diff --git a/Scripts/Engines/MyRunUO/Config.cs b/Scripts/Engines/MyRunUO/Config.cs index cb173c2a1..245663ef8 100644 --- a/Scripts/Engines/MyRunUO/Config.cs +++ b/Scripts/Engines/MyRunUO/Config.cs @@ -10,11 +10,11 @@ namespace Server.Engines.MyRunUO public static bool Enabled = false; // Details required for database connection string - public const string DatabaseDriver = "{MySQL ODBC 3.51 Driver}"; - public const string DatabaseServer = "localhost"; - public const string DatabaseName = "MyRunUO"; - public const string DatabaseUserID = "username"; - public const string DatabasePassword = "password"; + public const string DatabaseDriver = "{MySQL ODBC 5.2w Driver}"; + public const string DatabaseServer = "localhost"; + public const string DatabaseName = "MyRunUO"; + public const string DatabaseUserID = "username"; + public const string DatabasePassword = "password"; // Should the database use transactions? This is recommended public static bool UseTransactions = true; diff --git a/Scripts/Holiday Stuff/Halloween/2012/Engines/PlayerZombies.cs b/Scripts/Holiday Stuff/Halloween/2012/Engines/PlayerZombies.cs index a31a5b08f..abbe0ee32 100644 --- a/Scripts/Holiday Stuff/Halloween/2012/Engines/PlayerZombies.cs +++ b/Scripts/Holiday Stuff/Halloween/2012/Engines/PlayerZombies.cs @@ -134,9 +134,6 @@ namespace Server.Engines.Events else { m_Timer.Stop(); - - - } } diff --git a/Scripts/Mobiles/AI/BaseAI.cs b/Scripts/Mobiles/AI/BaseAI.cs index b8d681052..b23d9986e 100644 --- a/Scripts/Mobiles/AI/BaseAI.cs +++ b/Scripts/Mobiles/AI/BaseAI.cs @@ -2563,7 +2563,6 @@ namespace Server.Mobiles if ( !bValid ) continue; } else { - // Same goes for faction enemies. if ( bFacFoe && !m_Mobile.IsEnemy( m ) ) continue; diff --git a/Scripts/Multis/Deeds.cs b/Scripts/Multis/Deeds.cs index 4082f3ce2..34d235f44 100644 --- a/Scripts/Multis/Deeds.cs +++ b/Scripts/Multis/Deeds.cs @@ -1,6 +1,6 @@ -using Server; using System; using System.Collections; +using Server; using Server.Multis; using Server.Targeting; using Server.Items;