Removes redundant delegate type declarations

This commit is contained in:
Kamron Batman 2018-09-14 14:32:04 -07:00
parent 3c9842ee5a
commit c85b0a740c
317 changed files with 898 additions and 903 deletions

View file

@ -73,7 +73,7 @@ namespace Server.Factions
public void StartTimer()
{
m_Timer = Timer.DelayCall( TimeSpan.FromMinutes( 1.0 ), TimeSpan.FromMinutes( 1.0 ), new TimerCallback( Slice ) );
m_Timer = Timer.DelayCall( TimeSpan.FromMinutes( 1.0 ), TimeSpan.FromMinutes( 1.0 ), Slice );
}
public Election( Faction faction )

View file

@ -189,7 +189,7 @@ namespace Server.Factions
public void BeginHonorLeadership( Mobile from )
{
from.SendLocalizedMessage( 502090 ); // Click on the player whom you wish to honor.
from.BeginTarget( 12, false, TargetFlags.None, new TargetCallback( HonorLeadership_OnTarget ) );
from.BeginTarget( 12, false, TargetFlags.None, HonorLeadership_OnTarget );
}
public void HonorLeadership_OnTarget( Mobile from, object obj )
@ -546,18 +546,18 @@ namespace Server.Factions
public static void Initialize()
{
EventSink.Login += new LoginEventHandler( EventSink_Login );
EventSink.Logout += new LogoutEventHandler( EventSink_Logout );
EventSink.Login += EventSink_Login;
EventSink.Logout += EventSink_Logout;
Timer.DelayCall( TimeSpan.FromMinutes( 1.0 ), TimeSpan.FromMinutes( 10.0 ), new TimerCallback( HandleAtrophy ) );
Timer.DelayCall( TimeSpan.FromMinutes( 1.0 ), TimeSpan.FromMinutes( 10.0 ), HandleAtrophy );
Timer.DelayCall( TimeSpan.FromSeconds( 30.0 ), TimeSpan.FromSeconds( 30.0 ), new TimerCallback( ProcessTick ) );
Timer.DelayCall( TimeSpan.FromSeconds( 30.0 ), TimeSpan.FromSeconds( 30.0 ), ProcessTick );
CommandSystem.Register( "FactionElection", AccessLevel.GameMaster, new CommandEventHandler( FactionElection_OnCommand ) );
CommandSystem.Register( "FactionCommander", AccessLevel.Administrator, new CommandEventHandler( FactionCommander_OnCommand ) );
CommandSystem.Register( "FactionItemReset", AccessLevel.Administrator, new CommandEventHandler( FactionItemReset_OnCommand ) );
CommandSystem.Register( "FactionReset", AccessLevel.Administrator, new CommandEventHandler( FactionReset_OnCommand ) );
CommandSystem.Register( "FactionTownReset", AccessLevel.Administrator, new CommandEventHandler( FactionTownReset_OnCommand ) );
CommandSystem.Register( "FactionElection", AccessLevel.GameMaster, FactionElection_OnCommand );
CommandSystem.Register( "FactionCommander", AccessLevel.Administrator, FactionCommander_OnCommand );
CommandSystem.Register( "FactionItemReset", AccessLevel.Administrator, FactionItemReset_OnCommand );
CommandSystem.Register( "FactionReset", AccessLevel.Administrator, FactionReset_OnCommand );
CommandSystem.Register( "FactionTownReset", AccessLevel.Administrator, FactionTownReset_OnCommand );
}
public static void FactionTownReset_OnCommand( CommandEventArgs e )
@ -726,7 +726,7 @@ namespace Server.Factions
public static void FactionCommander_OnCommand( CommandEventArgs e )
{
e.Mobile.SendMessage( "Target a player to make them the faction commander." );
e.Mobile.BeginTarget( -1, false, TargetFlags.None, new TargetCallback( FactionCommander_OnTarget ) );
e.Mobile.BeginTarget( -1, false, TargetFlags.None, FactionCommander_OnTarget );
}
public static void FactionCommander_OnTarget( Mobile from, object obj )
@ -755,7 +755,7 @@ namespace Server.Factions
public static void FactionElection_OnCommand( CommandEventArgs e )
{
e.Mobile.SendMessage( "Target a faction stone to open its election properties." );
e.Mobile.BeginTarget( -1, false, TargetFlags.None, new TargetCallback( FactionElection_OnTarget ) );
e.Mobile.BeginTarget( -1, false, TargetFlags.None, FactionElection_OnTarget );
}
public static void FactionElection_OnTarget( Mobile from, object obj )
@ -779,7 +779,7 @@ namespace Server.Factions
public static void FactionKick_OnCommand( CommandEventArgs e )
{
e.Mobile.SendMessage( "Target a player to remove them from their faction." );
e.Mobile.BeginTarget( -1, false, TargetFlags.None, new TargetCallback( FactionKick_OnTarget ) );
e.Mobile.BeginTarget( -1, false, TargetFlags.None, FactionKick_OnTarget );
}
public static void FactionKick_OnTarget( Mobile from, object obj )

View file

@ -243,7 +243,7 @@ namespace Server.Factions
{
FactionItem factionItem = new FactionItem( reader, m_Faction );
Timer.DelayCall( TimeSpan.Zero, new TimerCallback( factionItem.CheckAttach ) ); // sandbox attachment
Timer.DelayCall( TimeSpan.Zero, factionItem.CheckAttach ); // sandbox attachment
}
}

View file

@ -8,7 +8,7 @@ namespace Server.Factions
{
public static void Initialize()
{
CommandSystem.Register( "GenerateFactions", AccessLevel.Administrator, new CommandEventHandler( GenerateFactions_OnCommand ) );
CommandSystem.Register( "GenerateFactions", AccessLevel.Administrator, GenerateFactions_OnCommand );
}
public static void GenerateFactions_OnCommand( CommandEventArgs e )

View file

@ -8,7 +8,7 @@ namespace Server.Factions
{
public static void Initialize()
{
EventSink.Speech += new SpeechEventHandler( EventSink_Speech );
EventSink.Speech += EventSink_Speech;
}
private static void ShowScore_Sandbox( object state )

View file

@ -152,7 +152,7 @@ namespace Server.Factions
type = "guard";
from.SendMessage( "Target the {0} you wish to dismiss.", type );
from.BeginTarget( 12, false, TargetFlags.None, new TargetCallback( EndOrderFiring ) );
from.BeginTarget( 12, false, TargetFlags.None, EndOrderFiring );
}
public void EndOrderFiring( Mobile from, object obj )
@ -184,7 +184,7 @@ namespace Server.Factions
{
m_IncomeTimer?.Stop();
m_IncomeTimer = Timer.DelayCall( TimeSpan.FromMinutes( 1.0 ), TimeSpan.FromMinutes( 1.0 ), new TimerCallback( CheckIncome ) );
m_IncomeTimer = Timer.DelayCall( TimeSpan.FromMinutes( 1.0 ), TimeSpan.FromMinutes( 1.0 ), CheckIncome );
}
public void StopIncomeTimer()
@ -381,7 +381,7 @@ namespace Server.Factions
towns[i].Finance = towns[i].Finance;
}
CommandSystem.Register( "GrantTownSilver", AccessLevel.Administrator, new CommandEventHandler( GrantTownSilver_OnCommand ) );
CommandSystem.Register( "GrantTownSilver", AccessLevel.Administrator, GrantTownSilver_OnCommand );
}
public Town()

View file

@ -59,7 +59,7 @@ namespace Server.Factions
else
{
m_From.SendLocalizedMessage( 1010347 ); // Who shall be your new sheriff
m_From.BeginTarget( 12, false, TargetFlags.None, new TargetCallback( HireSheriff_OnTarget ) );
m_From.BeginTarget( 12, false, TargetFlags.None, HireSheriff_OnTarget );
}
break;
@ -73,7 +73,7 @@ namespace Server.Factions
else
{
m_From.SendLocalizedMessage( 1010348 ); // Who shall be your new Minister of Finances?
m_From.BeginTarget( 12, false, TargetFlags.None, new TargetCallback( HireFinanceMinister_OnTarget ) );
m_From.BeginTarget( 12, false, TargetFlags.None, HireFinanceMinister_OnTarget );
}
break;

View file

@ -205,7 +205,7 @@ namespace Server.Factions
{
if ( IsChildOf( from.Backpack ) )
{
from.BeginTarget( 1, false, Targeting.TargetFlags.None, new TargetCallback( Sigil_OnTarget ) );
from.BeginTarget( 1, false, Targeting.TargetFlags.None, Sigil_OnTarget );
from.SendLocalizedMessage( 1042251 ); // Click on a sigil monolith or player
}
}

View file

@ -199,7 +199,7 @@ namespace Server.Factions
if ( (m_TimeOfPlacement + decayPeriod) < DateTime.UtcNow )
{
Timer.DelayCall( TimeSpan.Zero, new TimerCallback( Delete ) );
Timer.DelayCall( TimeSpan.Zero, Delete );
return true;
}
@ -210,7 +210,7 @@ namespace Server.Factions
{
m_Concealing?.Stop();
m_Concealing = Timer.DelayCall( ConcealPeriod, new TimerCallback( Conceal ) );
m_Concealing = Timer.DelayCall( ConcealPeriod, Conceal );
}
public virtual void Conceal()

View file

@ -423,7 +423,7 @@ namespace Server.Factions
m_Town = Town.ReadReference( reader );
m_Orders = new Orders( this, reader );
Timer.DelayCall( TimeSpan.Zero, new TimerCallback( Register ) );
Timer.DelayCall( TimeSpan.Zero, Register );
}
}