Removes redundant delegate type declarations
This commit is contained in:
parent
3c9842ee5a
commit
c85b0a740c
317 changed files with 898 additions and 903 deletions
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@ -2293,7 +2293,7 @@ namespace Server.Mobiles
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else if (!DoMove(m_Mobile.GetDirectionTo(m), true))
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{
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m_Path = new PathFollower(m_Mobile, m);
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m_Path.Mover = new MoveMethod(DoMoveImpl);
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m_Path.Mover = DoMoveImpl;
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if (m_Path.Follow(run, 1))
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{
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@ -2358,7 +2358,7 @@ namespace Server.Mobiles
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if (!DoMove(dirTo, true) && needCloser)
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{
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m_Path = new PathFollower(m_Mobile, m);
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m_Path.Mover = new MoveMethod(DoMoveImpl);
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m_Path.Mover = DoMoveImpl;
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if (m_Path.Follow(bRun, 1))
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m_Path = null;
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@ -2647,12 +2647,12 @@ namespace Server.Mobiles
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{
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if (!m_Mobile.Region.AcceptsSpawnsFrom(se.Region))
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{
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Timer.DelayCall(TimeSpan.Zero, new TimerCallback(ReturnToHome));
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Timer.DelayCall(TimeSpan.Zero, ReturnToHome);
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}
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}
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else if (!m_Mobile.InRange(se.HomeLocation, se.HomeRange))
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{
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Timer.DelayCall(TimeSpan.Zero, new TimerCallback(ReturnToHome));
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Timer.DelayCall(TimeSpan.Zero, ReturnToHome);
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}
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}
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}
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@ -7,9 +7,9 @@ namespace Server.Mobiles
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{
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public class HealerAI : BaseAI
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{
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private static NeedDelegate m_Cure = new NeedDelegate( NeedCure );
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private static NeedDelegate m_GHeal = new NeedDelegate( NeedGHeal );
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private static NeedDelegate m_LHeal = new NeedDelegate( NeedLHeal );
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private static NeedDelegate m_Cure = NeedCure;
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private static NeedDelegate m_GHeal = NeedGHeal;
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private static NeedDelegate m_LHeal = NeedLHeal;
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private static NeedDelegate[] m_ACure = { m_Cure };
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private static NeedDelegate[] m_AGHeal = { m_GHeal };
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private static NeedDelegate[] m_ALHeal = { m_LHeal };
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@ -1427,7 +1427,7 @@ namespace Server.Mobiles
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}
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else if ( from is PlayerMobile mobile )
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{
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Timer.DelayCall( TimeSpan.FromSeconds( 10 ), new TimerCallback( mobile.RecoverAmmo ) );
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Timer.DelayCall( TimeSpan.FromSeconds( 10 ), mobile.RecoverAmmo );
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}
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base.OnDamage( amount, from, willKill );
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@ -3460,10 +3460,10 @@ namespace Server.Mobiles
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Say( 1013037 + Utility.Random( 16 ) );
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guardedRegion.CallGuards( Location );
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Timer.DelayCall( TimeSpan.FromSeconds( 5.0 ), new TimerCallback( ReleaseGuardLock ) );
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Timer.DelayCall( TimeSpan.FromSeconds( 5.0 ), ReleaseGuardLock );
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m_NoDupeGuards = m;
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Timer.DelayCall( TimeSpan.Zero, new TimerCallback( ReleaseGuardDupeLock ) );
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Timer.DelayCall( TimeSpan.Zero, ReleaseGuardDupeLock );
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}
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}
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}
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@ -5359,7 +5359,7 @@ namespace Server.Mobiles
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{
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if ( !Deleted && ReturnsToHome && IsSpawnerBound() && !InRange( Home, ( RangeHome + 5 ) ) )
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{
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Timer.DelayCall( TimeSpan.FromSeconds( ( Utility.Random( 45 ) + 15 ) ), new TimerCallback( GoHome_Callback ) );
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Timer.DelayCall( TimeSpan.FromSeconds( ( Utility.Random( 45 ) + 15 ) ), GoHome_Callback );
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m_ReturnQueued = true;
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}
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@ -114,7 +114,7 @@ namespace Server.Mobiles
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Container pack = Backpack;
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if ( pack != null && pack.Items.Count > 0 )
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from.SendGump( new WarningGump( 1060635, 30720, 1061672, 32512, 420, 280, new WarningGumpCallback( ConfirmRelease_Callback ), null ) );
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from.SendGump( new WarningGump( 1060635, 30720, 1061672, 32512, 420, 280, ConfirmRelease_Callback, null ) );
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else
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EndRelease( from );
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}
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@ -52,7 +52,7 @@ namespace Server.Mobiles
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FixedEffect( 0x37C4, 1, 12, 1109, 6 );
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PlaySound( 0x1D3 );
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Timer.DelayCall( TimeSpan.FromSeconds( 0.5 ), new TimerCallback( Flare ) );
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Timer.DelayCall( TimeSpan.FromSeconds( 0.5 ), Flare );
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}
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private void Flare()
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@ -147,7 +147,7 @@ namespace Server.Mobiles
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Effects.PlaySound( to, map, 0x1FE );
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m_HasTeleportedAway = true;
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m_SoundTimer = Timer.DelayCall( TimeSpan.FromSeconds( 5.0 ), TimeSpan.FromSeconds( 2.5 ), new TimerCallback( SendTrackingSound ) );
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m_SoundTimer = Timer.DelayCall( TimeSpan.FromSeconds( 5.0 ), TimeSpan.FromSeconds( 2.5 ), SendTrackingSound );
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Frozen = true;
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@ -138,7 +138,7 @@ namespace Server.Mobiles
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dancer.AIObject.NextMove = Core.TickCount + 1000;
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}
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Timer.DelayCall( TimeSpan.FromSeconds( 1.0 ), new TimerCallback( EndSavageDance ) );
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Timer.DelayCall( TimeSpan.FromSeconds( 1.0 ), EndSavageDance );
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}
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}
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@ -10,7 +10,7 @@ namespace Server.Mobiles
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public static void Initialize()
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{
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EventSink.PlayerDeath += new PlayerDeathEventHandler( EventSink_PlayerDeath );
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EventSink.PlayerDeath += EventSink_PlayerDeath;
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}
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public static void EventSink_PlayerDeath( PlayerDeathEventArgs e )
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@ -83,7 +83,7 @@ namespace Server.Mobiles
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Say( true, "Beware, mortals! You have provoked my wrath!" );
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FixedParticles( 0x376A, 10, 10, 9537, 33, 0, EffectLayer.Waist );
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Timer.DelayCall( TimeSpan.FromSeconds( 5.0 ), new TimerCallback( DoAreaLeech_Finish ) );
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Timer.DelayCall( TimeSpan.FromSeconds( 5.0 ), DoAreaLeech_Finish );
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}
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private void DoAreaLeech_Finish()
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@ -76,11 +76,11 @@ namespace Server.Mobiles
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Say( m_Vocabulary[ Utility.Random( m_Vocabulary.Length ) ] );
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if ( to != null && Utility.RandomBool() )
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Timer.DelayCall( TimeSpan.FromSeconds( Utility.RandomMinMax( 5, 8 ) ), new TimerCallback( delegate { to.Talk(); } ) );
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Timer.DelayCall( TimeSpan.FromSeconds( Utility.RandomMinMax( 5, 8 ) ), delegate { to.Talk(); } );
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m_CanTalk = false;
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Timer.DelayCall( TimeSpan.FromSeconds( Utility.RandomMinMax( 20, 30 ) ), new TimerCallback( delegate { m_CanTalk = true; } ) );
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Timer.DelayCall( TimeSpan.FromSeconds( Utility.RandomMinMax( 20, 30 ) ), delegate { m_CanTalk = true; } );
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}
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}
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@ -70,7 +70,7 @@ namespace Server.Mobiles
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PackTalismans(5);
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}
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Timer.DelayCall(TimeSpan.FromSeconds(1), new TimerCallback(SpawnTormented));
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Timer.DelayCall(TimeSpan.FromSeconds(1), SpawnTormented);
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}
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public virtual void PackResources(int amount)
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@ -61,7 +61,7 @@ namespace Server.Mobiles
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Movable = false;
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Hue = 1;
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Timer.DelayCall( TimeSpan.FromSeconds( 40.0 ), new TimerCallback( Delete ) );
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Timer.DelayCall( TimeSpan.FromSeconds( 40.0 ), Delete );
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}
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public BunnyHole( Serial serial ) : base( serial )
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@ -87,7 +87,7 @@ namespace Server.Mobiles
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public virtual void DelayBeginTunnel()
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{
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Timer.DelayCall( TimeSpan.FromMinutes( 3.0 ), new TimerCallback( BeginTunnel ) );
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Timer.DelayCall( TimeSpan.FromMinutes( 3.0 ), BeginTunnel );
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}
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public virtual void BeginTunnel()
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@ -101,7 +101,7 @@ namespace Server.Mobiles
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Say( "* The bunny begins to dig a tunnel back to its underground lair *" );
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PlaySound( 0x247 );
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Timer.DelayCall( TimeSpan.FromSeconds( 5.0 ), new TimerCallback( Delete ) );
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Timer.DelayCall( TimeSpan.FromSeconds( 5.0 ), Delete );
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}
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public override int Meat => 1;
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@ -175,7 +175,7 @@ namespace Server.Mobiles
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m_Timer = new DecayTimer( this );
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m_Timer.Start();
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Timer.DelayCall( TimeSpan.Zero, new TimerCallback( BroadcastMessage ) );
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Timer.DelayCall( TimeSpan.Zero, BroadcastMessage );
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}
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private void BroadcastMessage()
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@ -225,7 +225,7 @@ namespace Server.Mobiles
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}
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from.LocalOverheadMessage( MessageType.Regular, 0x21, 1071904 ); // * You slice through the plague beast's amorphous tissue *
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Timer.DelayCall<Mobile>( TimeSpan.Zero, new TimerStateCallback<Mobile>( pack.Open ), from );
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Timer.DelayCall<Mobile>( TimeSpan.Zero, pack.Open, from );
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}
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}
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@ -67,7 +67,7 @@ namespace Server.Mobiles
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public override void OnCombatantChange()
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{
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if ( Combatant == null && !IsBodyMod && !Controlled && m_DisguiseTimer == null && Utility.RandomBool() )
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m_DisguiseTimer = Timer.DelayCall( TimeSpan.FromSeconds( Utility.RandomMinMax( 15, 30 ) ), new TimerCallback( Disguise ) );
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m_DisguiseTimer = Timer.DelayCall( TimeSpan.FromSeconds( Utility.RandomMinMax( 15, 30 ) ), Disguise );
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}
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public override bool OnBeforeDeath()
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@ -119,7 +119,7 @@ namespace Server.Mobiles
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AddItem( new Robe( Utility.RandomNondyedHue() ) );
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m_DisguiseTimer = null;
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m_DisguiseTimer = Timer.DelayCall( TimeSpan.FromSeconds( 75 ), new TimerCallback( RemoveDisguise ) );
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m_DisguiseTimer = Timer.DelayCall( TimeSpan.FromSeconds( 75 ), RemoveDisguise );
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}
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public void RemoveDisguise()
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@ -270,7 +270,7 @@ namespace Server.Mobiles
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SetResistance( ResistanceType.Energy, 40, 60 );
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}
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Timer.DelayCall( TimeSpan.Zero, new TimerCallback( RemoveDisguise ) );
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Timer.DelayCall( TimeSpan.Zero, RemoveDisguise );
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}
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}
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}
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@ -688,16 +688,16 @@ namespace Server.Mobiles
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public static void Initialize()
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{
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if ( FastwalkPrevention )
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PacketHandlers.RegisterThrottler( 0x02, new ThrottlePacketCallback( MovementThrottle_Callback ) );
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PacketHandlers.RegisterThrottler( 0x02, MovementThrottle_Callback );
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EventSink.Login += new LoginEventHandler( OnLogin );
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EventSink.Logout += new LogoutEventHandler( OnLogout );
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EventSink.Connected += new ConnectedEventHandler( EventSink_Connected );
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EventSink.Disconnected += new DisconnectedEventHandler( EventSink_Disconnected );
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EventSink.Login += OnLogin;
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EventSink.Logout += OnLogout;
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EventSink.Connected += EventSink_Connected;
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EventSink.Disconnected += EventSink_Disconnected;
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if ( Core.SE )
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{
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Timer.DelayCall( TimeSpan.Zero, new TimerCallback( CheckPets ) );
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Timer.DelayCall( TimeSpan.Zero, CheckPets );
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}
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}
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@ -734,7 +734,7 @@ namespace Server.Mobiles
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{
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m_Type = type;
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m_Timer = Timer.DelayCall( duration, new TimerStateCallback<Mobile>( RemoveBlock ), mobile );
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m_Timer = Timer.DelayCall( duration, RemoveBlock, mobile );
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}
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private void RemoveBlock( Mobile mobile )
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@ -917,7 +917,7 @@ namespace Server.Mobiles
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return;
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m_NoDeltaRecursion = true;
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Timer.DelayCall( TimeSpan.Zero, new TimerCallback( ValidateEquipment_Sandbox ) );
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Timer.DelayCall( TimeSpan.Zero, ValidateEquipment_Sandbox );
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}
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private void ValidateEquipment_Sandbox()
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@ -1588,21 +1588,21 @@ namespace Server.Mobiles
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if ( InsuranceEnabled )
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{
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if ( Core.SA )
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list.Add( new CallbackEntry( 1114299, new ContextCallback( OpenItemInsuranceMenu ) ) ); // Open Item Insurance Menu
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list.Add( new CallbackEntry( 1114299, OpenItemInsuranceMenu ) ); // Open Item Insurance Menu
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list.Add( new CallbackEntry( 6201, new ContextCallback( ToggleItemInsurance ) ) ); // Toggle Item Insurance
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list.Add( new CallbackEntry( 6201, ToggleItemInsurance ) ); // Toggle Item Insurance
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if ( !Core.SA )
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{
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if ( AutoRenewInsurance )
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list.Add( new CallbackEntry( 6202, new ContextCallback( CancelRenewInventoryInsurance ) ) ); // Cancel Renewing Inventory Insurance
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list.Add( new CallbackEntry( 6202, CancelRenewInventoryInsurance ) ); // Cancel Renewing Inventory Insurance
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else
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list.Add( new CallbackEntry( 6200, new ContextCallback( AutoRenewInventoryInsurance ) ) ); // Auto Renew Inventory Insurance
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list.Add( new CallbackEntry( 6200, AutoRenewInventoryInsurance ) ); // Auto Renew Inventory Insurance
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}
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}
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if ( MLQuestSystem.Enabled )
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list.Add( new CallbackEntry( 6169, new ContextCallback( ToggleQuestItem ) ) ); // Toggle Quest Item
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list.Add( new CallbackEntry( 6169, ToggleQuestItem ) ); // Toggle Quest Item
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}
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BaseHouse house = BaseHouse.FindHouseAt( this );
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@ -1610,24 +1610,24 @@ namespace Server.Mobiles
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if ( house != null )
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{
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if ( Alive && house.InternalizedVendors.Count > 0 && house.IsOwner( this ) )
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list.Add( new CallbackEntry( 6204, new ContextCallback( GetVendor ) ) );
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list.Add( new CallbackEntry( 6204, GetVendor ) );
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if ( house.IsAosRules && !Region.IsPartOf( typeof( Engines.ConPVP.SafeZone ) ) ) // Dueling
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list.Add( new CallbackEntry( 6207, new ContextCallback( LeaveHouse ) ) );
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list.Add( new CallbackEntry( 6207, LeaveHouse ) );
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}
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if ( m_JusticeProtectors.Count > 0 )
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list.Add( new CallbackEntry( 6157, new ContextCallback( CancelProtection ) ) );
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list.Add( new CallbackEntry( 6157, CancelProtection ) );
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if ( Alive )
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list.Add( new CallbackEntry( 6210, new ContextCallback( ToggleChampionTitleDisplay ) ) );
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list.Add( new CallbackEntry( 6210, ToggleChampionTitleDisplay ) );
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if ( Core.HS )
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{
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NetState ns = from.NetState;
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if ( ns != null && ns.ExtendedStatus )
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list.Add( new CallbackEntry( RefuseTrades ? 1154112 : 1154113, new ContextCallback( ToggleTrades ) ) ); // Allow Trades / Refuse Trades
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list.Add( new CallbackEntry( RefuseTrades ? 1154112 : 1154113, ToggleTrades ) ); // Allow Trades / Refuse Trades
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}
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}
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else
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@ -1690,7 +1690,7 @@ namespace Server.Mobiles
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if ( !CheckAlive() )
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return;
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BeginTarget( -1, false, TargetFlags.None, new TargetCallback( ToggleItemInsurance_Callback ) );
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BeginTarget( -1, false, TargetFlags.None, ToggleItemInsurance_Callback );
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SendLocalizedMessage( 1060868 ); // Target the item you wish to toggle insurance status on <ESC> to cancel
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}
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@ -1733,7 +1733,7 @@ namespace Server.Mobiles
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if ( item == null || !item.IsChildOf( this ) )
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{
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if ( target )
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BeginTarget( -1, false, TargetFlags.None, new TargetCallback( ToggleItemInsurance_Callback ) );
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BeginTarget( -1, false, TargetFlags.None, ToggleItemInsurance_Callback );
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SendLocalizedMessage( 1060871, "", 0x23 ); // You can only insure items that you have equipped or that are in your backpack
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}
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@ -1745,14 +1745,14 @@ namespace Server.Mobiles
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if ( target )
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{
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BeginTarget( -1, false, TargetFlags.None, new TargetCallback( ToggleItemInsurance_Callback ) );
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BeginTarget( -1, false, TargetFlags.None, ToggleItemInsurance_Callback );
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SendLocalizedMessage( 1060868, "", 0x23 ); // Target the item you wish to toggle insurance status on <ESC> to cancel
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}
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}
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else if ( !CanInsure( item ) )
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{
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if ( target )
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BeginTarget( -1, false, TargetFlags.None, new TargetCallback( ToggleItemInsurance_Callback ) );
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BeginTarget( -1, false, TargetFlags.None, ToggleItemInsurance_Callback );
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SendLocalizedMessage( 1060869, "", 0x23 ); // You cannot insure that
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}
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@ -1780,7 +1780,7 @@ namespace Server.Mobiles
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if ( target )
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{
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BeginTarget( -1, false, TargetFlags.None, new TargetCallback( ToggleItemInsurance_Callback ) );
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BeginTarget( -1, false, TargetFlags.None, ToggleItemInsurance_Callback );
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SendLocalizedMessage( 1060868, "", 0x23 ); // Target the item you wish to toggle insurance status on <ESC> to cancel
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}
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}
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@ -2133,7 +2133,7 @@ namespace Server.Mobiles
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//CloseGump( typeof( UnknownGump802 ) );
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//CloseGump( typeof( UnknownGump804 ) );
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BeginTarget( -1, false, TargetFlags.None, new TargetCallback( ToggleQuestItem_Callback ) );
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BeginTarget( -1, false, TargetFlags.None, ToggleQuestItem_Callback );
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SendLocalizedMessage( 1072352 ); // Target the item you wish to toggle Quest Item status on <ESC> to cancel
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}
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@ -2530,7 +2530,7 @@ namespace Server.Mobiles
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m_SentHonorContext?.OnSourceDamaged( @from, amount );
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if ( willKill && @from is PlayerMobile mobile )
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Timer.DelayCall( TimeSpan.FromSeconds( 10 ), new TimerCallback( mobile.RecoverAmmo ) );
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Timer.DelayCall( TimeSpan.FromSeconds( 10 ), mobile.RecoverAmmo );
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base.OnDamage( amount, from, willKill );
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}
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@ -2564,7 +2564,7 @@ namespace Server.Mobiles
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public override void OnWarmodeChanged()
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{
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if ( !Warmode )
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Timer.DelayCall( TimeSpan.FromSeconds( 10 ), new TimerCallback( RecoverAmmo ) );
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Timer.DelayCall( TimeSpan.FromSeconds( 10 ), RecoverAmmo );
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||||
}
|
||||
|
||||
private Mobile m_InsuranceAward;
|
||||
|
|
@ -2815,7 +2815,7 @@ namespace Server.Mobiles
|
|||
if ( Young && m_DuelContext == null )
|
||||
{
|
||||
if ( YoungDeathTeleport() )
|
||||
Timer.DelayCall( TimeSpan.FromSeconds( 2.5 ), new TimerCallback( SendYoungDeathNotice ) );
|
||||
Timer.DelayCall( TimeSpan.FromSeconds( 2.5 ), SendYoungDeathNotice );
|
||||
}
|
||||
|
||||
if ( m_DuelContext == null || !m_DuelContext.Registered || !m_DuelContext.Started || m_DuelPlayer == null || m_DuelPlayer.Eliminated )
|
||||
|
|
@ -4993,7 +4993,7 @@ namespace Server.Mobiles
|
|||
if (pet.Map != Map)
|
||||
{
|
||||
pet.PlaySound( pet.GetAngerSound() );
|
||||
Timer.DelayCall( TimeSpan.Zero, new TimerCallback( pet.Delete ) );
|
||||
Timer.DelayCall( TimeSpan.Zero, pet.Delete );
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -388,7 +388,7 @@ namespace Server.Mobiles
|
|||
SetControlMaster(null);
|
||||
m_EscortTable.Remove(master);
|
||||
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(5.0), new TimerCallback(Delete));
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(5.0), Delete);
|
||||
return null;
|
||||
}
|
||||
else
|
||||
|
|
|
|||
|
|
@ -23,7 +23,7 @@ namespace Server.Mobiles
|
|||
|
||||
public static void Initialize()
|
||||
{
|
||||
CommandSystem.Register( "TownCriers", AccessLevel.GameMaster, new CommandEventHandler( TownCriers_OnCommand ) );
|
||||
CommandSystem.Register( "TownCriers", AccessLevel.GameMaster, TownCriers_OnCommand );
|
||||
}
|
||||
|
||||
[Usage( "TownCriers" )]
|
||||
|
|
@ -354,7 +354,7 @@ namespace Server.Mobiles
|
|||
public void ForceBeginAutoShout()
|
||||
{
|
||||
if ( m_AutoShoutTimer == null )
|
||||
m_AutoShoutTimer = Timer.DelayCall( TimeSpan.FromSeconds( 5.0 ), TimeSpan.FromMinutes( 1.0 ), new TimerCallback( AutoShout_Callback ) );
|
||||
m_AutoShoutTimer = Timer.DelayCall( TimeSpan.FromSeconds( 5.0 ), TimeSpan.FromMinutes( 1.0 ), AutoShout_Callback );
|
||||
}
|
||||
|
||||
public TownCrierEntry AddEntry( string[] lines, TimeSpan duration )
|
||||
|
|
@ -367,7 +367,7 @@ namespace Server.Mobiles
|
|||
m_Entries.Add( tce );
|
||||
|
||||
if ( m_AutoShoutTimer == null )
|
||||
m_AutoShoutTimer = Timer.DelayCall( TimeSpan.FromSeconds( 5.0 ), TimeSpan.FromMinutes( 1.0 ), new TimerCallback( AutoShout_Callback ) );
|
||||
m_AutoShoutTimer = Timer.DelayCall( TimeSpan.FromSeconds( 5.0 ), TimeSpan.FromMinutes( 1.0 ), AutoShout_Callback );
|
||||
|
||||
return tce;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1369,7 +1369,7 @@ namespace Server.Mobiles
|
|||
if ( IsParagon )
|
||||
IsParagon = false;
|
||||
|
||||
Timer.DelayCall( TimeSpan.Zero, new TimerCallback( CheckMorph ) );
|
||||
Timer.DelayCall( TimeSpan.Zero, CheckMorph );
|
||||
}
|
||||
|
||||
public override void AddCustomContextEntries( Mobile from, List<ContextMenuEntry> list )
|
||||
|
|
|
|||
|
|
@ -58,7 +58,7 @@ namespace Server.Mobiles
|
|||
if ( !e.Handled && e.Mobile.Alive && e.HasKeyword( 0x38 ) ) // *appraise*
|
||||
{
|
||||
PublicOverheadMessage( MessageType.Regular, 0x3B2, 500608 ); // Which deed would you like appraised?
|
||||
e.Mobile.BeginTarget( 12, false, TargetFlags.None, new TargetCallback( Appraise_OnTarget ) );
|
||||
e.Mobile.BeginTarget( 12, false, TargetFlags.None, Appraise_OnTarget );
|
||||
e.Handled = true;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -551,7 +551,7 @@ namespace Server.Mobiles
|
|||
}
|
||||
|
||||
if ( version < 1 )
|
||||
Timer.DelayCall( TimeSpan.Zero, new TimerCallback( UpgradeFromVersion0 ) );
|
||||
Timer.DelayCall( TimeSpan.Zero, UpgradeFromVersion0 );
|
||||
}
|
||||
|
||||
private void UpgradeFromVersion0()
|
||||
|
|
|
|||
|
|
@ -412,7 +412,7 @@ namespace Server.Mobiles
|
|||
}
|
||||
else
|
||||
{
|
||||
Timer.DelayCall( TimeSpan.Zero, new TimerCallback( FixDresswear ) );
|
||||
Timer.DelayCall( TimeSpan.Zero, FixDresswear );
|
||||
}
|
||||
|
||||
m_NextPayTime = DateTime.UtcNow + PayTimer.GetInterval();
|
||||
|
|
@ -1722,7 +1722,7 @@ namespace Server.Mobiles
|
|||
|
||||
m_Vendor = (PlayerVendor) reader.ReadMobile();
|
||||
|
||||
Timer.DelayCall( TimeSpan.Zero, new TimerCallback( Delete ) );
|
||||
Timer.DelayCall( TimeSpan.Zero, Delete );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -119,7 +119,7 @@ namespace Server.Mobiles
|
|||
|
||||
if ( m_Items.Count == 0 && m_Gold == 0 )
|
||||
{
|
||||
Timer.DelayCall( TimeSpan.Zero, new TimerCallback( Delete ) );
|
||||
Timer.DelayCall( TimeSpan.Zero, Delete );
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue