fix: Optimizes gump relay info (Prep for Static Gumps) (#1698)

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Kamron Batman 2024-03-07 20:54:53 -08:00 • committed by GitHub
parent 50fcee12dc
commit cfe9e04c78
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GPG key ID: B5690EEEBB952194
220 changed files with 364 additions and 402 deletions

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@ -73,7 +73,7 @@ namespace Server.Gumps
AddButton(x + SetOffsetX, y + SetOffsetY, SetButtonID1, SetButtonID2, 1);
}
public override void OnResponse(NetState sender, RelayInfo info)
public override void OnResponse(NetState sender, in RelayInfo info)
{
if (info.ButtonID == 1)
{
@ -81,11 +81,11 @@ namespace Server.Gumps
{
if (m_From.AccessLevel >= AccessLevel.GameMaster)
{
var text = info.GetTextEntry(0);
var text = info.GetTextEntry(0)?.Trim();
if (text != null)
if (text?.Length > 0)
{
m_Skill.Base = Convert.ToDouble(text.Text);
m_Skill.Base = Convert.ToDouble(text);
CommandLogging.LogChangeProperty(m_From, m_Target, $"{m_Skill}.Base", m_Skill.Base.ToString());
}
}
@ -340,7 +340,7 @@ namespace Server.Gumps
}
}
public override void OnResponse(NetState sender, RelayInfo info)
public override void OnResponse(NetState sender, in RelayInfo info)
{
var buttonID = info.ButtonID - 1;