Removes redundant delegate type declarations
This commit is contained in:
parent
3c9842ee5a
commit
c85b0a740c
317 changed files with 898 additions and 903 deletions
|
|
@ -105,7 +105,7 @@ namespace Server.Engines.ConPVP
|
|||
}
|
||||
}
|
||||
|
||||
Timer.DelayCall( TimeSpan.Zero, new TimerCallback( Delete ) ).Start(); // delete this after the world loads
|
||||
Timer.DelayCall( TimeSpan.Zero, Delete ).Start(); // delete this after the world loads
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
|
|
@ -249,7 +249,7 @@ namespace Server.Engines.ConPVP
|
|||
|
||||
// has to be delayed in case some other target canceled us...
|
||||
if ( m_Resend )
|
||||
Timer.DelayCall( TimeSpan.Zero, new TimerCallback( ResendBombTarget ) ).Start();
|
||||
Timer.DelayCall( TimeSpan.Zero, ResendBombTarget ).Start();
|
||||
}
|
||||
|
||||
private void ResendBombTarget()
|
||||
|
|
@ -302,7 +302,7 @@ namespace Server.Engines.ConPVP
|
|||
m_Path.Clear();
|
||||
m_PathIdx = 0;
|
||||
|
||||
Timer.DelayCall( TimeSpan.FromSeconds( 0.05 ), new TimerCallback( ContinueFlight ) ).Start();
|
||||
Timer.DelayCall( TimeSpan.FromSeconds( 0.05 ), ContinueFlight ).Start();
|
||||
}
|
||||
|
||||
private bool CheckCatch( Mobile m, Point3D myLoc )
|
||||
|
|
@ -661,7 +661,7 @@ namespace Server.Engines.ConPVP
|
|||
if ( m_PathIdx > 0 && m_PathIdx - 1 < m_Path.Count )
|
||||
DoAnim( GetWorldLocation(), m_Path[m_PathIdx - 1], Map );
|
||||
|
||||
Timer.DelayCall( TimeSpan.FromSeconds( 0.1 ), new TimerCallback( ContinueFlight ) ).Start();
|
||||
Timer.DelayCall( TimeSpan.FromSeconds( 0.1 ), ContinueFlight ).Start();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -1544,7 +1544,7 @@ namespace Server.Engines.ConPVP
|
|||
if ( m_Bomb != null && m_Controller != null )
|
||||
{
|
||||
if ( m_UnhideCallback == null )
|
||||
m_UnhideCallback = new TimerCallback( UnhideBomb );
|
||||
m_UnhideCallback = UnhideBomb;
|
||||
m_Bomb.Visible = false;
|
||||
m_Bomb.MoveToWorld( m_Controller.BombHome, m_Controller.Map );
|
||||
Timer.DelayCall( TimeSpan.FromSeconds( Utility.RandomMinMax( 5, 15 ) ), m_UnhideCallback );
|
||||
|
|
@ -1740,7 +1740,7 @@ namespace Server.Engines.ConPVP
|
|||
m_Bomb = new BRBomb( this );
|
||||
ReturnBomb();
|
||||
|
||||
m_FinishTimer = Timer.DelayCall( m_Controller.Duration, new TimerCallback( Finish_Callback ) );
|
||||
m_FinishTimer = Timer.DelayCall( m_Controller.Duration, Finish_Callback );
|
||||
}
|
||||
|
||||
private void Finish_Callback()
|
||||
|
|
|
|||
|
|
@ -260,7 +260,7 @@ namespace Server.Engines.ConPVP
|
|||
|
||||
if ( IsChildOf( from.Backpack ) )
|
||||
{
|
||||
from.BeginTarget( 1, false, TargetFlags.None, new TargetCallback( Flag_OnTarget ) );
|
||||
from.BeginTarget( 1, false, TargetFlags.None, Flag_OnTarget );
|
||||
}
|
||||
else if ( !from.InRange( this, 1 ) || !from.InLOS( this ) )
|
||||
{
|
||||
|
|
@ -343,7 +343,7 @@ namespace Server.Engines.ConPVP
|
|||
{
|
||||
StopCountdown();
|
||||
|
||||
m_ReturnTimer = Timer.DelayCall( TimeSpan.FromSeconds( 1.0 ), TimeSpan.FromSeconds( 1.0 ), new TimerCallback( Countdown_OnTick ) );
|
||||
m_ReturnTimer = Timer.DelayCall( TimeSpan.FromSeconds( 1.0 ), TimeSpan.FromSeconds( 1.0 ), Countdown_OnTick );
|
||||
m_ReturnCount = returnCount;
|
||||
}
|
||||
|
||||
|
|
@ -1110,7 +1110,7 @@ namespace Server.Engines.ConPVP
|
|||
|
||||
m_FinishTimer?.Stop();
|
||||
|
||||
m_FinishTimer = Timer.DelayCall( m_Controller.Duration, new TimerCallback( Finish_Callback ) );
|
||||
m_FinishTimer = Timer.DelayCall( m_Controller.Duration, Finish_Callback );
|
||||
}
|
||||
|
||||
private void Finish_Callback()
|
||||
|
|
|
|||
|
|
@ -727,7 +727,7 @@ namespace Server.Engines.ConPVP
|
|||
ApplyHues( m_Context.Participants[i] as Participant, m_Controller.TeamInfo[i % m_Controller.TeamInfo.Length].Color );
|
||||
|
||||
m_FinishTimer?.Stop();
|
||||
m_FinishTimer = Timer.DelayCall( m_Controller.Duration, new TimerCallback( Finish_Callback ) );
|
||||
m_FinishTimer = Timer.DelayCall( m_Controller.Duration, Finish_Callback );
|
||||
}
|
||||
|
||||
private void Finish_Callback()
|
||||
|
|
@ -961,7 +961,7 @@ namespace Server.Engines.ConPVP
|
|||
if ( !wasDom && isDom )
|
||||
{
|
||||
m_CapStage = 0;
|
||||
m_CaptureTimer = Timer.DelayCall( TimeSpan.Zero, TimeSpan.FromSeconds( 1.0 ), new TimerCallback( CaptureTick ) );
|
||||
m_CaptureTimer = Timer.DelayCall( TimeSpan.Zero, TimeSpan.FromSeconds( 1.0 ), CaptureTick );
|
||||
m_CaptureTimer.Start();
|
||||
}
|
||||
}
|
||||
|
|
@ -1014,7 +1014,7 @@ namespace Server.Engines.ConPVP
|
|||
m_Controller.PointB.SetUncapturableHue();
|
||||
}
|
||||
|
||||
m_UncaptureTimer = Timer.DelayCall( TimeSpan.FromSeconds( 30.0 ), new TimerCallback( UncaptureTick ) );
|
||||
m_UncaptureTimer = Timer.DelayCall( TimeSpan.FromSeconds( 30.0 ), UncaptureTick );
|
||||
m_UncaptureTimer.Start();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1029,7 +1029,7 @@ namespace Server.Engines.ConPVP
|
|||
mob.Frozen = false;
|
||||
|
||||
if (corpse != null && !corpse.Deleted)
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(30), new TimerCallback(corpse.Delete));
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(30), corpse.Delete);
|
||||
}
|
||||
|
||||
public override bool OnDeath(Mobile mob, Container corpse)
|
||||
|
|
@ -1106,7 +1106,7 @@ namespace Server.Engines.ConPVP
|
|||
board.m_Game = this;
|
||||
}
|
||||
|
||||
m_FinishTimer = Timer.DelayCall(m_Controller.Duration, new TimerCallback(Finish_Callback));
|
||||
m_FinishTimer = Timer.DelayCall(m_Controller.Duration, Finish_Callback);
|
||||
}
|
||||
|
||||
private void Finish_Callback()
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue