added:ML aquariums, ML potions,runebook and spellbook makers mark, two new runic tools, NPC vendor updates
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028b5ad696
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59 changed files with 3351 additions and 53 deletions
48
Scripts/Items/Minor Artifacts/ML/BrightsightLenses.cs
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48
Scripts/Items/Minor Artifacts/ML/BrightsightLenses.cs
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@ -0,0 +1,48 @@
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using System;
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using Server;
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namespace Server.Items
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{
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public class BrightsightLenses : ElvenGlasses
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{
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public override int LabelNumber{ get{ return 1075039; } } // Brightsight Lenses
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public override int BasePhysicalResistance{ get{ return 9; } }
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public override int BaseFireResistance{ get{ return 29; } }
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public override int BaseColdResistance{ get{ return 7; } }
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public override int BasePoisonResistance{ get{ return 8; } }
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public override int BaseEnergyResistance{ get{ return 7; } }
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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public BrightsightLenses() : base()
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{
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Hue = 0x501;
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Attributes.NightSight = 1;
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Attributes.RegenMana = 3;
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WeaponAttributes.SelfRepair = 3;
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}
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public BrightsightLenses( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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@ -18,7 +18,7 @@ namespace Server.Items
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SkillBonuses.SetValues( 0, SkillName.Archery, 10 );
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WeaponAttributes.ResistFireBonus = 25;
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Velocity = 15;
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Velocity = 15;
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}
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public override void GetDamageTypes( Mobile wielder, out int phys, out int fire, out int cold, out int pois, out int nrgy, out int chaos, out int direct )
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@ -13,12 +13,12 @@ namespace Server.Items
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[Constructable]
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public Windsong() : base()
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{
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Hue = 0xAC;
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Hue = 0xF7;
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Attributes.WeaponDamage = 35;
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WeaponAttributes.SelfRepair = 3;
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Velocity = 25;
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Velocity = 25;
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}
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public Windsong( Serial serial ) : base( serial )
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