- Kasa of the Raj-in is now blessable with a Clothing Bless Deed
(http://www.uodemise.com/discussion/showthread.php?t=134491) - People who use Hiding skill will be put in peace mode (http://www.uodemise.com/discussion/showthread.php?t=133532) - Various fixes about plantgrowing: --> Seeds no longer have range or LOS checks. --> When clicking on the water button on the plant gump it attempts to find water in your backpack first and if it doesn't it will give you a target instead. --> Changed some old SVN messages that were using strings to use cliloc data instead. (http://www.uodemise.com/discussion/showthread.php?t=119004) - Player vendors will say the name of the buyer (http://www.uodemise.com/discussion/showthread.php?t=118363) - Books in bookshelves are now accessible to be read. They can't be taken away unless by using Stealing Skill (http://www.uodemise.com/discussion/showthread.php?t=120213) - Paragon metal chests now are turnable by using the Interior Decorator (http://www.uodemise.com/discussion/showthread.php?t=133863) - Runebooks can't be picked up if opened (http://www.uodemise.com/discussion/showthread.php?t=133723) - Runebook default location now is displayed as a red dot (http://www.uodemise.com/discussion/showthread.php?t=133914)
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16 changed files with 168 additions and 24 deletions
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@ -180,6 +180,10 @@ namespace Server.Spells.Chivalry
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from.Send( new MessageLocalized( from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 502357, from.Name, "" ) ); // I can not recall from that object.
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}
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}
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protected override void OnNonlocalTarget( Mobile from, object o )
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{
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}
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protected override void OnTargetFinish( Mobile from )
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{
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@ -187,6 +187,10 @@ namespace Server.Spells.Fourth
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from.Send( new MessageLocalized( from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 502357, from.Name, "" ) ); // I can not recall from that object.
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}
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}
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protected override void OnNonlocalTarget( Mobile from, object o )
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{
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}
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protected override void OnTargetFinish( Mobile from )
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{
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@ -238,6 +238,10 @@ namespace Server.Spells.Seventh
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from.Send( new MessageLocalized( from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 501030, from.Name, "" ) ); // I can not gate travel from that object.
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}
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}
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protected override void OnNonlocalTarget( Mobile from, object o )
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{
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}
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protected override void OnTargetFinish( Mobile from )
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{
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