diff --git a/Scripts/Misc/CurrentExpansion.cs b/Scripts/Misc/CurrentExpansion.cs
index 27f9a816d..7645301c6 100644
--- a/Scripts/Misc/CurrentExpansion.cs
+++ b/Scripts/Misc/CurrentExpansion.cs
@@ -31,7 +31,7 @@ namespace Server
AOS.DisableStatInfluences();
if ( ObjectPropertyList.Enabled )
- PacketHandlers.SingleClickProps = true; // single click for everything is overriden to check object property list
+ PacketHandlers.SingleClickProps = true; // single click for everything is overridden to check object property list
Mobile.ActionDelay = 1000;
Mobile.AOSStatusHandler = new AOSStatusHandler( AOS.GetStatus );
diff --git a/Scripts/Mobiles/BaseCreature.cs b/Scripts/Mobiles/BaseCreature.cs
index 5ac12efaf..1e292d07d 100644
--- a/Scripts/Mobiles/BaseCreature.cs
+++ b/Scripts/Mobiles/BaseCreature.cs
@@ -619,7 +619,7 @@ namespace Server.Mobiles
#region Breath ability, like dragon fire breath
private long m_NextBreathTime;
- // Must be overriden in subclass to enable
+ // Must be overridden in subclass to enable
public virtual bool HasBreath{ get{ return false; } }
// Base damage given is: CurrentHitPoints * BreathDamageScalar
@@ -2994,7 +2994,7 @@ namespace Server.Mobiles
}
/*
- * This function can be overriden.. so a "Strongest" mobile, can have a different definition depending
+ * This function can be overridden.. so a "Strongest" mobile, can have a different definition depending
* on who check for value
* -Could add a FightMode.Prefered
*
diff --git a/Scripts/Mobiles/Guards/ArcherGuard.cs b/Scripts/Mobiles/Guards/ArcherGuard.cs
index 7d8236cde..cddd36ff0 100644
--- a/Scripts/Mobiles/Guards/ArcherGuard.cs
+++ b/Scripts/Mobiles/Guards/ArcherGuard.cs
@@ -278,7 +278,7 @@ namespace Server.Mobiles
((BaseCreature)target).NoKillAwards = true;
target.Damage( target.HitsMax, m_Owner );
- target.Kill(); // just in case, maybe Damage is overriden on some shard
+ target.Kill(); // just in case, maybe Damage is overridden on some shard
if ( target.Corpse != null && !target.Player )
target.Corpse.Delete();
diff --git a/Scripts/Mobiles/Guards/WarriorGuard.cs b/Scripts/Mobiles/Guards/WarriorGuard.cs
index dcb3786d7..cdb89ec42 100644
--- a/Scripts/Mobiles/Guards/WarriorGuard.cs
+++ b/Scripts/Mobiles/Guards/WarriorGuard.cs
@@ -293,7 +293,7 @@ namespace Server.Mobiles
((BaseCreature)target).NoKillAwards = true;
target.Damage( target.HitsMax, m_Owner );
- target.Kill(); // just in case, maybe Damage is overriden on some shard
+ target.Kill(); // just in case, maybe Damage is overridden on some shard
if ( target.Corpse != null && !target.Player )
target.Corpse.Delete();
diff --git a/Server/Item.cs b/Server/Item.cs
index ef796ca67..8ef143fd4 100644
--- a/Server/Item.cs
+++ b/Server/Item.cs
@@ -942,7 +942,7 @@ namespace Server
}
///
- /// Overridable. Adds the name of this item to the given . This method should be overriden if the item requires a complex naming format.
+ /// Overridable. Adds the name of this item to the given . This method should be overridden if the item requires a complex naming format.
///
public virtual void AddNameProperty( ObjectPropertyList list )
{
@@ -1102,7 +1102,7 @@ namespace Server
}
///
- /// Overridable. Fills an with everything applicable. By default, this invokes , then Item.GetChildProperties or Mobile.GetChildProperties. This method should be overriden to add any custom properties.
+ /// Overridable. Fills an with everything applicable. By default, this invokes , then Item.GetChildProperties or Mobile.GetChildProperties. This method should be overridden to add any custom properties.
///
public virtual void GetProperties( ObjectPropertyList list )
{
@@ -1188,7 +1188,7 @@ namespace Server
}
///
- /// Overridable. Method checked to see if this item may be equipped while casting a spell. By default, this returns false. It is overriden on spellbook and spell channeling weapons or shields.
+ /// Overridable. Method checked to see if this item may be equipped while casting a spell. By default, this returns false. It is overridden on spellbook and spell channeling weapons or shields.
///
/// True if it may, false if not.
///
diff --git a/Server/Mobile.cs b/Server/Mobile.cs
index df1b5fcbe..1d86495a0 100644
--- a/Server/Mobile.cs
+++ b/Server/Mobile.cs
@@ -2750,7 +2750,7 @@ namespace Server
m_Target = null;
if( oldTarget != null && newTarget != null )
- oldTarget.Cancel( this, TargetCancelType.Overriden );
+ oldTarget.Cancel( this, TargetCancelType.Overridden );
m_Target = newTarget;
@@ -3754,7 +3754,7 @@ namespace Server
}
///
- /// Overridable. Invoked after the mobile is deleted. When overriden, be sure to call the base method.
+ /// Overridable. Invoked after the mobile is deleted. When overridden, be sure to call the base method.
///
public virtual void OnAfterDelete()
{
diff --git a/Server/Targeting/TargetCancelType.cs b/Server/Targeting/TargetCancelType.cs
index 957f855aa..24d4d3e42 100644
--- a/Server/Targeting/TargetCancelType.cs
+++ b/Server/Targeting/TargetCancelType.cs
@@ -24,7 +24,7 @@ namespace Server.Targeting
{
public enum TargetCancelType
{
- Overriden,
+ Overridden,
Canceled,
Disconnected,
Timeout