Removes redundant delegate type declarations
This commit is contained in:
parent
3c9842ee5a
commit
c85b0a740c
317 changed files with 898 additions and 903 deletions
|
|
@ -778,25 +778,25 @@ namespace Server.Multis
|
|||
|
||||
public static void Initialize()
|
||||
{
|
||||
PacketHandlers.RegisterExtended( 0x1E, true, new OnPacketReceive( QueryDesignDetails ) );
|
||||
PacketHandlers.RegisterExtended( 0x1E, true, QueryDesignDetails );
|
||||
|
||||
PacketHandlers.RegisterEncoded( 0x02, true, new OnEncodedPacketReceive( Designer_Backup ) );
|
||||
PacketHandlers.RegisterEncoded( 0x03, true, new OnEncodedPacketReceive( Designer_Restore ) );
|
||||
PacketHandlers.RegisterEncoded( 0x04, true, new OnEncodedPacketReceive( Designer_Commit ) );
|
||||
PacketHandlers.RegisterEncoded( 0x05, true, new OnEncodedPacketReceive( Designer_Delete ) );
|
||||
PacketHandlers.RegisterEncoded( 0x06, true, new OnEncodedPacketReceive( Designer_Build ) );
|
||||
PacketHandlers.RegisterEncoded( 0x0C, true, new OnEncodedPacketReceive( Designer_Close ) );
|
||||
PacketHandlers.RegisterEncoded( 0x0D, true, new OnEncodedPacketReceive( Designer_Stairs ) );
|
||||
PacketHandlers.RegisterEncoded( 0x0E, true, new OnEncodedPacketReceive( Designer_Sync ) );
|
||||
PacketHandlers.RegisterEncoded( 0x10, true, new OnEncodedPacketReceive( Designer_Clear ) );
|
||||
PacketHandlers.RegisterEncoded( 0x12, true, new OnEncodedPacketReceive( Designer_Level ) );
|
||||
PacketHandlers.RegisterEncoded( 0x02, true, Designer_Backup );
|
||||
PacketHandlers.RegisterEncoded( 0x03, true, Designer_Restore );
|
||||
PacketHandlers.RegisterEncoded( 0x04, true, Designer_Commit );
|
||||
PacketHandlers.RegisterEncoded( 0x05, true, Designer_Delete );
|
||||
PacketHandlers.RegisterEncoded( 0x06, true, Designer_Build );
|
||||
PacketHandlers.RegisterEncoded( 0x0C, true, Designer_Close );
|
||||
PacketHandlers.RegisterEncoded( 0x0D, true, Designer_Stairs );
|
||||
PacketHandlers.RegisterEncoded( 0x0E, true, Designer_Sync );
|
||||
PacketHandlers.RegisterEncoded( 0x10, true, Designer_Clear );
|
||||
PacketHandlers.RegisterEncoded( 0x12, true, Designer_Level );
|
||||
|
||||
PacketHandlers.RegisterEncoded( 0x13, true, new OnEncodedPacketReceive( Designer_Roof ) ); // Samurai Empire roof
|
||||
PacketHandlers.RegisterEncoded( 0x14, true, new OnEncodedPacketReceive( Designer_RoofDelete ) ); // Samurai Empire roof
|
||||
PacketHandlers.RegisterEncoded( 0x13, true, Designer_Roof ); // Samurai Empire roof
|
||||
PacketHandlers.RegisterEncoded( 0x14, true, Designer_RoofDelete ); // Samurai Empire roof
|
||||
|
||||
PacketHandlers.RegisterEncoded( 0x1A, true, new OnEncodedPacketReceive( Designer_Revert ) );
|
||||
PacketHandlers.RegisterEncoded( 0x1A, true, Designer_Revert );
|
||||
|
||||
EventSink.Speech += new SpeechEventHandler( EventSink_Speech );
|
||||
EventSink.Speech += EventSink_Speech;
|
||||
}
|
||||
|
||||
private static void EventSink_Speech( SpeechEventArgs e )
|
||||
|
|
@ -2439,7 +2439,7 @@ namespace Server.Multis
|
|||
m_SendQueueSyncRoot = ((ICollection)m_SendQueue).SyncRoot;
|
||||
m_Sync = new AutoResetEvent( false );
|
||||
|
||||
m_Thread = new Thread( new ThreadStart( CompressionThread ) );
|
||||
m_Thread = new Thread( CompressionThread );
|
||||
m_Thread.Name = "Housing Compression Thread";
|
||||
m_Thread.Start();
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue