Removes redundant delegate type declarations
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3c9842ee5a
commit
c85b0a740c
317 changed files with 898 additions and 903 deletions
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@ -13,7 +13,7 @@ namespace Server.Spells.Ninjitsu
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{
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public static void Initialize()
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{
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EventSink.Login += new LoginEventHandler(OnLogin);
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EventSink.Login += OnLogin;
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}
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public static void OnLogin(LoginEventArgs e)
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@ -584,7 +584,7 @@ namespace Server.Spells.Ninjitsu
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m_Mobile.Freeze(TimeSpan.FromSeconds(1));
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m_Mobile.PlaySound(0x16A);
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DelayCall<Mobile>(TimeSpan.FromSeconds(1.3), new TimerStateCallback<Mobile>(BreathEffect_Callback), m_LastTarget);
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DelayCall<Mobile>(TimeSpan.FromSeconds(1.3), BreathEffect_Callback, m_LastTarget);
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}
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m_Counter = Math.Min((int)m_Mobile.GetDistanceToSqrt(m_LastTarget), 10);
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@ -601,7 +601,7 @@ namespace Server.Spells.Ninjitsu
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m_Mobile.PlaySound(0x227);
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Effects.SendMovingEffect(m_Mobile, target, 0x36D4, 5, 0, false, false, 0, 0);
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DelayCall<Mobile>(TimeSpan.FromSeconds(1), new TimerStateCallback<Mobile>(BreathDamage_Callback), target);
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DelayCall<Mobile>(TimeSpan.FromSeconds(1), BreathDamage_Callback, target);
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}
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}
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