256,7 +256,7 @@ namespace Server.Commands.Generic
AddResponse( "Open web browser request sent." );
mob.SendGump( new WarningGump( 1060637, 30720,
$"A game master is requesting to open your web browser to the following URL:<br>{url}", 0xFFC000, 320, 240, new WarningGumpCallback( OpenBrowser_Callback ), new object[]{ from, url, echo } ) );
$"A game master is requesting to open your web browser to the following URL:<br>{url}", 0xFFC000, 320, 240, OpenBrowser_Callback, new object[]{ from, url, echo } ) );
}
}
else
@ -798,7 +798,7 @@ namespace Server.Commands.Generic
if ( list.Count > 1 )
{
e.Mobile.SendGump( new WarningGump( 1060637, 30720,
$"You are about to delete {list.Count} objects. This cannot be undone without a full server revert.<br><br>Continue?", 0xFFC000, 420, 280, new WarningGumpCallback( OnConfirmCallback ), new object[]{ e, list } ) );
$"You are about to delete {list.Count} objects. This cannot be undone without a full server revert.<br><br>Continue?", 0xFFC000, 420, 280, OnConfirmCallback, new object[]{ e, list } ) );
AddResponse( "Awaiting confirmation..." );
}
else

View file

@ -96,7 +96,7 @@ namespace Server.Commands.Generic
public override void ExecuteList( CommandEventArgs e, ArrayList list )
{
e.Mobile.SendGump( new WarningGump( 1060637, 30720,
$"You are about to insert {list.Count} objects. This cannot be undone without a full server revert.<br><br>Continue?", 0xFFC000, 420, 280, new WarningGumpCallback( OnConfirmCallback ), new object[] { e, list, ( e.Length < 1 || !e.GetBoolean( 0 ) ) } ) );
$"You are about to insert {list.Count} objects. This cannot be undone without a full server revert.<br><br>Continue?", 0xFFC000, 420, 280, OnConfirmCallback, new object[] { e, list, ( e.Length < 1 || !e.GetBoolean( 0 ) ) } ) );
AddResponse( "Awaiting confirmation..." );
}

View file

@ -23,7 +23,7 @@ namespace Server.Commands.Generic
public override void Process( Mobile from, BaseCommand command, string[] args )
{
BoundingBoxPicker.Begin( from, new BoundingBoxCallback( OnTarget ), new object[]{ command, args } );
BoundingBoxPicker.Begin( from, OnTarget, new object[]{ command, args } );
}
public void OnTarget( Mobile from, Map map, Point3D start, Point3D end, object state )

View file

@ -307,7 +307,7 @@ namespace Server.Commands.Generic
return;
for ( int i = 0; i < m_Accessors.Length; ++i )
CommandSystem.Register( m_Accessors[i], m_AccessLevel, new CommandEventHandler( Execute ) );
CommandSystem.Register( m_Accessors[i], m_AccessLevel, Execute );
}
public static void Register( BaseCommandImplementor impl )

View file

@ -18,7 +18,7 @@ namespace Server.Commands.Generic
base.Register( command );
for ( int i = 0; i < command.Commands.Length; ++i )
CommandSystem.Register( command.Commands[i], command.AccessLevel, new CommandEventHandler( Redirect ) );
CommandSystem.Register( command.Commands[i], command.AccessLevel, Redirect );
}
public void Redirect( CommandEventArgs e )

View file

@ -21,55 +21,55 @@ namespace Server.Commands
{
CommandSystem.Prefix = "[";
Register( "Go", AccessLevel.Counselor, new CommandEventHandler( Go_OnCommand ) );
Register( "Go", AccessLevel.Counselor, Go_OnCommand );
Register( "DropHolding", AccessLevel.Counselor, new CommandEventHandler( DropHolding_OnCommand ) );
Register( "DropHolding", AccessLevel.Counselor, DropHolding_OnCommand );
Register( "GetFollowers", AccessLevel.GameMaster, new CommandEventHandler( GetFollowers_OnCommand ) );
Register( "GetFollowers", AccessLevel.GameMaster, GetFollowers_OnCommand );
Register( "ClearFacet", AccessLevel.Administrator, new CommandEventHandler( ClearFacet_OnCommand ) );
Register( "ClearFacet", AccessLevel.Administrator, ClearFacet_OnCommand );
Register( "Where", AccessLevel.Counselor, new CommandEventHandler( Where_OnCommand ) );
Register( "Where", AccessLevel.Counselor, Where_OnCommand );
Register( "AutoPageNotify", AccessLevel.Counselor, new CommandEventHandler( APN_OnCommand ) );
Register( "APN", AccessLevel.Counselor, new CommandEventHandler( APN_OnCommand ) );
Register( "AutoPageNotify", AccessLevel.Counselor, APN_OnCommand );
Register( "APN", AccessLevel.Counselor, APN_OnCommand );
Register( "Animate", AccessLevel.GameMaster, new CommandEventHandler( Animate_OnCommand ) );
Register( "Animate", AccessLevel.GameMaster, Animate_OnCommand );
Register( "Cast", AccessLevel.Counselor, new CommandEventHandler( Cast_OnCommand ) );
Register( "Cast", AccessLevel.Counselor, Cast_OnCommand );
Register( "Stuck", AccessLevel.Counselor, new CommandEventHandler( Stuck_OnCommand ) );
Register( "Stuck", AccessLevel.Counselor, Stuck_OnCommand );
Register( "Help", AccessLevel.Player, new CommandEventHandler( Help_OnCommand ) );
Register( "Help", AccessLevel.Player, Help_OnCommand );
Register( "Save", AccessLevel.Administrator, new CommandEventHandler( Save_OnCommand ) );
Register( "BackgroundSave", AccessLevel.Administrator, new CommandEventHandler( BackgroundSave_OnCommand ) );
Register( "BGSave", AccessLevel.Administrator, new CommandEventHandler( BackgroundSave_OnCommand ) );
Register( "SaveBG", AccessLevel.Administrator, new CommandEventHandler( BackgroundSave_OnCommand ) );
Register( "Save", AccessLevel.Administrator, Save_OnCommand );
Register( "BackgroundSave", AccessLevel.Administrator, BackgroundSave_OnCommand );
Register( "BGSave", AccessLevel.Administrator, BackgroundSave_OnCommand );
Register( "SaveBG", AccessLevel.Administrator, BackgroundSave_OnCommand );
Register( "Move", AccessLevel.GameMaster, new CommandEventHandler( Move_OnCommand ) );
Register( "Client", AccessLevel.Counselor, new CommandEventHandler( Client_OnCommand ) );
Register( "Move", AccessLevel.GameMaster, Move_OnCommand );
Register( "Client", AccessLevel.Counselor, Client_OnCommand );
Register( "SMsg", AccessLevel.Counselor, new CommandEventHandler( StaffMessage_OnCommand ) );
Register( "SM", AccessLevel.Counselor, new CommandEventHandler( StaffMessage_OnCommand ) );
Register( "S", AccessLevel.Counselor, new CommandEventHandler( StaffMessage_OnCommand ) );
Register( "SMsg", AccessLevel.Counselor, StaffMessage_OnCommand );
Register( "SM", AccessLevel.Counselor, StaffMessage_OnCommand );
Register( "S", AccessLevel.Counselor, StaffMessage_OnCommand );
Register( "BCast", AccessLevel.GameMaster, new CommandEventHandler( BroadcastMessage_OnCommand ) );
Register( "BC", AccessLevel.GameMaster, new CommandEventHandler( BroadcastMessage_OnCommand ) );
Register( "B", AccessLevel.GameMaster, new CommandEventHandler( BroadcastMessage_OnCommand ) );
Register( "BCast", AccessLevel.GameMaster, BroadcastMessage_OnCommand );
Register( "BC", AccessLevel.GameMaster, BroadcastMessage_OnCommand );
Register( "B", AccessLevel.GameMaster, BroadcastMessage_OnCommand );
Register( "Bank", AccessLevel.GameMaster, new CommandEventHandler( Bank_OnCommand ) );
Register( "Bank", AccessLevel.GameMaster, Bank_OnCommand );
Register( "Echo", AccessLevel.Counselor, new CommandEventHandler( Echo_OnCommand ) );
Register( "Echo", AccessLevel.Counselor, Echo_OnCommand );
Register( "Sound", AccessLevel.GameMaster, new CommandEventHandler( Sound_OnCommand ) );
Register( "Sound", AccessLevel.GameMaster, Sound_OnCommand );
Register( "ViewEquip", AccessLevel.GameMaster, new CommandEventHandler( ViewEquip_OnCommand ) );
Register( "ViewEquip", AccessLevel.GameMaster, ViewEquip_OnCommand );
Register( "Light", AccessLevel.Counselor, new CommandEventHandler( Light_OnCommand ) );
Register( "Stats", AccessLevel.Counselor, new CommandEventHandler( Stats_OnCommand ) );
Register( "Light", AccessLevel.Counselor, Light_OnCommand );
Register( "Stats", AccessLevel.Counselor, Stats_OnCommand );
Register( "SpeedBoost", AccessLevel.Counselor, new CommandEventHandler( SpeedBoost_OnCommand ) );
Register( "SpeedBoost", AccessLevel.Counselor, SpeedBoost_OnCommand );
}
public static void Register( string command, AccessLevel access, CommandEventHandler handler )
@ -137,7 +137,7 @@ namespace Server.Commands
[Description( "Drops the item, if any, that a targeted player is holding. The item is placed into their backpack, or if that's full, at their feet." )]
public static void DropHolding_OnCommand( CommandEventArgs e )
{
e.Mobile.BeginTarget( -1, false, TargetFlags.None, new TargetCallback( DropHolding_OnTarget ) );
e.Mobile.BeginTarget( -1, false, TargetFlags.None, DropHolding_OnTarget );
e.Mobile.SendMessage( "Target the player to drop what they are holding." );
}
@ -177,7 +177,7 @@ namespace Server.Commands
}
else
{
from.BeginTarget( -1, false, TargetFlags.None, new TargetCallback( DropHolding_OnTarget ) );
from.BeginTarget( -1, false, TargetFlags.None, DropHolding_OnTarget );
from.SendMessage( "That is not a player. Try again." );
}
}
@ -234,7 +234,7 @@ namespace Server.Commands
e.Mobile.SendGump(
new WarningGump( 1060635, 30720,
$"You are about to delete {list.Count} object{(list.Count == 1 ? "" : "s")} from this facet. Do you really wish to continue?",
0xFFC000, 360, 260, new WarningGumpCallback( DeleteList_Callback ), list ) );
0xFFC000, 360, 260, DeleteList_Callback, list ) );
}
else
{
@ -246,7 +246,7 @@ namespace Server.Commands
[Description( "Teleports all pets of a targeted player to your location." )]
public static void GetFollowers_OnCommand( CommandEventArgs e )
{
e.Mobile.BeginTarget( -1, false, TargetFlags.None, new TargetCallback( GetFollowers_OnTarget ) );
e.Mobile.BeginTarget( -1, false, TargetFlags.None, GetFollowers_OnTarget );
e.Mobile.SendMessage( "Target a player to get their pets." );
}
@ -313,7 +313,7 @@ namespace Server.Commands
}
else
{
from.BeginTarget( -1, false, TargetFlags.None, new TargetCallback( GetFollowers_OnTarget ) );
from.BeginTarget( -1, false, TargetFlags.None, GetFollowers_OnTarget );
from.SendMessage( "That is not a player. Try again." );
}
}

View file

@ -22,7 +22,7 @@ namespace Server.Commands
[CallPriority( 100 )]
public static void Initialize()
{
CommandSystem.Register( "HelpInfo", AccessLevel.Player, new CommandEventHandler( HelpInfo_OnCommand ) );
CommandSystem.Register( "HelpInfo", AccessLevel.Player, HelpInfo_OnCommand );
FillTable();
}

View file

@ -17,7 +17,7 @@ namespace Server.Commands
public static void Initialize()
{
EventSink.Command += new CommandEventHandler( EventSink_Command );
EventSink.Command += EventSink_Command;
if ( !Directory.Exists( "Logs" ) )
Directory.CreateDirectory( "Logs" );

View file

@ -9,13 +9,13 @@ namespace Server.Commands
{
public static void Initialize()
{
CommandSystem.Register( "DumpTimers", AccessLevel.Administrator, new CommandEventHandler( DumpTimers_OnCommand ) );
CommandSystem.Register( "CountObjects", AccessLevel.Administrator, new CommandEventHandler( CountObjects_OnCommand ) );
CommandSystem.Register( "ProfileWorld", AccessLevel.Administrator, new CommandEventHandler( ProfileWorld_OnCommand ) );
CommandSystem.Register( "TraceInternal", AccessLevel.Administrator, new CommandEventHandler( TraceInternal_OnCommand ) );
CommandSystem.Register( "TraceExpanded", AccessLevel.Administrator, new CommandEventHandler( TraceExpanded_OnCommand ) );
CommandSystem.Register( "WriteProfiles", AccessLevel.Administrator, new CommandEventHandler( WriteProfiles_OnCommand ) );
CommandSystem.Register( "SetProfiles", AccessLevel.Administrator, new CommandEventHandler( SetProfiles_OnCommand ) );
CommandSystem.Register( "DumpTimers", AccessLevel.Administrator, DumpTimers_OnCommand );
CommandSystem.Register( "CountObjects", AccessLevel.Administrator, CountObjects_OnCommand );
CommandSystem.Register( "ProfileWorld", AccessLevel.Administrator, ProfileWorld_OnCommand );
CommandSystem.Register( "TraceInternal", AccessLevel.Administrator, TraceInternal_OnCommand );
CommandSystem.Register( "TraceExpanded", AccessLevel.Administrator, TraceExpanded_OnCommand );
CommandSystem.Register( "WriteProfiles", AccessLevel.Administrator, WriteProfiles_OnCommand );
CommandSystem.Register( "SetProfiles", AccessLevel.Administrator, SetProfiles_OnCommand );
}
[Usage( "WriteProfiles" )]

View file

@ -19,7 +19,7 @@ namespace Server.Commands
{
public static void Initialize()
{
CommandSystem.Register( "Props", AccessLevel.Counselor, new CommandEventHandler( Props_OnCommand ) );
CommandSystem.Register( "Props", AccessLevel.Counselor, Props_OnCommand );
}
private class PropsTarget : Target

View file

@ -6,7 +6,7 @@ namespace Server.Commands
{
public static void Initialize()
{
CommandSystem.Register( "Time", AccessLevel.Player, new CommandEventHandler( Time_OnCommand ) );
CommandSystem.Register( "Time", AccessLevel.Player, Time_OnCommand );
}
[Usage( "Time" )]

View file

@ -24,7 +24,7 @@ namespace Server.Commands
public static void Initialize()
{
CommandSystem.Register( "SignGen", AccessLevel.Administrator, new CommandEventHandler( SignGen_OnCommand ) );
CommandSystem.Register( "SignGen", AccessLevel.Administrator, SignGen_OnCommand );
}
[Usage( "SignGen" )]

View file

@ -7,9 +7,9 @@ namespace Server.Commands
{
public static void Initialize()
{
CommandSystem.Register( "SetSkill", AccessLevel.GameMaster, new CommandEventHandler( SetSkill_OnCommand ) );
CommandSystem.Register( "GetSkill", AccessLevel.GameMaster, new CommandEventHandler( GetSkill_OnCommand ) );
CommandSystem.Register( "SetAllSkills", AccessLevel.GameMaster, new CommandEventHandler( SetAllSkills_OnCommand ) );
CommandSystem.Register( "SetSkill", AccessLevel.GameMaster, SetSkill_OnCommand );
CommandSystem.Register( "GetSkill", AccessLevel.GameMaster, GetSkill_OnCommand );
CommandSystem.Register( "SetAllSkills", AccessLevel.GameMaster, SetAllSkills_OnCommand );
}
[Usage( "SetSkill <name> <value>" )]

View file

@ -12,7 +12,7 @@ namespace Server.Commands
public static void Register()
{
CommandSystem.Register( "Skills", AccessLevel.Counselor, new CommandEventHandler( Skills_OnCommand ) );
CommandSystem.Register( "Skills", AccessLevel.Counselor, Skills_OnCommand );
}
private class SkillsTarget : Target

View file

@ -12,13 +12,13 @@ namespace Server
{
public static void Initialize()
{
CommandSystem.Register( "Freeze", AccessLevel.Administrator, new CommandEventHandler( Freeze_OnCommand ) );
CommandSystem.Register( "FreezeMap", AccessLevel.Administrator, new CommandEventHandler( FreezeMap_OnCommand ) );
CommandSystem.Register( "FreezeWorld", AccessLevel.Administrator, new CommandEventHandler( FreezeWorld_OnCommand ) );
CommandSystem.Register( "Freeze", AccessLevel.Administrator, Freeze_OnCommand );
CommandSystem.Register( "FreezeMap", AccessLevel.Administrator, FreezeMap_OnCommand );
CommandSystem.Register( "FreezeWorld", AccessLevel.Administrator, FreezeWorld_OnCommand );
CommandSystem.Register( "Unfreeze", AccessLevel.Administrator, new CommandEventHandler( Unfreeze_OnCommand ) );
CommandSystem.Register( "UnfreezeMap", AccessLevel.Administrator, new CommandEventHandler( UnfreezeMap_OnCommand ) );
CommandSystem.Register( "UnfreezeWorld", AccessLevel.Administrator, new CommandEventHandler( UnfreezeWorld_OnCommand ) );
CommandSystem.Register( "Unfreeze", AccessLevel.Administrator, Unfreeze_OnCommand );
CommandSystem.Register( "UnfreezeMap", AccessLevel.Administrator, UnfreezeMap_OnCommand );
CommandSystem.Register( "UnfreezeWorld", AccessLevel.Administrator, UnfreezeWorld_OnCommand );
}
private static Point3D NullP3D = new Point3D( int.MinValue, int.MinValue, int.MinValue );
@ -27,7 +27,7 @@ namespace Server
[Description( "Makes a targeted area of dynamic items static." )]
public static void Freeze_OnCommand( CommandEventArgs e )
{
BoundingBoxPicker.Begin( e.Mobile, new BoundingBoxCallback( FreezeBox_Callback ), null );
BoundingBoxPicker.Begin( e.Mobile, FreezeBox_Callback, null );
}
[Usage( "FreezeMap" )]
@ -37,14 +37,14 @@ namespace Server
Map map = e.Mobile.Map;
if ( map != null && map != Map.Internal )
SendWarning( e.Mobile, "You are about to freeze <u>all items in {0}</u>.", BaseFreezeWarning, map, NullP3D, NullP3D, new WarningGumpCallback( FreezeWarning_Callback ) );
SendWarning( e.Mobile, "You are about to freeze <u>all items in {0}</u>.", BaseFreezeWarning, map, NullP3D, NullP3D, FreezeWarning_Callback );
}
[Usage( "FreezeWorld" )]
[Description( "Makes every dynamic item on all maps static." )]
public static void FreezeWorld_OnCommand( CommandEventArgs e )
{
SendWarning( e.Mobile, "You are about to freeze <u>every item on every map</u>.", BaseFreezeWarning, null, NullP3D, NullP3D, new WarningGumpCallback( FreezeWarning_Callback ) );
SendWarning( e.Mobile, "You are about to freeze <u>every item on every map</u>.", BaseFreezeWarning, null, NullP3D, NullP3D, FreezeWarning_Callback );
}
public static void SendWarning( Mobile m, string header, string baseWarning, Map map, Point3D start, Point3D end, WarningGumpCallback callback )
@ -64,7 +64,7 @@ namespace Server
private static void FreezeBox_Callback( Mobile from, Map map, Point3D start, Point3D end, object state )
{
SendWarning( from, "You are about to freeze a section of items.", BaseFreezeWarning, map, start, end, new WarningGumpCallback( FreezeWarning_Callback ) );
SendWarning( from, "You are about to freeze a section of items.", BaseFreezeWarning, map, start, end, FreezeWarning_Callback );
}
private static void FreezeWarning_Callback( Mobile from, bool okay, object state )
@ -290,7 +290,7 @@ namespace Server
[Description( "Makes a targeted area of static items dynamic." )]
public static void Unfreeze_OnCommand( CommandEventArgs e )
{
BoundingBoxPicker.Begin( e.Mobile, new BoundingBoxCallback( UnfreezeBox_Callback ), null );
BoundingBoxPicker.Begin( e.Mobile, UnfreezeBox_Callback, null );
}
[Usage( "UnfreezeMap" )]
@ -300,19 +300,19 @@ namespace Server
Map map = e.Mobile.Map;
if ( map != null && map != Map.Internal )
SendWarning( e.Mobile, "You are about to unfreeze <u>all items in {0}</u>.", BaseUnfreezeWarning, map, NullP3D, NullP3D, new WarningGumpCallback( UnfreezeWarning_Callback ) );
SendWarning( e.Mobile, "You are about to unfreeze <u>all items in {0}</u>.", BaseUnfreezeWarning, map, NullP3D, NullP3D, UnfreezeWarning_Callback );
}
[Usage( "UnfreezeWorld" )]
[Description( "Makes every static item on all maps dynamic." )]
public static void UnfreezeWorld_OnCommand( CommandEventArgs e )
{
SendWarning( e.Mobile, "You are about to unfreeze <u>every item on every map</u>.", BaseUnfreezeWarning, null, NullP3D, NullP3D, new WarningGumpCallback( UnfreezeWarning_Callback ) );
SendWarning( e.Mobile, "You are about to unfreeze <u>every item on every map</u>.", BaseUnfreezeWarning, null, NullP3D, NullP3D, UnfreezeWarning_Callback );
}
private static void UnfreezeBox_Callback( Mobile from, Map map, Point3D start, Point3D end, object state )
{
SendWarning( from, "You are about to unfreeze a section of items.", BaseUnfreezeWarning, map, start, end, new WarningGumpCallback( UnfreezeWarning_Callback ) );
SendWarning( from, "You are about to unfreeze a section of items.", BaseUnfreezeWarning, map, start, end, UnfreezeWarning_Callback );
}
private static void UnfreezeWarning_Callback( Mobile from, bool okay, object state )

View file

@ -9,11 +9,11 @@ namespace Server.Commands
{
public static void Initialize()
{
EventSink.Login += new LoginEventHandler( OnLogin );
EventSink.Login += OnLogin;
CommandSystem.Register( "Vis", AccessLevel.Counselor, new CommandEventHandler( Vis_OnCommand ) );
CommandSystem.Register( "VisList", AccessLevel.Counselor, new CommandEventHandler( VisList_OnCommand ) );
CommandSystem.Register( "VisClear", AccessLevel.Counselor, new CommandEventHandler( VisClear_OnCommand ) );
CommandSystem.Register( "Vis", AccessLevel.Counselor, Vis_OnCommand );
CommandSystem.Register( "VisList", AccessLevel.Counselor, VisList_OnCommand );
CommandSystem.Register( "VisClear", AccessLevel.Counselor, VisClear_OnCommand );
}
public static void OnLogin( LoginEventArgs e )

View file

@ -18,10 +18,10 @@ namespace Server.Commands
public static void Initialize()
{
CommandSystem.Register( "Wipe", AccessLevel.GameMaster, new CommandEventHandler( WipeAll_OnCommand ) );
CommandSystem.Register( "WipeItems", AccessLevel.GameMaster, new CommandEventHandler( WipeItems_OnCommand ) );
CommandSystem.Register( "WipeNPCs", AccessLevel.GameMaster, new CommandEventHandler( WipeNPCs_OnCommand ) );
CommandSystem.Register( "WipeMultis", AccessLevel.GameMaster, new CommandEventHandler( WipeMultis_OnCommand ) );
CommandSystem.Register( "Wipe", AccessLevel.GameMaster, WipeAll_OnCommand );
CommandSystem.Register( "WipeItems", AccessLevel.GameMaster, WipeItems_OnCommand );
CommandSystem.Register( "WipeNPCs", AccessLevel.GameMaster, WipeNPCs_OnCommand );
CommandSystem.Register( "WipeMultis", AccessLevel.GameMaster, WipeMultis_OnCommand );
}
[Usage( "Wipe" )]
@ -54,7 +54,7 @@ namespace Server.Commands
public static void BeginWipe( Mobile from, WipeType type )
{
BoundingBoxPicker.Begin( from, new BoundingBoxCallback( WipeBox_Callback ), type );
BoundingBoxPicker.Begin( from, WipeBox_Callback, type );
}
private static void WipeBox_Callback( Mobile from, Map map, Point3D start, Point3D end, object state )