Removes redundant delegate type declarations
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parent
3c9842ee5a
commit
c85b0a740c
317 changed files with 898 additions and 903 deletions
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@ -1427,7 +1427,7 @@ namespace Server.Mobiles
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}
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else if ( from is PlayerMobile mobile )
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{
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Timer.DelayCall( TimeSpan.FromSeconds( 10 ), new TimerCallback( mobile.RecoverAmmo ) );
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Timer.DelayCall( TimeSpan.FromSeconds( 10 ), mobile.RecoverAmmo );
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}
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base.OnDamage( amount, from, willKill );
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@ -3460,10 +3460,10 @@ namespace Server.Mobiles
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Say( 1013037 + Utility.Random( 16 ) );
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guardedRegion.CallGuards( Location );
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Timer.DelayCall( TimeSpan.FromSeconds( 5.0 ), new TimerCallback( ReleaseGuardLock ) );
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Timer.DelayCall( TimeSpan.FromSeconds( 5.0 ), ReleaseGuardLock );
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m_NoDupeGuards = m;
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Timer.DelayCall( TimeSpan.Zero, new TimerCallback( ReleaseGuardDupeLock ) );
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Timer.DelayCall( TimeSpan.Zero, ReleaseGuardDupeLock );
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}
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}
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}
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@ -5359,7 +5359,7 @@ namespace Server.Mobiles
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{
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if ( !Deleted && ReturnsToHome && IsSpawnerBound() && !InRange( Home, ( RangeHome + 5 ) ) )
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{
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Timer.DelayCall( TimeSpan.FromSeconds( ( Utility.Random( 45 ) + 15 ) ), new TimerCallback( GoHome_Callback ) );
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Timer.DelayCall( TimeSpan.FromSeconds( ( Utility.Random( 45 ) + 15 ) ), GoHome_Callback );
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m_ReturnQueued = true;
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}
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