#W# Added: I am now tracking monster kills. Points are based on mob fame. Also added a nice [StatusBar command.
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4 changed files with 178 additions and 2 deletions
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@ -3453,6 +3453,17 @@ namespace Server.Mobiles
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Paragon.GiveArtifactTo(mob);
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}
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}
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if (mob is PlayerMobile player)
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{
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int points = this.Fame / 200;
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if (points > 0)
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{
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player.MonsterKillPoints += points;
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player.SendMessage(0x43, $"You earned {points} kill points. (Total: {player.MonsterKillPoints})");
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}
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}
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}
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public override void OnDeath(Container c)
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