Fixes random NPEs (#378)
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582e1877b8
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5 changed files with 18 additions and 14 deletions
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@ -18,10 +18,9 @@ namespace Server.Spells.Bushido
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public override bool Validate(Mobile from)
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{
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var isValid = base.Validate(from);
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if (isValid)
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if (isValid && from is PlayerMobile pm)
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{
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var ThePlayer = from as PlayerMobile;
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ThePlayer.ExecutesLightningStrike = BaseMana;
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pm.ExecutesLightningStrike = BaseMana;
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}
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return isValid;
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@ -57,10 +56,10 @@ namespace Server.Spells.Bushido
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public override void OnClearMove(Mobile attacker)
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{
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var
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ThePlayer =
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attacker as PlayerMobile; // this can be deletet if the PlayerMobile parts are moved to Server.Mobile
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ThePlayer.ExecutesLightningStrike = 0;
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if (attacker is PlayerMobile pm)
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{
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pm.ExecutesLightningStrike = 0;
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}
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}
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}
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}
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@ -289,7 +289,11 @@ namespace Server.Spells.Fourth
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while (m_Queue.Count > 0)
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{
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var m = (Mobile)m_Queue.Dequeue();
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var m = m_Queue.Dequeue() as Mobile;
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if (m == null)
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{
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continue;
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}
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if (SpellHelper.CanRevealCaster(m))
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{
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@ -39,9 +39,7 @@ namespace Server.Spells.Ninjitsu
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var from = Caster.Location;
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var to = new Point3D(p);
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var pm = Caster as PlayerMobile; // IsStealthing should be moved to Server.Mobiles
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if (!pm.IsStealthing)
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if ((Caster as PlayerMobile)?.IsStealthing != true)
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{
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Caster.SendLocalizedMessage(1063087); // You must be in stealth mode to use this ability.
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}
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