Removes redundant delegate type declarations

This commit is contained in:
Kamron Batman 2018-09-14 14:32:04 -07:00
parent 3c9842ee5a
commit c85b0a740c
317 changed files with 898 additions and 903 deletions

View file

@ -30,7 +30,7 @@ namespace Server.Items
m_MaxDamage = maxDamage;
m_Created = DateTime.UtcNow;
m_Duration = duration;
m_Timer = Timer.DelayCall( TimeSpan.Zero, TimeSpan.FromSeconds( 1 ), new TimerCallback( OnTick ) );
m_Timer = Timer.DelayCall( TimeSpan.Zero, TimeSpan.FromSeconds( 1 ), OnTick );
}
public override void OnAfterDelete()

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@ -26,7 +26,7 @@ namespace Server.Items
}
else
{
from.BeginTarget( 2, false, TargetFlags.None, new TargetCallback( OnTarget ) );
from.BeginTarget( 2, false, TargetFlags.None, OnTarget );
from.SendMessage( "What do you wish to use the gem on?" );
}
}

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@ -210,7 +210,7 @@ namespace Server.Items
public static void Initialize()
{
PacketHandlers.Register( 0x71, 0, true, new OnPacketReceive( BBClientRequest ) );
PacketHandlers.Register( 0x71, 0, true, BBClientRequest );
}
public static void BBClientRequest( NetState state, PacketReader pvSrc )

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@ -409,7 +409,7 @@ namespace Server.Items
public static void Initialize()
{
Mobile.CreateCorpseHandler += new CreateCorpseHandler( Mobile_CreateCorpseHandler );
Mobile.CreateCorpseHandler += Mobile_CreateCorpseHandler;
}
public static Container Mobile_CreateCorpseHandler( Mobile owner, HairInfo hair, FacialHairInfo facialhair, List<Item> initialContent, List<Item> equipItems )

View file

@ -140,7 +140,7 @@ namespace Server.Items
if ( Utility.InRange( m.Location, Location, 1 ) && !Utility.InRange( oldLocation, Location, 1 ) && m.Player && !(m.AccessLevel > AccessLevel.Player || m.Hidden) )
{
if ( m_Timer == null || !m_Timer.Running )
m_Timer = Timer.DelayCall( TimeSpan.FromSeconds( 2 ), new TimerCallback( HeedWarning ) );
m_Timer = Timer.DelayCall( TimeSpan.FromSeconds( 2 ), HeedWarning );
}
}

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@ -335,13 +335,13 @@ namespace Server.Items
return;
if (m_SoundID > 0)
Timer.DelayCall<IEntity>(m_SoundDelay, new TimerStateCallback<IEntity>(PlaySound), trigger);
Timer.DelayCall<IEntity>(m_SoundDelay, PlaySound, trigger);
if (m_Trigger != null)
Timer.DelayCall<IEntity>(m_TriggerDelay, new TimerStateCallback<IEntity>(m_Trigger.DoEffect), trigger);
Timer.DelayCall<IEntity>(m_TriggerDelay, m_Trigger.DoEffect, trigger);
if (m_EffectType != ECEffectType.None)
Timer.DelayCall<IEntity>(m_EffectDelay, new TimerStateCallback<IEntity>(InternalDoEffect), trigger);
Timer.DelayCall<IEntity>(m_EffectDelay, InternalDoEffect, trigger);
}
public void InternalDoEffect(IEntity trigger)

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@ -61,7 +61,7 @@ namespace Server.Items
if ( m_Timer == null )
{
m_Timer = Timer.DelayCall( TimeSpan.FromSeconds( 1 ), TimeSpan.FromSeconds( 1 ), new TimerCallback( OnFirebombTimerTick ) );
m_Timer = Timer.DelayCall( TimeSpan.FromSeconds( 1 ), TimeSpan.FromSeconds( 1 ), OnFirebombTimerTick );
m_LitBy = from;
from.SendLocalizedMessage( 1060582 ); // You light the firebomb. Throw it now!
}
@ -221,7 +221,7 @@ namespace Server.Items
m_LitBy = litBy;
m_Expire = DateTime.UtcNow + TimeSpan.FromSeconds( 10 );
m_Burning = toDamage;
m_Timer = Timer.DelayCall( TimeSpan.FromSeconds( 1.0 ), TimeSpan.FromSeconds( 1.0 ), new TimerCallback( OnFirebombFieldTimerTick ) );
m_Timer = Timer.DelayCall( TimeSpan.FromSeconds( 1.0 ), TimeSpan.FromSeconds( 1.0 ), OnFirebombFieldTimerTick );
}
public FirebombField( Serial serial ) : base( serial )

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@ -9,7 +9,7 @@ namespace Server.Items
{
public static void Initialize()
{
CommandSystem.Register( "Flip", AccessLevel.GameMaster, new CommandEventHandler( Flip_OnCommand ) );
CommandSystem.Register( "Flip", AccessLevel.GameMaster, Flip_OnCommand );
}
[Usage( "Flip" )]

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@ -33,10 +33,10 @@ namespace Server.Items
Effects.PlaySound( GetWorldLocation(), Map, 0x387 );
Timer.DelayCall( TimeSpan.FromSeconds( 0.25 ), new TimerCallback( Down1 ) );
Timer.DelayCall( TimeSpan.FromSeconds( 0.50 ), new TimerCallback( Down2 ) );
Timer.DelayCall( TimeSpan.FromSeconds( 0.25 ), Down1 );
Timer.DelayCall( TimeSpan.FromSeconds( 0.50 ), Down2 );
Timer.DelayCall( TimeSpan.FromSeconds( 5.00 ), new TimerCallback( BackUp ) );
Timer.DelayCall( TimeSpan.FromSeconds( 5.00 ), BackUp );
m_NextUse = DateTime.UtcNow + TimeSpan.FromSeconds( 10.0 );
}

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@ -140,7 +140,7 @@ namespace Server.Items
}
}
Timer.DelayCall( TimeSpan.Zero, new TimerCallback( Refresh ) );
Timer.DelayCall( TimeSpan.Zero, Refresh );
}
}
}

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@ -40,7 +40,7 @@ namespace Server.Items
{
if ( IsChildOf( from.Backpack ) )
{
from.BeginTarget( -1, false, TargetFlags.None, new TargetCallback( OnTarget ) );
from.BeginTarget( -1, false, TargetFlags.None, OnTarget );
from.SendLocalizedMessage( 1005424 ); // Select the weapon or armor you wish to use the cloth on.
}
else

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@ -32,7 +32,7 @@ namespace Server.Items
m_Created = DateTime.UtcNow;
m_Duration = duration;
m_Timer = Timer.DelayCall( TimeSpan.Zero, TimeSpan.FromSeconds( 1 ), new TimerCallback( OnTick ) );
m_Timer = Timer.DelayCall( TimeSpan.Zero, TimeSpan.FromSeconds( 1 ), OnTick );
}
public override void OnAfterDelete()

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@ -99,7 +99,7 @@ namespace Server.Items
public static void Initialize()
{
CommandSystem.Register( "MoonGen", AccessLevel.Administrator, new CommandEventHandler( MoonGen_OnCommand ) );
CommandSystem.Register( "MoonGen", AccessLevel.Administrator, MoonGen_OnCommand );
}
[Usage( "MoonGen" )]

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@ -550,7 +550,7 @@ namespace Server.Items
{
m_Table = new Dictionary<Mobile, TeleportingInfo>();
EventSink.Logout += new LogoutEventHandler(EventSink_Logout);
EventSink.Logout += EventSink_Logout;
}
public static void EventSink_Logout(LogoutEventArgs e)

View file

@ -117,7 +117,7 @@ namespace Server.Items
list[i].Broadcast( triggerer );
}
Timer.DelayCall( TimeSpan.Zero, new TimerCallback( InternalCallback ) );
Timer.DelayCall( TimeSpan.Zero, InternalCallback );
}
private void InternalCallback()

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@ -8,7 +8,7 @@ namespace Server.Items
{
public static void Initialize()
{
CommandSystem.Register( "WayPointSeq", AccessLevel.GameMaster, new CommandEventHandler( WayPointSeq_OnCommand ) );
CommandSystem.Register( "WayPointSeq", AccessLevel.GameMaster, WayPointSeq_OnCommand );
}
public static void WayPointSeq_OnCommand( CommandEventArgs arg )