Removes redundant delegate type declarations

This commit is contained in:
Kamron Batman 2018-09-14 14:32:04 -07:00
parent 3c9842ee5a
commit c85b0a740c
317 changed files with 898 additions and 903 deletions

View file

@ -47,17 +47,17 @@ namespace Server.Items
public static void Initialize()
{
EventSink.OpenSpellbookRequest += new OpenSpellbookRequestEventHandler( EventSink_OpenSpellbookRequest );
EventSink.CastSpellRequest += new CastSpellRequestEventHandler( EventSink_CastSpellRequest );
EventSink.OpenSpellbookRequest += EventSink_OpenSpellbookRequest;
EventSink.CastSpellRequest += EventSink_CastSpellRequest;
CommandSystem.Register( "AllSpells", AccessLevel.GameMaster, new CommandEventHandler( AllSpells_OnCommand ) );
CommandSystem.Register( "AllSpells", AccessLevel.GameMaster, AllSpells_OnCommand );
}
[Usage( "AllSpells" )]
[Description( "Completely fills a targeted spellbook with scrolls." )]
private static void AllSpells_OnCommand( CommandEventArgs e )
{
e.Mobile.BeginTarget( -1, false, TargetFlags.None, new TargetCallback( AllSpells_OnTarget ) );
e.Mobile.BeginTarget( -1, false, TargetFlags.None, AllSpells_OnTarget );
e.Mobile.SendMessage( "Target the spellbook to fill." );
}
@ -76,7 +76,7 @@ namespace Server.Items
}
else
{
from.BeginTarget( -1, false, TargetFlags.None, new TargetCallback( AllSpells_OnTarget ) );
from.BeginTarget( -1, false, TargetFlags.None, AllSpells_OnTarget );
from.SendMessage( "That is not a spellbook. Try again." );
}
}