diff --git a/Projects/UOContent/Engines/Quests/Dark Tides/Items/KronusScroll.cs b/Projects/UOContent/Engines/Quests/Dark Tides/Items/KronusScroll.cs
index 6c1726bc9..76b349706 100644
--- a/Projects/UOContent/Engines/Quests/Dark Tides/Items/KronusScroll.cs
+++ b/Projects/UOContent/Engines/Quests/Dark Tides/Items/KronusScroll.cs
@@ -129,7 +129,7 @@ public partial class KronusScroll : QuestItem
var hue = Utility.RandomList(0x481, 0x482, 0x489, 0x497, 0x66D);
- Effects.SendMovingEffect(map, 0x36D4, from, to,0, 0, false, true, hue);
+ Effects.SendMovingEffect(map, 0x36D4, from, to, 0, 0, false, true, hue);
}
}
diff --git a/Projects/UOContent/Items/Special/SoulStone.cs b/Projects/UOContent/Items/Special/SoulStone.cs
index 813a6f21e..0ce4e592d 100644
--- a/Projects/UOContent/Items/Special/SoulStone.cs
+++ b/Projects/UOContent/Items/Special/SoulStone.cs
@@ -398,7 +398,7 @@ public partial class SoulStone : Item, ISecurable
AddButton(10, 360, 0xFA5, 0xFA6, 2);
// Activate the stone. I am ready to transfer the skill points to it.
- AddHtmlLocalized(45,362,450,20,1070720,0x7FFF);
+ AddHtmlLocalized(45, 362, 450, 20, 1070720, 0x7FFF);
AddButton(10, 380, 0xFA5, 0xFA6, 1);
AddHtmlLocalized(45, 382, 450, 20, 1062279, 0x7FFF); // No, let me make another selection.
@@ -542,12 +542,12 @@ public partial class SoulStone : Item, ISecurable
AddButton(10, 360, 0xFA5, 0xFA6, 2);
// Activate the stone. I am ready to retrieve the skill points from it.
- AddHtmlLocalized(45,362,450,20,1070719,0x7FFF);
+ AddHtmlLocalized(45, 362, 450, 20, 1070719, 0x7FFF);
AddButton(10, 380, 0xFA5, 0xFA6, 1);
// Remove all skill points from this stone and DO NOT absorb them.
- AddHtmlLocalized(45,382,450,20,1070723,0x7FFF);
+ AddHtmlLocalized(45, 382, 450, 20, 1070723, 0x7FFF);
AddButton(10, 410, 0xFB1, 0xFB2, 0);
AddHtmlLocalized(45, 412, 450, 20, 1060051, 0x7FFF); // CANCEL
diff --git a/Projects/UOContent/Items/Weapons/Abilities/ForceArrow.cs b/Projects/UOContent/Items/Weapons/Abilities/ForceArrow.cs
index e184d9ba2..c846b3f60 100644
--- a/Projects/UOContent/Items/Weapons/Abilities/ForceArrow.cs
+++ b/Projects/UOContent/Items/Weapons/Abilities/ForceArrow.cs
@@ -102,7 +102,7 @@ namespace Server.Items
public static ForceArrowInfo GetInfo(Mobile attacker, Mobile defender)
{
- if (_table.TryGetValue(attacker,out var list))
+ if (_table.TryGetValue(attacker, out var list))
{
foreach (ForceArrowInfo info in list)
{
diff --git a/Projects/UOContent/Items/Weapons/Abilities/ForceOfNature.cs b/Projects/UOContent/Items/Weapons/Abilities/ForceOfNature.cs
index 8bea3724d..7f4332888 100644
--- a/Projects/UOContent/Items/Weapons/Abilities/ForceOfNature.cs
+++ b/Projects/UOContent/Items/Weapons/Abilities/ForceOfNature.cs
@@ -43,7 +43,7 @@ namespace Server.Items
public static void OnHit(Mobile from, Mobile target)
{
- if (_table.TryGetValue(from,out var t))
+ if (_table.TryGetValue(from, out var t))
{
t.Hits++;
t.LastHit = Core.Now;
diff --git a/Projects/UOContent/Mobiles/Animals/Mounts/BaseMount.cs b/Projects/UOContent/Mobiles/Animals/Mounts/BaseMount.cs
index 40b1278cf..7b6389854 100644
--- a/Projects/UOContent/Mobiles/Animals/Mounts/BaseMount.cs
+++ b/Projects/UOContent/Mobiles/Animals/Mounts/BaseMount.cs
@@ -246,7 +246,7 @@ public abstract partial class BaseMount : BaseCreature, IMount
if (Poisoned)
{
// This mount is too ill to ride.
- PrivateOverheadMessage(MessageType.Regular,0x3B2,1049692,from.NetState);
+ PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1049692, from.NetState);
}
else
{
diff --git a/Projects/UOContent/Mobiles/Animals/Mounts/Unicorn.cs b/Projects/UOContent/Mobiles/Animals/Mounts/Unicorn.cs
index d7ab98aa5..e95f53921 100644
--- a/Projects/UOContent/Mobiles/Animals/Mounts/Unicorn.cs
+++ b/Projects/UOContent/Mobiles/Animals/Mounts/Unicorn.cs
@@ -91,7 +91,7 @@ namespace Server.Mobiles
if (Rider.CurePoison(this))
{
// Your mount senses you are in danger and aids you with magic.
- Rider.LocalOverheadMessage(MessageType.Regular,0x3B2,1080039);
+ Rider.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1080039);
Rider.FixedParticles(0x373A, 10, 15, 5012, EffectLayer.Waist);
Rider.PlaySound(0x1E0); // Cure spell effect.
Rider.PlaySound(0xA9); // Unicorn's whinny.
diff --git a/Projects/UOContent/UOContent.csproj b/Projects/UOContent/UOContent.csproj
index 7d932b341..3ba67e9c4 100644
--- a/Projects/UOContent/UOContent.csproj
+++ b/Projects/UOContent/UOContent.csproj
@@ -38,7 +38,7 @@
false
-
+