Bird fix, null map mobiles fixed
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parent
b2ab540a59
commit
cdda8cd854
8 changed files with 23 additions and 7 deletions
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@ -44,8 +44,8 @@ namespace Server.Mobiles
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SetSkill( SkillName.Tactics, 4.0, 6.0 );
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SetSkill( SkillName.MagicResist, 4.0, 5.0 );
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SetFameLevel( 1 );
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SetKarmaLevel( 0 );
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Fame = 150;
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Karma = 0;
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Tamable = true;
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ControlSlots = 1;
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@ -105,8 +105,8 @@ namespace Server.Mobiles
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SetSkill( SkillName.Tactics, 4.0, 6.0 );
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SetSkill( SkillName.MagicResist, 4.0, 5.0 );
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SetFameLevel( 1 );
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SetKarmaLevel( 0 );
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Fame = 150;
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Karma = 0;
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Tamable = true;
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ControlSlots = 1;
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@ -115,6 +115,9 @@ namespace Server.Mobiles
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public void BeginSavageDance()
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{
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if( this.Map == null )
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return;
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ArrayList list = new ArrayList();
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foreach ( Mobile m in this.GetMobilesInRange( 8 ) )
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@ -53,7 +53,7 @@ namespace Server.Mobiles
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public override void OnDamagedBySpell( Mobile caster )
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{
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if ( caster != this && 0.25 > Utility.RandomDouble() )
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if ( this.Map != null && caster != this && 0.25 > Utility.RandomDouble() )
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{
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BaseCreature spawn = new PlagueSpawn( this );
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@ -71,7 +71,7 @@ namespace Server.Mobiles
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public override void OnGotMeleeAttack( Mobile attacker )
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{
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if ( attacker != this && 0.25 > Utility.RandomDouble() )
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if ( this.Map != null && attacker != this && 0.25 > Utility.RandomDouble() )
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{
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BaseCreature spawn = new PlagueSpawn( this );
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@ -81,6 +81,9 @@ namespace Server.Mobiles
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private void DoCounter( Mobile attacker )
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{
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if( this.Map == null )
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return;
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if ( attacker is BaseCreature && ((BaseCreature)attacker).BardProvoked )
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return;
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@ -132,6 +132,9 @@ namespace Server.Mobiles
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public void CheckQueen()
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{
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if( this.Map == null )
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return;
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if ( !m_SpawnedQueen )
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{
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this.Say( 1042153 ); // Come forth my queen!
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@ -222,6 +222,9 @@ namespace Server.Mobiles
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public void AddUnholyBone( Mobile target, double chanceToThrow )
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{
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if( this.Map == null )
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return;
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if ( chanceToThrow >= Utility.RandomDouble() )
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{
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Direction = GetDirectionTo( target );
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@ -70,6 +70,9 @@ namespace Server.Mobiles
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public void DrainLife()
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{
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if( this.Map == null )
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return;
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ArrayList list = new ArrayList();
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foreach ( Mobile m in this.GetMobilesInRange( 2 ) )
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@ -88,6 +88,7 @@ namespace Server.Mobiles
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ScaleResistances();
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DoCounter( attacker );
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}
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private void ScaleResistances()
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@ -103,7 +104,7 @@ namespace Server.Mobiles
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private void DoCounter( Mobile attacker )
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{
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if ( attacker is BaseCreature && ((BaseCreature)attacker).BardProvoked )
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if ( this.Map == null && attacker is BaseCreature && ((BaseCreature)attacker).BardProvoked )
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return;
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if ( 0.2 > Utility.RandomDouble() )
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