refactor(json): delete DynamicJson; spawners use SpawnerDto exclusively
Remove (DynamicJson, options) constructors and ToJson(DynamicJson, ...) methods from BaseSpawner, Spawner, RegionSpawner, and ProximitySpawner. Delete DynamicJson.cs entirely. Remove now-unused using Server.Json and using System.Text.Json directives from all four files. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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/*************************************************************************
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* ModernUO *
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* Copyright 2019-2026 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: DynamicJson.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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namespace Server.Json;
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public class DynamicJson
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{
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public static DynamicJson Create(Type type) => new()
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{
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Type = type.Name,
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Data = new Dictionary<string, JsonElement>()
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};
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[JsonPropertyName("type")]
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public string Type { get; set; }
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[JsonExtensionData]
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public Dictionary<string, JsonElement> Data { get; set; }
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// TODO: Use JSON Node in .NET 6
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public void SetProperty<T>(string key, JsonSerializerOptions options, T value)
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{
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using var doc = JsonDocument.Parse(JsonSerializer.SerializeToUtf8Bytes(value, options));
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Data[key] = doc.RootElement.Clone();
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool GetProperty<T>(string key, JsonSerializerOptions options, out T t) =>
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GetProperty(key, options, default, out t);
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public bool GetProperty<T>(string key, JsonSerializerOptions options, T defaultT, out T t)
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{
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if (Data.TryGetValue(key, out var el))
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{
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t = el.ToObject<T>(options);
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return true;
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}
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t = defaultT;
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return false;
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}
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public bool GetEnumProperty<T>(string key, JsonSerializerOptions options, out T t) where T : struct, Enum
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{
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if (Data.TryGetValue(key, out var el))
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{
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return Enum.TryParse(el.ToObject<string>(options), out t);
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}
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t = default;
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return false;
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}
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}
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