Removes redundant delegate type declarations
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3c9842ee5a
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317 changed files with 898 additions and 903 deletions
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@ -18,16 +18,16 @@ namespace Server.Engines.PartySystem
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public static void Initialize()
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{
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EventSink.Logout += new LogoutEventHandler( EventSink_Logout );
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EventSink.Login += new LoginEventHandler( EventSink_Login );
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EventSink.PlayerDeath += new PlayerDeathEventHandler( EventSink_PlayerDeath );
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EventSink.Logout += EventSink_Logout;
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EventSink.Login += EventSink_Login;
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EventSink.PlayerDeath += EventSink_PlayerDeath;
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CommandSystem.Register( "ListenToParty", AccessLevel.GameMaster, new CommandEventHandler( ListenToParty_OnCommand ) );
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CommandSystem.Register( "ListenToParty", AccessLevel.GameMaster, ListenToParty_OnCommand );
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}
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public static void ListenToParty_OnCommand( CommandEventArgs e )
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{
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e.Mobile.BeginTarget( -1, false, TargetFlags.None, new TargetCallback( ListenToParty_OnTarget ) );
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e.Mobile.BeginTarget( -1, false, TargetFlags.None, ListenToParty_OnTarget );
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e.Mobile.SendMessage( "Target a partied player." );
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}
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