Removes redundant delegate type declarations

This commit is contained in:
Kamron Batman 2018-09-14 14:32:04 -07:00
parent 3c9842ee5a
commit c85b0a740c
317 changed files with 898 additions and 903 deletions

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@ -9,7 +9,7 @@ namespace Server.SkillHandlers
{
public static void Initialize()
{
SkillInfo.Table[(int)SkillName.Anatomy].Callback = new SkillUseCallback( OnUse );
SkillInfo.Table[(int)SkillName.Anatomy].Callback = OnUse;
}
public static TimeSpan OnUse( Mobile m )

View file

@ -9,7 +9,7 @@ namespace Server.SkillHandlers
{
public static void Initialize()
{
SkillInfo.Table[(int)SkillName.AnimalLore].Callback = new SkillUseCallback( OnUse );
SkillInfo.Table[(int)SkillName.AnimalLore].Callback = OnUse;
}
public static TimeSpan OnUse(Mobile m)

View file

@ -15,7 +15,7 @@ namespace Server.SkillHandlers
public static void Initialize()
{
SkillInfo.Table[(int)SkillName.AnimalTaming].Callback = new SkillUseCallback( OnUse );
SkillInfo.Table[(int)SkillName.AnimalTaming].Callback = OnUse;
}
private static bool m_DisableMessage;

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@ -10,7 +10,7 @@ namespace Server.SkillHandlers
{
public static void Initialize()
{
SkillInfo.Table[(int)SkillName.ArmsLore].Callback = new SkillUseCallback( OnUse );
SkillInfo.Table[(int)SkillName.ArmsLore].Callback = OnUse;
}
public static TimeSpan OnUse(Mobile m)

View file

@ -10,7 +10,7 @@ namespace Server.SkillHandlers
{
public static void Initialize()
{
SkillInfo.Table[(int)SkillName.Begging].Callback = new SkillUseCallback( OnUse );
SkillInfo.Table[(int)SkillName.Begging].Callback = OnUse;
}
public static TimeSpan OnUse( Mobile m )

View file

@ -10,7 +10,7 @@ namespace Server.SkillHandlers
{
public static void Initialize()
{
SkillInfo.Table[(int)SkillName.DetectHidden].Callback = new SkillUseCallback( OnUse );
SkillInfo.Table[(int)SkillName.DetectHidden].Callback = OnUse;
}
public static TimeSpan OnUse( Mobile src )

View file

@ -10,14 +10,14 @@ namespace Server.SkillHandlers
{
public static void Initialize()
{
SkillInfo.Table[(int)SkillName.Discordance].Callback = new SkillUseCallback( OnUse );
SkillInfo.Table[(int)SkillName.Discordance].Callback = OnUse;
}
public static TimeSpan OnUse( Mobile m )
{
m.RevealingAction();
BaseInstrument.PickInstrument( m, new InstrumentPickedCallback( OnPickedInstrument ) );
BaseInstrument.PickInstrument( m, OnPickedInstrument );
return TimeSpan.FromSeconds( 1.0 ); // Cannot use another skill for 1 second
}
@ -236,7 +236,7 @@ namespace Server.SkillHandlers
}
DiscordanceInfo info = new DiscordanceInfo( from, targ, Math.Abs( effect ), mods );
info.m_Timer = Timer.DelayCall<DiscordanceInfo>( TimeSpan.Zero, TimeSpan.FromSeconds( 1.25 ), new TimerStateCallback<DiscordanceInfo>( ProcessDiscordance ), info );
info.m_Timer = Timer.DelayCall<DiscordanceInfo>( TimeSpan.Zero, TimeSpan.FromSeconds( 1.25 ), ProcessDiscordance, info );
m_Table[targ] = info;
}

View file

@ -9,7 +9,7 @@ namespace Server.SkillHandlers
{
public static void Initialize()
{
SkillInfo.Table[16].Callback = new SkillUseCallback( OnUse );
SkillInfo.Table[16].Callback = OnUse;
}
public static TimeSpan OnUse( Mobile m )

View file

@ -10,7 +10,7 @@ namespace Server.SkillHandlers
{
public static void Initialize()
{
SkillInfo.Table[(int)SkillName.Forensics].Callback = new SkillUseCallback( OnUse );
SkillInfo.Table[(int)SkillName.Forensics].Callback = OnUse;
}
public static TimeSpan OnUse( Mobile m )

View file

@ -16,7 +16,7 @@ namespace Server.SkillHandlers
public static void Initialize()
{
SkillInfo.Table[21].Callback = new SkillUseCallback( OnUse );
SkillInfo.Table[21].Callback = OnUse;
}
public static TimeSpan OnUse( Mobile m )

View file

@ -9,7 +9,7 @@ namespace Server.SkillHandlers
{
public static void Initialize()
{
SkillInfo.Table[(int)SkillName.Inscribe].Callback = new SkillUseCallback( OnUse );
SkillInfo.Table[(int)SkillName.Inscribe].Callback = OnUse;
}
public static TimeSpan OnUse( Mobile m )

View file

@ -8,7 +8,7 @@ namespace Server.Items
{
public static void Initialize()
{
SkillInfo.Table[(int)SkillName.ItemID].Callback = new SkillUseCallback( OnUse );
SkillInfo.Table[(int)SkillName.ItemID].Callback = OnUse;
}
public static TimeSpan OnUse( Mobile from )

View file

@ -7,7 +7,7 @@ namespace Server.SkillHandlers
{
public static void Initialize()
{
SkillInfo.Table[46].Callback = new SkillUseCallback( OnUse );
SkillInfo.Table[46].Callback = OnUse;
}
public static bool CheckOkayHolding( Item item )

View file

@ -9,14 +9,14 @@ namespace Server.SkillHandlers
{
public static void Initialize()
{
SkillInfo.Table[(int)SkillName.Peacemaking].Callback = new SkillUseCallback( OnUse );
SkillInfo.Table[(int)SkillName.Peacemaking].Callback = OnUse;
}
public static TimeSpan OnUse( Mobile m )
{
m.RevealingAction();
BaseInstrument.PickInstrument( m, new InstrumentPickedCallback( OnPickedInstrument ) );
BaseInstrument.PickInstrument( m, OnPickedInstrument );
return TimeSpan.FromSeconds( 1.0 ); // Cannot use another skill for 1 second
}

View file

@ -8,7 +8,7 @@ namespace Server.SkillHandlers
{
public static void Initialize()
{
SkillInfo.Table[(int)SkillName.Poisoning].Callback = new SkillUseCallback( OnUse );
SkillInfo.Table[(int)SkillName.Poisoning].Callback = OnUse;
}
public static TimeSpan OnUse( Mobile m )

View file

@ -9,14 +9,14 @@ namespace Server.SkillHandlers
{
public static void Initialize()
{
SkillInfo.Table[(int)SkillName.Provocation].Callback = new SkillUseCallback( OnUse );
SkillInfo.Table[(int)SkillName.Provocation].Callback = OnUse;
}
public static TimeSpan OnUse( Mobile m )
{
m.RevealingAction();
BaseInstrument.PickInstrument( m, new InstrumentPickedCallback( OnPickedInstrument ) );
BaseInstrument.PickInstrument( m, OnPickedInstrument );
return TimeSpan.FromSeconds( 1.0 ); // Cannot use another skill for 1 second
}

View file

@ -10,7 +10,7 @@ namespace Server.SkillHandlers
{
public static void Initialize()
{
SkillInfo.Table[(int)SkillName.RemoveTrap].Callback = new SkillUseCallback( OnUse );
SkillInfo.Table[(int)SkillName.RemoveTrap].Callback = OnUse;
}
public static TimeSpan OnUse( Mobile m )

View file

@ -11,7 +11,7 @@ namespace Server.SkillHandlers
{
public static void Configure()
{
Container.SnoopHandler = new ContainerSnoopHandler( Container_Snoop );
Container.SnoopHandler = Container_Snoop;
}
public static bool CheckSnoopAllowed( Mobile from, Mobile to )

View file

@ -9,7 +9,7 @@ namespace Server.SkillHandlers
{
public static void Initialize()
{
SkillInfo.Table[32].Callback = new SkillUseCallback( OnUse );
SkillInfo.Table[32].Callback = OnUse;
}
public static TimeSpan OnUse( Mobile m )

View file

@ -16,7 +16,7 @@ namespace Server.SkillHandlers
{
public static void Initialize()
{
SkillInfo.Table[33].Callback = new SkillUseCallback( OnUse );
SkillInfo.Table[33].Callback = OnUse;
}
public static readonly bool ClassicMode = false;

View file

@ -8,7 +8,7 @@ namespace Server.SkillHandlers
{
public static void Initialize()
{
SkillInfo.Table[(int)SkillName.Stealth].Callback = new SkillUseCallback( OnUse );
SkillInfo.Table[(int)SkillName.Stealth].Callback = OnUse;
}
public static double HidingRequirement => ( Core.ML ? 30.0 : ( Core.SE ? 50.0 : 80.0 ) );

View file

@ -9,7 +9,7 @@ namespace Server.SkillHandlers
{
public static void Initialize()
{
SkillInfo.Table[(int)SkillName.TasteID].Callback = new SkillUseCallback( OnUse );
SkillInfo.Table[(int)SkillName.TasteID].Callback = OnUse;
}
public static TimeSpan OnUse( Mobile m )

View file

@ -11,7 +11,7 @@ namespace Server.SkillHandlers
{
public static void Initialize()
{
SkillInfo.Table[(int)SkillName.Tracking].Callback = new SkillUseCallback( OnUse );
SkillInfo.Table[(int)SkillName.Tracking].Callback = OnUse;
}
public static TimeSpan OnUse( Mobile m )
@ -125,10 +125,10 @@ namespace Server.SkillHandlers
private int m_Range;
private static TrackTypeDelegate[] m_Delegates = {
new TrackTypeDelegate( IsAnimal ),
new TrackTypeDelegate( IsMonster ),
new TrackTypeDelegate( IsHumanNPC ),
new TrackTypeDelegate( IsPlayer )
IsAnimal,
IsMonster,
IsHumanNPC,
IsPlayer
};
private class InternalSorter : IComparer<Mobile>