- Kasa of the Raj-in is now blessable with a Clothing Bless Deed
(http://www.uodemise.com/discussion/showthread.php?t=134491) - People who use Hiding skill will be put in peace mode (http://www.uodemise.com/discussion/showthread.php?t=133532) - Various fixes about plantgrowing: --> Seeds no longer have range or LOS checks. --> When clicking on the water button on the plant gump it attempts to find water in your backpack first and if it doesn't it will give you a target instead. --> Changed some old SVN messages that were using strings to use cliloc data instead. (http://www.uodemise.com/discussion/showthread.php?t=119004) - Player vendors will say the name of the buyer (http://www.uodemise.com/discussion/showthread.php?t=118363) - Books in bookshelves are now accessible to be read. They can't be taken away unless by using Stealing Skill (http://www.uodemise.com/discussion/showthread.php?t=120213) - Paragon metal chests now are turnable by using the Interior Decorator (http://www.uodemise.com/discussion/showthread.php?t=133863) - Runebooks can't be picked up if opened (http://www.uodemise.com/discussion/showthread.php?t=133723) - Runebook default location now is displayed as a red dot (http://www.uodemise.com/discussion/showthread.php?t=133914)
This commit is contained in:
parent
5cf819b644
commit
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16 changed files with 168 additions and 24 deletions
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@ -40,6 +40,14 @@ namespace Server.Items
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return base.CheckHold( m, item, message, checkItems, plusItems, plusWeight );
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}
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public override bool CheckItemUse( Mobile from, Item item )
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{
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if ( IsDecoContainer && item is BaseBook )
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return true;
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return base.CheckItemUse( from, item );
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}
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public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
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{
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base.GetContextMenuEntries( from, list );
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@ -9,6 +9,7 @@ using Server.Engines.PartySystem;
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namespace Server.Items
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{
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[Flipable]
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public class ParagonChest : LockableContainer
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{
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public override int LabelNumber{ get{ return 3000541; } }
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@ -21,7 +22,7 @@ namespace Server.Items
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private static int[] m_Hues = new int[]
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{
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0x0, 0x455, 0x47E, 0x89F, 0x8A5, 0x8AB,
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0x966, 0x96D, 0x972, 0x973, 0x979,
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0x966, 0x96D, 0x972, 0x973, 0x979
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};
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private string m_Name;
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@ -76,6 +77,18 @@ namespace Server.Items
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min = 10; max = 20;
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}
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}
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public void Flip()
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{
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switch ( ItemID )
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{
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case 0x9AB : ItemID = 0xE7C; break;
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case 0xE7C : ItemID = 0x9AB; break;
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case 0xE40 : ItemID = 0xE41; break;
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case 0xE41 : ItemID = 0xE40; break;
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}
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}
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private void Fill( int level )
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{
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