Removes redundant delegate type declarations
This commit is contained in:
parent
3c9842ee5a
commit
c85b0a740c
317 changed files with 898 additions and 903 deletions
|
|
@ -73,7 +73,7 @@ namespace Server.Factions
|
|||
|
||||
public void StartTimer()
|
||||
{
|
||||
m_Timer = Timer.DelayCall( TimeSpan.FromMinutes( 1.0 ), TimeSpan.FromMinutes( 1.0 ), new TimerCallback( Slice ) );
|
||||
m_Timer = Timer.DelayCall( TimeSpan.FromMinutes( 1.0 ), TimeSpan.FromMinutes( 1.0 ), Slice );
|
||||
}
|
||||
|
||||
public Election( Faction faction )
|
||||
|
|
|
|||
|
|
@ -189,7 +189,7 @@ namespace Server.Factions
|
|||
public void BeginHonorLeadership( Mobile from )
|
||||
{
|
||||
from.SendLocalizedMessage( 502090 ); // Click on the player whom you wish to honor.
|
||||
from.BeginTarget( 12, false, TargetFlags.None, new TargetCallback( HonorLeadership_OnTarget ) );
|
||||
from.BeginTarget( 12, false, TargetFlags.None, HonorLeadership_OnTarget );
|
||||
}
|
||||
|
||||
public void HonorLeadership_OnTarget( Mobile from, object obj )
|
||||
|
|
@ -546,18 +546,18 @@ namespace Server.Factions
|
|||
|
||||
public static void Initialize()
|
||||
{
|
||||
EventSink.Login += new LoginEventHandler( EventSink_Login );
|
||||
EventSink.Logout += new LogoutEventHandler( EventSink_Logout );
|
||||
EventSink.Login += EventSink_Login;
|
||||
EventSink.Logout += EventSink_Logout;
|
||||
|
||||
Timer.DelayCall( TimeSpan.FromMinutes( 1.0 ), TimeSpan.FromMinutes( 10.0 ), new TimerCallback( HandleAtrophy ) );
|
||||
Timer.DelayCall( TimeSpan.FromMinutes( 1.0 ), TimeSpan.FromMinutes( 10.0 ), HandleAtrophy );
|
||||
|
||||
Timer.DelayCall( TimeSpan.FromSeconds( 30.0 ), TimeSpan.FromSeconds( 30.0 ), new TimerCallback( ProcessTick ) );
|
||||
Timer.DelayCall( TimeSpan.FromSeconds( 30.0 ), TimeSpan.FromSeconds( 30.0 ), ProcessTick );
|
||||
|
||||
CommandSystem.Register( "FactionElection", AccessLevel.GameMaster, new CommandEventHandler( FactionElection_OnCommand ) );
|
||||
CommandSystem.Register( "FactionCommander", AccessLevel.Administrator, new CommandEventHandler( FactionCommander_OnCommand ) );
|
||||
CommandSystem.Register( "FactionItemReset", AccessLevel.Administrator, new CommandEventHandler( FactionItemReset_OnCommand ) );
|
||||
CommandSystem.Register( "FactionReset", AccessLevel.Administrator, new CommandEventHandler( FactionReset_OnCommand ) );
|
||||
CommandSystem.Register( "FactionTownReset", AccessLevel.Administrator, new CommandEventHandler( FactionTownReset_OnCommand ) );
|
||||
CommandSystem.Register( "FactionElection", AccessLevel.GameMaster, FactionElection_OnCommand );
|
||||
CommandSystem.Register( "FactionCommander", AccessLevel.Administrator, FactionCommander_OnCommand );
|
||||
CommandSystem.Register( "FactionItemReset", AccessLevel.Administrator, FactionItemReset_OnCommand );
|
||||
CommandSystem.Register( "FactionReset", AccessLevel.Administrator, FactionReset_OnCommand );
|
||||
CommandSystem.Register( "FactionTownReset", AccessLevel.Administrator, FactionTownReset_OnCommand );
|
||||
}
|
||||
|
||||
public static void FactionTownReset_OnCommand( CommandEventArgs e )
|
||||
|
|
@ -726,7 +726,7 @@ namespace Server.Factions
|
|||
public static void FactionCommander_OnCommand( CommandEventArgs e )
|
||||
{
|
||||
e.Mobile.SendMessage( "Target a player to make them the faction commander." );
|
||||
e.Mobile.BeginTarget( -1, false, TargetFlags.None, new TargetCallback( FactionCommander_OnTarget ) );
|
||||
e.Mobile.BeginTarget( -1, false, TargetFlags.None, FactionCommander_OnTarget );
|
||||
}
|
||||
|
||||
public static void FactionCommander_OnTarget( Mobile from, object obj )
|
||||
|
|
@ -755,7 +755,7 @@ namespace Server.Factions
|
|||
public static void FactionElection_OnCommand( CommandEventArgs e )
|
||||
{
|
||||
e.Mobile.SendMessage( "Target a faction stone to open its election properties." );
|
||||
e.Mobile.BeginTarget( -1, false, TargetFlags.None, new TargetCallback( FactionElection_OnTarget ) );
|
||||
e.Mobile.BeginTarget( -1, false, TargetFlags.None, FactionElection_OnTarget );
|
||||
}
|
||||
|
||||
public static void FactionElection_OnTarget( Mobile from, object obj )
|
||||
|
|
@ -779,7 +779,7 @@ namespace Server.Factions
|
|||
public static void FactionKick_OnCommand( CommandEventArgs e )
|
||||
{
|
||||
e.Mobile.SendMessage( "Target a player to remove them from their faction." );
|
||||
e.Mobile.BeginTarget( -1, false, TargetFlags.None, new TargetCallback( FactionKick_OnTarget ) );
|
||||
e.Mobile.BeginTarget( -1, false, TargetFlags.None, FactionKick_OnTarget );
|
||||
}
|
||||
|
||||
public static void FactionKick_OnTarget( Mobile from, object obj )
|
||||
|
|
|
|||
|
|
@ -243,7 +243,7 @@ namespace Server.Factions
|
|||
{
|
||||
FactionItem factionItem = new FactionItem( reader, m_Faction );
|
||||
|
||||
Timer.DelayCall( TimeSpan.Zero, new TimerCallback( factionItem.CheckAttach ) ); // sandbox attachment
|
||||
Timer.DelayCall( TimeSpan.Zero, factionItem.CheckAttach ); // sandbox attachment
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Factions
|
|||
{
|
||||
public static void Initialize()
|
||||
{
|
||||
CommandSystem.Register( "GenerateFactions", AccessLevel.Administrator, new CommandEventHandler( GenerateFactions_OnCommand ) );
|
||||
CommandSystem.Register( "GenerateFactions", AccessLevel.Administrator, GenerateFactions_OnCommand );
|
||||
}
|
||||
|
||||
public static void GenerateFactions_OnCommand( CommandEventArgs e )
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Factions
|
|||
{
|
||||
public static void Initialize()
|
||||
{
|
||||
EventSink.Speech += new SpeechEventHandler( EventSink_Speech );
|
||||
EventSink.Speech += EventSink_Speech;
|
||||
}
|
||||
|
||||
private static void ShowScore_Sandbox( object state )
|
||||
|
|
|
|||
|
|
@ -152,7 +152,7 @@ namespace Server.Factions
|
|||
type = "guard";
|
||||
|
||||
from.SendMessage( "Target the {0} you wish to dismiss.", type );
|
||||
from.BeginTarget( 12, false, TargetFlags.None, new TargetCallback( EndOrderFiring ) );
|
||||
from.BeginTarget( 12, false, TargetFlags.None, EndOrderFiring );
|
||||
}
|
||||
|
||||
public void EndOrderFiring( Mobile from, object obj )
|
||||
|
|
@ -184,7 +184,7 @@ namespace Server.Factions
|
|||
{
|
||||
m_IncomeTimer?.Stop();
|
||||
|
||||
m_IncomeTimer = Timer.DelayCall( TimeSpan.FromMinutes( 1.0 ), TimeSpan.FromMinutes( 1.0 ), new TimerCallback( CheckIncome ) );
|
||||
m_IncomeTimer = Timer.DelayCall( TimeSpan.FromMinutes( 1.0 ), TimeSpan.FromMinutes( 1.0 ), CheckIncome );
|
||||
}
|
||||
|
||||
public void StopIncomeTimer()
|
||||
|
|
@ -381,7 +381,7 @@ namespace Server.Factions
|
|||
towns[i].Finance = towns[i].Finance;
|
||||
}
|
||||
|
||||
CommandSystem.Register( "GrantTownSilver", AccessLevel.Administrator, new CommandEventHandler( GrantTownSilver_OnCommand ) );
|
||||
CommandSystem.Register( "GrantTownSilver", AccessLevel.Administrator, GrantTownSilver_OnCommand );
|
||||
}
|
||||
|
||||
public Town()
|
||||
|
|
|
|||
|
|
@ -59,7 +59,7 @@ namespace Server.Factions
|
|||
else
|
||||
{
|
||||
m_From.SendLocalizedMessage( 1010347 ); // Who shall be your new sheriff
|
||||
m_From.BeginTarget( 12, false, TargetFlags.None, new TargetCallback( HireSheriff_OnTarget ) );
|
||||
m_From.BeginTarget( 12, false, TargetFlags.None, HireSheriff_OnTarget );
|
||||
}
|
||||
|
||||
break;
|
||||
|
|
@ -73,7 +73,7 @@ namespace Server.Factions
|
|||
else
|
||||
{
|
||||
m_From.SendLocalizedMessage( 1010348 ); // Who shall be your new Minister of Finances?
|
||||
m_From.BeginTarget( 12, false, TargetFlags.None, new TargetCallback( HireFinanceMinister_OnTarget ) );
|
||||
m_From.BeginTarget( 12, false, TargetFlags.None, HireFinanceMinister_OnTarget );
|
||||
}
|
||||
|
||||
break;
|
||||
|
|
|
|||
|
|
@ -205,7 +205,7 @@ namespace Server.Factions
|
|||
{
|
||||
if ( IsChildOf( from.Backpack ) )
|
||||
{
|
||||
from.BeginTarget( 1, false, Targeting.TargetFlags.None, new TargetCallback( Sigil_OnTarget ) );
|
||||
from.BeginTarget( 1, false, Targeting.TargetFlags.None, Sigil_OnTarget );
|
||||
from.SendLocalizedMessage( 1042251 ); // Click on a sigil monolith or player
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -199,7 +199,7 @@ namespace Server.Factions
|
|||
|
||||
if ( (m_TimeOfPlacement + decayPeriod) < DateTime.UtcNow )
|
||||
{
|
||||
Timer.DelayCall( TimeSpan.Zero, new TimerCallback( Delete ) );
|
||||
Timer.DelayCall( TimeSpan.Zero, Delete );
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -210,7 +210,7 @@ namespace Server.Factions
|
|||
{
|
||||
m_Concealing?.Stop();
|
||||
|
||||
m_Concealing = Timer.DelayCall( ConcealPeriod, new TimerCallback( Conceal ) );
|
||||
m_Concealing = Timer.DelayCall( ConcealPeriod, Conceal );
|
||||
}
|
||||
|
||||
public virtual void Conceal()
|
||||
|
|
|
|||
|
|
@ -423,7 +423,7 @@ namespace Server.Factions
|
|||
m_Town = Town.ReadReference( reader );
|
||||
m_Orders = new Orders( this, reader );
|
||||
|
||||
Timer.DelayCall( TimeSpan.Zero, new TimerCallback( Register ) );
|
||||
Timer.DelayCall( TimeSpan.Zero, Register );
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue