diff --git a/Scripts/Engines/CannedEvil/ChampionPlatform.cs b/Scripts/Engines/CannedEvil/ChampionPlatform.cs index 95fab394a..f808f2150 100644 --- a/Scripts/Engines/CannedEvil/ChampionPlatform.cs +++ b/Scripts/Engines/CannedEvil/ChampionPlatform.cs @@ -9,42 +9,38 @@ namespace Server.Engines.CannedEvil { private ChampionSpawn m_Spawn; - public ChampionPlatform( ChampionSpawn spawn ) : this ( spawn, false ) - { - } - - public ChampionPlatform( ChampionSpawn spawn, bool rebuild ) + public ChampionPlatform( ChampionSpawn spawn ) { m_Spawn = spawn; for ( int x = -2; x <= 2; ++x ) for ( int y = -2; y <= 2; ++y ) - AddComponent( m_Spawn.PlatformData.ItemIDPlaformBlocks, x, y, -5 ); + AddComponent( 0x750, x, y, -5 ); for ( int x = -1; x <= 1; ++x ) for ( int y = -1; y <= 1; ++y ) - AddComponent( m_Spawn.PlatformData.ItemIDPlaformBlocks, x, y, 0 ); + AddComponent( 0x750, x, y, 0 ); for ( int i = -1; i <= 1; ++i ) { - AddComponent( m_Spawn.PlatformData.ItemIDStepsS, i, 2, 0 ); - AddComponent( m_Spawn.PlatformData.ItemIDStepsE, 2, i, 0 ); + AddComponent( 0x751, i, 2, 0 ); + AddComponent( 0x752, 2, i, 0 ); - AddComponent( m_Spawn.PlatformData.ItemIDStepsN, i, -2, 0 ); - AddComponent( m_Spawn.PlatformData.ItemIDStepsW, -2, i, 0 ); + AddComponent( 0x753, i, -2, 0 ); + AddComponent( 0x754, -2, i, 0 ); } - AddComponent( m_Spawn.PlatformData.ItemIDCornerNW, -2, -2, 0 ); - AddComponent( m_Spawn.PlatformData.ItemIDCornerSE, 2, 2, 0 ); - AddComponent( m_Spawn.PlatformData.ItemIDCornerSW, -2, 2, 0 ); - AddComponent( m_Spawn.PlatformData.ItemIDCornerNE, 2, -2, 0 ); + AddComponent( 0x759, -2, -2, 0 ); + AddComponent( 0x75A, 2, 2, 0 ); + AddComponent( 0x75B, -2, 2, 0 ); + AddComponent( 0x75C, 2, -2, 0 ); } public void AddComponent( int id, int x, int y, int z ) { AddonComponent ac = new AddonComponent( id ); - ac.Hue = m_Spawn.PlatformData.AddonHueInactive; + ac.Hue = 0x497; AddComponent( ac, x, y, z ); } @@ -53,7 +49,7 @@ namespace Server.Engines.CannedEvil { base.OnAfterDelete(); - if( m_Spawn != null ) + if ( m_Spawn != null ) m_Spawn.Delete(); } diff --git a/Scripts/Engines/CannedEvil/ChampionSpawn.cs b/Scripts/Engines/CannedEvil/ChampionSpawn.cs index 227fff080..6818a29c9 100644 --- a/Scripts/Engines/CannedEvil/ChampionSpawn.cs +++ b/Scripts/Engines/CannedEvil/ChampionSpawn.cs @@ -11,184 +11,6 @@ namespace Server.Engines.CannedEvil { public class ChampionSpawn : Item { - [CommandProperty( AccessLevel.GameMaster )] - public bool HasPlatform - { - get - { - return m_HasPlatform; - } - set - { - if( m_HasPlatform != value ) - { - m_HasPlatform = value; - - if( value == true && ( m_Platform == null || m_Platform.Deleted ) ) - { - m_Platform = new ChampionPlatform( this, false ); - } - else if( value == false && ( m_Platform != null && !m_Platform.Deleted ) ) - { - m_Platform.Delete(); - } - } - } - } - - private bool m_HasPlatform; - - [CommandProperty( AccessLevel.GameMaster )] - public bool ConfinedRoaming { get { return m_ConfinedRoaming; } set { m_ConfinedRoaming = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public bool HasBeenAdvanced { get { return m_HasBeenAdvanced; } set { m_HasBeenAdvanced = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public CustomSpawnData CustomSpawnData - { - get - { - if( m_CustomSpawnData == null ) - { - m_CustomSpawnData = new CustomSpawnData(); - } - - return m_CustomSpawnData; - } - set - { - m_CustomSpawnData = value; - } - } - - [CommandProperty( AccessLevel.GameMaster )] - public PlatformData PlatformData - { - get - { - if( m_PlatformData == null ) - { - m_PlatformData = new PlatformData(); - } - - return m_PlatformData; - } - set - { - m_PlatformData = value; - } - } - - [CommandProperty( AccessLevel.GameMaster )] - public Mobile LinkedChamp { get { return m_LinkedChamp; } set { m_LinkedChamp = value; } } - - public ChampionSpawnInfo CustomSpawnInfo - { - get - { - if( m_CustomSpawnInfo == null ) - { - m_CustomSpawnInfo = ReGenerateInfo(); - } - - return m_CustomSpawnInfo; - } - set - { - m_CustomSpawnInfo = value; - } - } - - [CommandProperty( AccessLevel.GameMaster )] - public int BaseMaxKills { get { return m_BaseMaxKills; } set { m_BaseMaxKills = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public int AdjustMaxKills { get { return m_AdjustMaxKills; } set { m_AdjustMaxKills = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public bool Traps { get { return m_Traps; } set { m_Traps = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public double TrapsDensity { get { return m_TrapsDensity; } set { m_TrapsDensity = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public double ArtifactDropChance { get { return m_ArtifactDropChance; } set { m_ArtifactDropChance = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public Type Reward { get { return m_Reward; } set { m_Reward = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public Type RewardBig { get { return m_RewardBig; } set { m_RewardBig = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public bool RandomizeType { get { return m_RandomizeType; } set { m_RandomizeType = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public int Kills { get { return m_Kills; } set { m_Kills = value; InvalidateProperties(); } } - - [CommandProperty( AccessLevel.GameMaster )] - public Rectangle2D SpawnArea { get { return m_SpawnArea; } set { m_SpawnArea = value; InvalidateProperties(); UpdateRegion(); } } - - [CommandProperty( AccessLevel.GameMaster )] - public TimeSpan RestartDelay { get { return m_RestartDelay; } set { m_RestartDelay = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public DateTime RestartTime { get { return m_RestartTime; } } - - [CommandProperty( AccessLevel.GameMaster )] - public TimeSpan ExpireDelay { get { return m_ExpireDelay; } set { m_ExpireDelay = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public DateTime ExpireTime { get { return m_ExpireTime; } set { m_ExpireTime = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public ChampionSpawnType Type { get { return m_Type; } set { m_Type = value; InvalidateProperties(); } } - - [CommandProperty( AccessLevel.GameMaster )] - public bool Active { get { return m_Active; } set { if( value ) Start(); else Stop(); InvalidateProperties(); } } - - [CommandProperty( AccessLevel.GameMaster )] - public Mobile Champion { get { return m_Champion; } set { m_Champion = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public int Level - { - get - { - return m_RedSkulls.Count; - } - set - { - for( int i = m_RedSkulls.Count - 1; i >= value; --i ) - { - m_RedSkulls[ i ].Delete(); - m_RedSkulls.RemoveAt( i ); - } - - for( int i = m_RedSkulls.Count; i < value; ++i ) - { - Item skull = new Item( m_PlatformData.ItemIDRedCandles ); - - skull.Hue = m_PlatformData.HueRedCandles; - skull.Movable = false; - skull.Light = LightType.Circle150; - - skull.MoveToWorld( GetRedSkullLocation( i ), Map ); - - m_RedSkulls.Add( skull ); - } - - InvalidateProperties(); - } - } - - public ChampionPlatform Platform { get { return m_Platform; } } - public ChampionAltar Altar { get { return m_Altar; } } - - private CustomSpawnData m_CustomSpawnData; - private PlatformData m_PlatformData; - private Mobile m_LinkedChamp; private bool m_Active; private bool m_RandomizeType; private ChampionSpawnType m_Type; @@ -199,26 +21,39 @@ namespace Server.Engines.CannedEvil private ChampionAltar m_Altar; private int m_Kills; private Mobile m_Champion; + + //private int m_SpawnRange; private Rectangle2D m_SpawnArea; private ChampionSpawnRegion m_Region; + private TimeSpan m_ExpireDelay; private DateTime m_ExpireTime; + private TimeSpan m_RestartDelay; private DateTime m_RestartTime; + private Timer m_Timer, m_RestartTimer; + private IdolOfTheChampion m_Idol; + private bool m_HasBeenAdvanced; private bool m_ConfinedRoaming; - private int m_BaseMaxKills; - private int m_AdjustMaxKills; + private Dictionary m_DamageEntries; - private ChampionSpawnInfo m_CustomSpawnInfo; - private Type m_RewardBig; - private Type m_Reward; - private double m_ArtifactDropChance; - private double m_TrapsDensity; - private bool m_Traps; - private bool m_Rebuild; + + [CommandProperty( AccessLevel.GameMaster )] + public bool ConfinedRoaming + { + get { return m_ConfinedRoaming; } + set { m_ConfinedRoaming = value; } + } + + [CommandProperty( AccessLevel.GameMaster )] + public bool HasBeenAdvanced + { + get { return m_HasBeenAdvanced; } + set { m_HasBeenAdvanced = value; } + } [Constructable] public ChampionSpawn() : base( 0xBD2 ) @@ -239,96 +74,15 @@ namespace Server.Engines.CannedEvil m_DamageEntries = new Dictionary(); - m_CustomSpawnData = new CustomSpawnData(); - - Z += 20; - Timer.DelayCall( TimeSpan.Zero, new TimerCallback( SetInitialSpawnArea ) ); } public void SetInitialSpawnArea() { + //Previous default used to be 24; SpawnArea = new Rectangle2D( new Point2D( X - 24, Y - 24 ), new Point2D( X + 24, Y + 24 ) ); } - private bool Validate() - { - return ( - ( m_CustomSpawnData.ChampType != null || m_LinkedChamp != null ) && - - ( m_CustomSpawnData.MobLevel1A != null && m_CustomSpawnData.MobLevel1B != null ) && - ( m_CustomSpawnData.MobLevel2A != null && m_CustomSpawnData.MobLevel2B != null ) && - ( m_CustomSpawnData.MobLevel3A != null && m_CustomSpawnData.MobLevel3B != null ) && - ( m_CustomSpawnData.MobLevel4A != null && m_CustomSpawnData.MobLevel4B != null ) && - - m_CustomSpawnData.SpawnName != null && - m_CustomSpawnData.TitleLevel1 != null && - m_CustomSpawnData.TitleLevel2 != null && - m_CustomSpawnData.TitleLevel3 != null && - m_CustomSpawnData.ChampType != null - ); - } - - public ChampionSpawnInfo ReGenerateInfo() - { - if( !Validate() ) - { - return null; - } - - return new ChampionSpawnInfo - ( - m_CustomSpawnData.SpawnName, - ConvertToMobileType( m_CustomSpawnData.ChampType ), - new string[] - { - m_CustomSpawnData.TitleLevel1, - m_CustomSpawnData.TitleLevel2, - m_CustomSpawnData.TitleLevel3 - }, - new Type[][] - { - new Type[]{ ConvertToMobileType( m_CustomSpawnData.MobLevel1A ), ConvertToMobileType( m_CustomSpawnData.MobLevel1B ) }, - new Type[]{ ConvertToMobileType( m_CustomSpawnData.MobLevel2A ), ConvertToMobileType( m_CustomSpawnData.MobLevel2B ) }, - new Type[]{ ConvertToMobileType( m_CustomSpawnData.MobLevel3A ), ConvertToMobileType( m_CustomSpawnData.MobLevel3B ) }, - new Type[]{ ConvertToMobileType( m_CustomSpawnData.MobLevel4A ), ConvertToMobileType( m_CustomSpawnData.MobLevel4B ) } - } - ); - } - - private Type ConvertToMobileType( string type ) - { - try - { - if( type != null ) - { - Type newType = ScriptCompiler.FindTypeByName( type, true ); - - if( newType != null ) - { - return newType; - } - } - } - catch - { - } - - return null; - } - - private Item GetCustomDrop() - { - Type type = ( Utility.RandomDouble() < .34 ) ? m_RewardBig.GetType() : m_Reward.GetType(); - - if( type != null ) - { - return InstantiateObject( type ) as Item; - } - - return null; - } - public void UpdateRegion() { if( m_Region != null ) @@ -339,9 +93,189 @@ namespace Server.Engines.CannedEvil m_Region = new ChampionSpawnRegion( this ); m_Region.Register(); } + + /* + if( m_Region == null ) + { + m_Region = new ChampionSpawnRegion( this ); + } + else + { + m_Region.Unregister(); + //Why doesn't Region allow me to set it's map/Area meself? >< + m_Region = new ChampionSpawnRegion( this ); + } + */ } - public int MaxKills { get { return m_BaseMaxKills - ( Level * m_AdjustMaxKills ); } } + [CommandProperty( AccessLevel.GameMaster )] + public bool RandomizeType + { + get { return m_RandomizeType; } + set { m_RandomizeType = value; } + } + + [CommandProperty( AccessLevel.GameMaster )] + public int Kills + { + get + { + return m_Kills; + } + set + { + m_Kills = value; + InvalidateProperties(); + } + } + + [CommandProperty( AccessLevel.GameMaster )] + public Rectangle2D SpawnArea + { + get + { + return m_SpawnArea; + } + set + { + m_SpawnArea = value; + InvalidateProperties(); + UpdateRegion(); + } + } + + [CommandProperty( AccessLevel.GameMaster )] + public TimeSpan RestartDelay + { + get + { + return m_RestartDelay; + } + set + { + m_RestartDelay = value; + } + } + + [CommandProperty( AccessLevel.GameMaster )] + public DateTime RestartTime + { + get + { + return m_RestartTime; + } + } + + [CommandProperty( AccessLevel.GameMaster )] + public TimeSpan ExpireDelay + { + get + { + return m_ExpireDelay; + } + set + { + m_ExpireDelay = value; + } + } + + [CommandProperty( AccessLevel.GameMaster )] + public DateTime ExpireTime + { + get + { + return m_ExpireTime; + } + set + { + m_ExpireTime = value; + } + } + + [CommandProperty( AccessLevel.GameMaster )] + public ChampionSpawnType Type + { + get + { + return m_Type; + } + set + { + m_Type = value; + InvalidateProperties(); + } + } + + [CommandProperty( AccessLevel.GameMaster )] + public bool Active + { + get + { + return m_Active; + } + set + { + if( value ) + Start(); + else + Stop(); + + InvalidateProperties(); + } + } + + [CommandProperty( AccessLevel.GameMaster )] + public Mobile Champion + { + get + { + return m_Champion; + } + set + { + m_Champion = value; + } + } + + [CommandProperty( AccessLevel.GameMaster )] + public int Level + { + get + { + return m_RedSkulls.Count; + } + set + { + for( int i = m_RedSkulls.Count - 1; i >= value; --i ) + { + m_RedSkulls[i].Delete(); + m_RedSkulls.RemoveAt( i ); + } + + for( int i = m_RedSkulls.Count; i < value; ++i ) + { + Item skull = new Item( 0x1854 ); + + skull.Hue = 0x26; + skull.Movable = false; + skull.Light = LightType.Circle150; + + skull.MoveToWorld( GetRedSkullLocation( i ), Map ); + + m_RedSkulls.Add( skull ); + } + + InvalidateProperties(); + } + } + + public int MaxKills + { + get + { + return 250 - (Level * 12); + } + } public bool IsChampionSpawn( Mobile m ) { @@ -358,11 +292,11 @@ namespace Server.Engines.CannedEvil for( int i = m_WhiteSkulls.Count; i < val; ++i ) { - Item skull = new Item( m_PlatformData.ItemIDWhiteCandles ); + Item skull = new Item( 0x1854 ); skull.Movable = false; skull.Light = LightType.Circle150; - skull.Hue = m_PlatformData.HueWhiteCandles; + skull.MoveToWorld( GetWhiteSkullLocation( i ), Map ); m_WhiteSkulls.Add( skull ); @@ -394,13 +328,13 @@ namespace Server.Engines.CannedEvil if( m_Altar != null ) { if ( m_Champion != null ) - m_Altar.Hue = m_PlatformData.AddonHueChampion; + m_Altar.Hue = 0x26; else - m_Altar.Hue = m_PlatformData.AddonHueActive; + m_Altar.Hue = 0; } if ( m_Platform != null ) - m_Platform.Hue = m_PlatformData.PlatformHueActive; + m_Platform.Hue = 0x452; } public void Stop() @@ -422,10 +356,10 @@ namespace Server.Engines.CannedEvil m_RestartTimer = null; if( m_Altar != null ) - m_Altar.Hue = m_PlatformData.AddonHueInactive; + m_Altar.Hue = 0; if ( m_Platform != null ) - m_Platform.Hue = m_PlatformData.PlatformHueInactive; + m_Platform.Hue = 0x497; } public void BeginRestart( TimeSpan ts ) @@ -716,27 +650,6 @@ namespace Server.Engines.CannedEvil m_Champion.MoveToWorld( new Point3D( X, Y, Z - 15 ), Map ); } - public object InstantiateObject( object obj ) - { - if( obj is BaseCreature ) - { - try - { - object Object = Activator.CreateInstance( obj.GetType() ) as object; - - if( Object is BaseCreature || Object is Item ) - { - return Object; - } - } - catch - { - } - } - - return null; - } - public void Respawn() { if( !m_Active || Deleted || m_Champion != null ) @@ -1093,7 +1006,7 @@ namespace Server.Engines.CannedEvil { } - public void RegisterDamageTo( Mobile m ) + public virtual void RegisterDamageTo( Mobile m ) { if( m == null ) return; @@ -1363,15 +1276,12 @@ namespace Server.Engines.CannedEvil } - public IdolOfTheChampion( ChampionSpawn spawn ) - : base( spawn.PlatformData.ItemIDIdol ) + public IdolOfTheChampion( ChampionSpawn spawn ): base( 0x1F18 ) { m_Spawn = spawn; Movable = false; } - public override bool DisplayWeight { get { return false; } } - public override void OnAfterDelete() { base.OnAfterDelete(); diff --git a/Scripts/Engines/CannedEvil/ChampionSpawnType.cs b/Scripts/Engines/CannedEvil/ChampionSpawnType.cs index c37e910ad..78ac3c4ee 100644 --- a/Scripts/Engines/CannedEvil/ChampionSpawnType.cs +++ b/Scripts/Engines/CannedEvil/ChampionSpawnType.cs @@ -1,7 +1,6 @@ using System; using Server; using Server.Mobiles; -using Server.Items; namespace Server.Engines.CannedEvil { @@ -15,200 +14,7 @@ namespace Server.Engines.CannedEvil UnholyTerror, SleepingDragon, Glade, - Pestilence, - Custom - } - - [NoSort] - [Parsable] - [PropertyObject] - public class PlatformData - { - [CommandProperty( AccessLevel.GameMaster )] - public Type Addon { get { return m_Addon; } set { m_Addon = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public int AddonHueActive { get { return m_AddonHueActive; } set { m_AddonHueActive = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public int AddonHueInactive { get { return m_AddonHueInactive; } set { m_AddonHueInactive = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public int AddonHueChampion { get { return m_AddonHueChampion; } set { m_AddonHueChampion = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public int PlatformHueActive { get { return m_PlaformHueActive; } set { m_PlaformHueActive = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public int PlatformHueInactive { get { return m_PlatformHueInactive; } set { m_PlatformHueInactive = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public int ItemIDPlaformBlocks { get { return m_ItemIDPlaformBlocks; } set { m_ItemIDPlaformBlocks = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public int ItemIDCornerNW { get { return m_ItemIDCornerNW; } set { m_ItemIDCornerNW = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public int ItemIDCornerSE { get { return m_ItemIDCornerSE; } set { m_ItemIDCornerSE = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public int ItemIDCornerSW { get { return m_ItemIDCornerSW; } set { m_ItemIDCornerSW = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public int ItemIDCornerNE { get { return m_ItemIDCornerNE; } set { m_ItemIDCornerNE = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public int ItemIDStepsS { get { return m_ItemIDStepsS; } set { m_ItemIDStepsS = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public int ItemIDStepsE { get { return m_ItemIDStepsE; } set { m_ItemIDStepsE = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public int ItemIDStepsN { get { return m_ItemIDStepsN; } set { m_ItemIDStepsN = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public int ItemIDStepsW { get { return m_ItemIDStepsW; } set { m_ItemIDStepsW = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public int ItemIDRedCandles { get { return m_ItemIDRedCandles; } set { m_ItemIDRedCandles = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public int HueRedCandles { get { return m_HueRedCandles; } set { m_HueRedCandles = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public int ItemIDWhiteCandles { get { return m_ItemIDWhiteCandles; } set { m_ItemIDWhiteCandles = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public int HueWhiteCandles { get { return m_HueWhiteCandles; } set { m_HueWhiteCandles = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public int ItemIDIdol { get { return m_ItemIDIdol; } set { m_ItemIDIdol = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public int HueIdol { get { return m_HueIdol; } set { m_HueIdol = value; } } - - private int m_ItemIDWhiteCandles; - private int m_ItemIDRedCandles; - private int m_ItemIDPlaformBlocks; - private int m_ItemIDCornerNE; - private int m_ItemIDCornerNW; - private int m_ItemIDCornerSW; - private int m_ItemIDCornerSE; - private int m_ItemIDStepsS; - private int m_ItemIDStepsE; - private int m_ItemIDStepsN; - private int m_ItemIDStepsW; - private int m_ItemIDIdol; - private int m_HueWhiteCandles; - private int m_HueRedCandles; - private int m_PlaformHueActive; - private int m_PlatformHueInactive; - private Type m_Addon; - private int m_AddonHueActive; - private int m_AddonHueInactive; - private int m_AddonHueChampion; - private int m_HueIdol; - - public PlatformData() - { - m_Addon = typeof( PentagramAddon ); - m_AddonHueInactive = 0x455; - m_AddonHueActive = 0; - m_AddonHueChampion = 0x26; - m_ItemIDPlaformBlocks = 0x3ee; - m_ItemIDCornerNW = 0x3f7; - m_ItemIDCornerSE = 0x3f8; - m_ItemIDCornerSW = 0x3f9; - m_ItemIDCornerNE = 0x3fa; - m_ItemIDStepsS = 0x3ef; - m_ItemIDStepsE = 0x3f0; - m_ItemIDStepsN = 0x3f1; - m_ItemIDStepsW = 0x3f2; - m_PlaformHueActive = 0x455; - m_PlatformHueInactive = 0x454; - m_ItemIDRedCandles = 0x1854; - m_HueRedCandles = 0x26; - m_ItemIDWhiteCandles = 0x1854; - m_HueWhiteCandles = 0x26; - m_ItemIDIdol = 0x1f18; - m_HueIdol = 0; - } - } - - [NoSort] - [Parsable] - [PropertyObject] - public class CustomSpawnData - { - [CommandProperty( AccessLevel.GameMaster )] - public string SpawnName { get { return m_SpawnName; } set { m_SpawnName = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public string ChampType { get { return m_ChampType; } set { m_ChampType = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public string TitleLevel1 { get { return m_TitleLevel1; } set { m_TitleLevel1 = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public string TitleLevel2 { get { return m_TitleLevel2; } set { m_TitleLevel2 = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public string TitleLevel3 { get { return m_TitleLevel3; } set { m_TitleLevel3 = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public string MobLevel1A { get { return m_MobLevel1A; } set { m_MobLevel1A = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public string MobLevel1B { get { return m_MobLevel1B; } set { m_MobLevel1B = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public string MobLevel2A { get { return m_MobLevel2A; } set { m_MobLevel2A = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public string MobLevel2B { get { return m_MobLevel2B; } set { m_MobLevel2B = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public string MobLevel3A { get { return m_MobLevel3A; } set { m_MobLevel3A = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public string MobLevel3B { get { return m_MobLevel3B; } set { m_MobLevel3B = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public string MobLevel4A { get { return m_MobLevel4A; } set { m_MobLevel4A = value; } } - - [CommandProperty( AccessLevel.GameMaster )] - public string MobLevel4B { get { return m_MobLevel4B; } set { m_MobLevel4B = value; } } - - private string m_SpawnName; - private string m_ChampType; - private string m_TitleLevel1; - private string m_TitleLevel2; - private string m_TitleLevel3; - private string m_MobLevel1A; - private string m_MobLevel1B; - private string m_MobLevel2A; - private string m_MobLevel2B; - private string m_MobLevel3A; - private string m_MobLevel3B; - private string m_MobLevel4A; - private string m_MobLevel4B; - - public CustomSpawnData() - { - m_SpawnName = "Demise"; - m_ChampType = "GreaterMongbat"; - m_TitleLevel1 = "Challenger"; - m_TitleLevel2 = "Conqueror"; - m_TitleLevel3 = "Champion"; - m_MobLevel1A = "Mongbat"; - m_MobLevel1B = "Mongbat"; - m_MobLevel2A = "Mongbat"; - m_MobLevel2B = "Mongbat"; - m_MobLevel3A = "Mongbat"; - m_MobLevel3B = "Mongbat"; - m_MobLevel4A = "Mongbat"; - m_MobLevel4B = "Mongbat"; - } + Pestilence } public class ChampionSpawnInfo