fix: Adds multis to map iterators, fixes searching empty nested containers (#1581)
### Summary
Eliminates `IPooledEnumerable<BaseMulti>` and `eable.Free()` from `Map` for multis. This drastically simplifies code that iterates in range, for example:
```cs
foreach (var m in m.GetMultisInRange(5))
{
}
```
The code above no longer requires an eable and calling `Free()`.
### Bug Fixes
- [X] Fixes an issue with searching through nested empty containers.
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1f04a13f67
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12 changed files with 960 additions and 860 deletions
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@ -240,38 +240,27 @@ public class TileMatrix
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{
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var tiles = GetStaticBlock(x >> 3, y >> 3);
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if (multis)
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if (!multis)
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{
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var eable = _map.GetMultiTilesAt(x, y);
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if (eable == PooledEnumeration.NullEnumerable<StaticTile[]>.Instance)
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{
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return tiles[x & 0x7][y & 0x7];
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}
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var any = false;
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foreach (var multiTiles in eable)
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{
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if (!any)
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{
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any = true;
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}
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m_TilesList.AddRange(multiTiles);
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}
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if (!any)
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{
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return tiles[x & 0x7][y & 0x7];
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}
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m_TilesList.AddRange(tiles[x & 0x7][y & 0x7]);
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return m_TilesList.ToArray();
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return tiles[x & 0x7][y & 0x7];
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}
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return tiles[x & 0x7][y & 0x7];
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var any = false;
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foreach (var multiTiles in _map.GetMultiTilesAt(x, y))
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{
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any = true;
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m_TilesList.AddRange(multiTiles);
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}
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if (!any)
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{
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return tiles[x & 0x7][y & 0x7];
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}
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m_TilesList.AddRange(tiles[x & 0x7][y & 0x7]);
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return m_TilesList.ToArray();
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}
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[MethodImpl(MethodImplOptions.Synchronized)]
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