fix: Updates disguises and codegens tinkering items (#1353)

This commit is contained in:
Kamron Batman 2023-02-25 12:01:06 -08:00 committed by GitHub
parent f2fdc0321c
commit d14e864c85
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GPG key ID: 4AEE18F83AFDEB23
56 changed files with 1012 additions and 1454 deletions

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@ -1854,11 +1854,7 @@ namespace Server.Engines.ConPVP
TransformationSpellHelper.RemoveContext(mob, true);
AnimalForm.RemoveContext(mob, true);
if (DisguiseTimers.IsDisguised(mob))
{
DisguiseTimers.StopTimer(mob);
}
DisguisePersistence.StopTimer(mob);
if (!mob.CanBeginAction<PolymorphSpell>())
{

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@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using ModernUO.Serialization;
using Server.Gumps;
using Server.Items;
using Server.Mobiles;
@ -167,9 +168,10 @@ namespace Server.Engines.MLQuests.Gumps
{
from.SendLocalizedMessage(1073647); // You may not continue while mounted...
}
else if (!from.CanBeginAction<PolymorphSpell>() || DisguiseTimers.IsDisguised(from) ||
// TODO: Does this cover everything?
else if (!from.CanBeginAction<PolymorphSpell>() || DisguisePersistence.IsDisguised(from) ||
AnimalForm.UnderTransformation(from) || !from.CanBeginAction<IncognitoSpell>() ||
from.IsBodyMod) // TODO: Does this cover everything?
from.IsBodyMod)
{
from.SendLocalizedMessage(1073648); // You may only proceed while in your original state...
}
@ -284,17 +286,11 @@ namespace Server.Engines.MLQuests.Gumps
}
}
public class RaceChangeDeed : Item, IRaceChanger
[SerializationGenerator(0, false)]
public partial class RaceChangeDeed : Item, IRaceChanger
{
[Constructible]
public RaceChangeDeed()
: base(0x14F0) =>
LootType = LootType.Blessed;
public RaceChangeDeed(Serial serial)
: base(serial)
{
}
public RaceChangeDeed() : base(0x14F0) => LootType = LootType.Blessed;
public override string DefaultName => "a race change deed";
@ -335,19 +331,5 @@ namespace Server.Engines.MLQuests.Gumps
pm.SendGump(new RaceChangeConfirmGump(this, pm, pm.Race == Race.Human ? Race.Elf : Race.Human));
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

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@ -1,27 +1,11 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[Flippable(0xec6, 0xec7)]
[SerializationGenerator(0, false)]
public partial class Dressform : Item
{
[Flippable(0xec6, 0xec7)]
public class Dressform : Item
{
[Constructible]
public Dressform() : base(0xec6) => Weight = 10;
public Dressform(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
[Constructible]
public Dressform() : base(0xec6) => Weight = 10;
}

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@ -1,110 +1,77 @@
using ModernUO.Serialization;
using Server.HuePickers;
using Server.Targeting;
namespace Server.Items
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class Dyes : Item
{
public class Dyes : Item /* , IUsesRemaining */ /* TODO complete usesremaing */
// TODO: Add uses remaining
[Constructible]
public Dyes() : base(0xFA9) => Weight = 3.0;
public override void OnDoubleClick(Mobile from)
{
/*
public bool ShowUsesRemaining { get { return false; } set { } }
from.SendLocalizedMessage(500856); // Select the dye tub to use the dyes on.
from.Target = new InternalTarget();
}
[CommandProperty( AccessLevel.GameMaster )]
public virtual int UsesRemaining { get { return m_UsesRemaining; } set { m_UsesRemaining = value; } }
private int m_UsesRemaining;
*/
[Constructible]
public Dyes() : base(0xFA9) => Weight = 3.0;
public Dyes(Serial serial) : base(serial)
private class InternalTarget : Target
{
public InternalTarget() : base(1, false, TargetFlags.None)
{
}
public override void Serialize(IGenericWriter writer)
public virtual void SetTubHue(Mobile from, DyeTub tub, int hue)
{
base.Serialize(writer);
writer.Write(1); // version
/* writer.Write( ( int )m_UsesRemaining ); */
tub.DyedHue = hue;
}
public override void Deserialize(IGenericReader reader)
protected override void OnTarget(Mobile from, object targeted)
{
base.Deserialize(reader);
var version = reader.ReadInt();
if (Weight == 0.0)
if (targeted is DyeTub tub)
{
Weight = 3.0;
}
/* m_UsesRemaining = ( version == 0 ) ? 25 : reader.ReadInt(); */
}
public override void OnDoubleClick(Mobile from)
{
from.SendLocalizedMessage(500856); // Select the dye tub to use the dyes on.
from.Target = new InternalTarget();
}
private class InternalTarget : Target
{
public InternalTarget() : base(1, false, TargetFlags.None)
{
}
public virtual void SetTubHue(Mobile from, DyeTub tub, int hue)
{
tub.DyedHue = hue;
}
protected override void OnTarget(Mobile from, object targeted)
{
if (targeted is DyeTub tub)
if (tub.Redyable)
{
if (tub.Redyable)
if (tub.MetallicHues) /* OSI has three metallic tubs now */
{
if (tub.MetallicHues) /* OSI has three metallic tubs now */
{
from.SendGump(new MetallicHuePicker<DyeTub>(from, SetTubHue, tub));
}
else if (tub.CustomHuePicker != null)
{
from.SendGump(new CustomHuePickerGump<DyeTub>(from, tub.CustomHuePicker, SetTubHue, tub));
}
else
{
from.SendHuePicker(new InternalPicker(tub));
}
from.SendGump(new MetallicHuePicker<DyeTub>(from, SetTubHue, tub));
}
else if (tub is BlackDyeTub)
else if (tub.CustomHuePicker != null)
{
from.SendLocalizedMessage(1010092); // You can not use this on a black dye tub.
from.SendGump(new CustomHuePickerGump<DyeTub>(from, tub.CustomHuePicker, SetTubHue, tub));
}
else
{
from.SendMessage("That dye tub may not be redyed.");
from.SendHuePicker(new InternalPicker(tub));
}
}
else if (tub is BlackDyeTub)
{
from.SendLocalizedMessage(1010092); // You can not use this on a black dye tub.
}
else
{
from.SendLocalizedMessage(500857); // Use this on a dye tub.
from.SendMessage("That dye tub may not be redyed.");
}
}
private class InternalPicker : HuePicker
else
{
private readonly DyeTub m_Tub;
from.SendLocalizedMessage(500857); // Use this on a dye tub.
}
}
public InternalPicker(DyeTub tub) : base(tub.ItemID) => m_Tub = tub;
private class InternalPicker : HuePicker
{
private readonly DyeTub m_Tub;
public override void OnResponse(int hue)
{
m_Tub.DyedHue = hue;
}
public InternalPicker(DyeTub tub) : base(tub.ItemID) => m_Tub = tub;
public override void OnResponse(int hue)
{
m_Tub.DyedHue = hue;
}
}
}

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@ -1,123 +1,98 @@
using ModernUO.Serialization;
using Server.Targeting;
namespace Server.Items
namespace Server.Items;
public interface IScissorable
{
public interface IScissorable
bool Scissor(Mobile from, Scissors scissors);
}
[Flippable(0xf9f, 0xf9e)]
[SerializationGenerator(0, false)]
public partial class Scissors : Item
{
[Constructible]
public Scissors() : base(0xF9F) => Weight = 1.0;
public override void OnDoubleClick(Mobile from)
{
bool Scissor(Mobile from, Scissors scissors);
from.SendLocalizedMessage(502434); // What should I use these scissors on?
from.Target = new InternalTarget(this);
}
[Flippable(0xf9f, 0xf9e)]
public class Scissors : Item
public static bool CanScissor(Mobile from, IScissorable obj)
{
[Constructible]
public Scissors() : base(0xF9F) => Weight = 1.0;
public Scissors(Serial serial) : base(serial)
if (obj is Item item && item.Nontransferable)
{
from.SendLocalizedMessage(502440); // Scissors can not be used on that to produce anything.
return false;
}
public override void Serialize(IGenericWriter writer)
// TODO: Move other general checks from the different implementations here
return true;
}
private class InternalTarget : Target
{
private readonly Scissors m_Item;
public InternalTarget(Scissors item) : base(2, false, TargetFlags.None) => m_Item = item;
protected override void OnTarget(Mobile from, object targeted)
{
base.Serialize(writer);
if (m_Item.Deleted)
{
return;
}
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
public override void OnDoubleClick(Mobile from)
{
from.SendLocalizedMessage(502434); // What should I use these scissors on?
from.Target = new InternalTarget(this);
}
public static bool CanScissor(Mobile from, IScissorable obj)
{
if (obj is Item item && item.Nontransferable)
if (Core.AOS && targeted == from)
{
// "That doesn't seem like the smartest thing to do." / "That was an encounter you don't wish to repeat." / "Ha! You missed!"
from.SendLocalizedMessage(1062845 + Utility.Random(3));
}
else if (Core.SE && Utility.RandomDouble() < 0.80 && (from.Direction & Direction.Running) != 0 &&
Core.TickCount - from.LastMoveTime < from.ComputeMovementSpeed(from.Direction))
{
// Didn't your parents ever tell you not to run with scissors in your hand?!
from.SendLocalizedMessage(1063305);
}
else if (targeted is Item item && !item.Movable)
{
if (item is IScissorable obj && obj is PlagueBeastInnard or PlagueBeastMutationCore)
{
if (CanScissor(from, obj) && obj.Scissor(from, m_Item))
{
from.PlaySound(0x248);
}
}
}
else if (targeted is IScissorable obj)
{
if (CanScissor(from, obj) && obj.Scissor(from, m_Item))
{
from.PlaySound(0x248);
}
}
else
{
from.SendLocalizedMessage(502440); // Scissors can not be used on that to produce anything.
return false;
}
// TODO: Move other general checks from the different implementations here
return true;
}
private class InternalTarget : Target
protected override void OnNonlocalTarget(Mobile from, object targeted)
{
private readonly Scissors m_Item;
public InternalTarget(Scissors item) : base(2, false, TargetFlags.None) => m_Item = item;
protected override void OnTarget(Mobile from, object targeted)
if (targeted is not (IScissorable obj and (PlagueBeastInnard or PlagueBeastMutationCore)))
{
if (m_Item.Deleted)
{
return;
}
/*if (targeted is Item && !((Item)targeted).IsStandardLoot())
{
from.SendLocalizedMessage( 502440 ); // Scissors can not be used on that to produce anything.
}
else */
if (Core.AOS && targeted == from)
{
from.SendLocalizedMessage(
1062845 + Utility
.Random(3)
); // "That doesn't seem like the smartest thing to do." / "That was an encounter you don't wish to repeat." / "Ha! You missed!"
}
else if (Core.SE && Utility.RandomDouble() < 0.80 && (from.Direction & Direction.Running) != 0 &&
Core.TickCount - from.LastMoveTime < from.ComputeMovementSpeed(from.Direction))
{
// Didn't your parents ever tell you not to run with scissors in your hand?!
from.SendLocalizedMessage(1063305);
}
else if (targeted is Item item && !item.Movable)
{
if (item is IScissorable obj && obj is PlagueBeastInnard or PlagueBeastMutationCore)
{
if (CanScissor(from, obj) && obj.Scissor(from, m_Item))
{
from.PlaySound(0x248);
}
}
}
else if (targeted is IScissorable obj)
{
if (CanScissor(from, obj) && obj.Scissor(from, m_Item))
{
from.PlaySound(0x248);
}
}
else
{
from.SendLocalizedMessage(502440); // Scissors can not be used on that to produce anything.
}
base.OnNonlocalTarget(from, targeted);
return;
}
protected override void OnNonlocalTarget(Mobile from, object targeted)
if (CanScissor(from, obj) && obj.Scissor(from, m_Item))
{
if (targeted is IScissorable obj && obj is PlagueBeastInnard or PlagueBeastMutationCore)
{
if (CanScissor(from, obj) && obj.Scissor(from, m_Item))
{
from.PlaySound(0x248);
}
}
else
{
base.OnNonlocalTarget(from, targeted);
}
from.PlaySound(0x248);
}
}
}

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@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using ModernUO.Serialization;
using Server.Factions;
using Server.Gumps;
using Server.Mobiles;
@ -9,347 +10,257 @@ using Server.Spells;
using Server.Spells.Fifth;
using Server.Spells.Seventh;
namespace Server.Items
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class DisguiseKit : Item
{
public class DisguiseKit : Item
[Constructible]
public DisguiseKit() : base(0xE05) => Weight = 1.0;
public bool ValidateUse(Mobile from)
{
[Constructible]
public DisguiseKit() : base(0xE05) => Weight = 1.0;
var pm = from as PlayerMobile;
public DisguiseKit(Serial serial) : base(serial)
if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042001);
}
else if (pm?.NpcGuild != NpcGuild.ThievesGuild)
{
from.SendLocalizedMessage(501702);
}
else if (Stealing.SuspendOnMurder && pm.Kills > 0)
{
from.SendLocalizedMessage(501703);
}
else if (!from.CanBeginAction<IncognitoSpell>())
{
from.SendLocalizedMessage(501704);
}
else if (Sigil.ExistsOn(from))
{
from.SendLocalizedMessage(1010465); // You cannot disguise yourself while holding a sigil
}
else if (TransformationSpellHelper.UnderTransformation(from))
{
from.SendLocalizedMessage(1061634);
}
else if (from.BodyMod == 183 || from.BodyMod == 184)
{
from.SendLocalizedMessage(1040002);
}
else if (!from.CanBeginAction<PolymorphSpell>() || from.IsBodyMod)
{
from.SendLocalizedMessage(501705);
}
else
{
return true;
}
public override int LabelNumber => 1041078; // a disguise kit
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
public bool ValidateUse(Mobile from)
{
var pm = from as PlayerMobile;
if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042001);
}
else if (pm?.NpcGuild != NpcGuild.ThievesGuild)
{
from.SendLocalizedMessage(501702);
}
else if (Stealing.SuspendOnMurder && pm.Kills > 0)
{
from.SendLocalizedMessage(501703);
}
else if (!from.CanBeginAction<IncognitoSpell>())
{
from.SendLocalizedMessage(501704);
}
else if (Sigil.ExistsOn(from))
{
from.SendLocalizedMessage(1010465); // You cannot disguise yourself while holding a sigil
}
else if (TransformationSpellHelper.UnderTransformation(from))
{
from.SendLocalizedMessage(1061634);
}
else if (from.BodyMod == 183 || from.BodyMod == 184)
{
from.SendLocalizedMessage(1040002);
}
else if (!from.CanBeginAction<PolymorphSpell>() || from.IsBodyMod)
{
from.SendLocalizedMessage(501705);
}
else
{
return true;
}
return false;
}
public override void OnDoubleClick(Mobile from)
{
if (ValidateUse(from))
{
from.SendGump(new DisguiseGump(from, this, true, false));
}
}
return false;
}
public class DisguiseGump : Gump
public override void OnDoubleClick(Mobile from)
{
private static readonly DisguiseEntry[] m_HairEntries =
if (ValidateUse(from))
{
new(8251, 50700, 0, 5, 1011052), // Short
new(8261, 60710, 0, 3, 1011047), // Pageboy
new(8252, 60708, 0, -5, 1011053), // Long
new(8264, 60901, 0, 5, 1011048), // Receding
new(8253, 60702, 0, -5, 1011054), // Ponytail
new(8265, 60707, 0, -5, 1011049), // 2-tails
new(8260, 50703, 0, 5, 1011055), // Mohawk
new(8266, 60713, 0, 10, 1011050), // Topknot
null,
new(0, 0, 0, 0, 1011051) // None
};
private static readonly DisguiseEntry[] m_BeardEntries =
{
new(8269, 50906, 0, 0, 1011401), // Vandyke
new(8257, 50808, 0, -2, 1011062), // Mustache
new(8255, 50802, 0, 0, 1011060), // Short beard
new(8268, 50905, 0, -10, 1011061), // Long beard
new(8267, 50904, 0, 0, 1011060), // Short beard
new(8254, 50801, 0, -10, 1011061), // Long beard
null,
new(0, 0, 0, 0, 1011051) // None
};
private readonly Mobile m_From;
private readonly DisguiseKit m_Kit;
private readonly bool m_Used;
public DisguiseGump(Mobile from, DisguiseKit kit, bool startAtHair, bool used) : base(50, 50)
{
m_From = from;
m_Kit = kit;
m_Used = used;
from.CloseGump<DisguiseGump>();
AddPage(0);
AddBackground(100, 10, 400, 385, 2600);
// <center>THIEF DISGUISE KIT</center>
AddHtmlLocalized(100, 25, 400, 35, 1011045);
AddButton(140, 353, 4005, 4007, 0);
AddHtmlLocalized(172, 355, 90, 35, 1011036); // OKAY
AddButton(257, 353, 4005, 4007, 1);
AddHtmlLocalized(289, 355, 90, 35, 1011046); // APPLY
if (from.Female || from.Body.IsFemale)
{
DrawEntries(0, 1, -1, m_HairEntries, -1);
}
else if (startAtHair)
{
DrawEntries(0, 1, 2, m_HairEntries, 1011056);
DrawEntries(1, 2, 1, m_BeardEntries, 1011059);
}
else
{
DrawEntries(1, 1, 2, m_BeardEntries, 1011059);
DrawEntries(0, 2, 1, m_HairEntries, 1011056);
}
}
private void DrawEntries(int index, int page, int nextPage, DisguiseEntry[] entries, int nextNumber)
{
AddPage(page);
if (nextPage != -1)
{
AddButton(155, 320, 250 + index * 2, 251 + index * 2, 0, GumpButtonType.Page, nextPage);
AddHtmlLocalized(180, 320, 150, 35, nextNumber);
}
for (var i = 0; i < entries.Length; ++i)
{
var entry = entries[i];
if (entry == null)
{
continue;
}
var x = i % 2 * 205;
var y = i / 2 * 55;
if (entry.m_GumpID != 0)
{
AddBackground(220 + x, 60 + y, 50, 50, 2620);
AddImage(153 + x + entry.m_OffsetX, 15 + y + entry.m_OffsetY, entry.m_GumpID);
}
AddHtmlLocalized(140 + x, 72 + y, 80, 35, entry.m_Number);
AddRadio(118 + x, 73 + y, 208, 209, false, i * 2 + index);
}
}
public override void OnResponse(NetState sender, RelayInfo info)
{
if (info.ButtonID == 0)
{
if (m_Used)
{
m_From.SendLocalizedMessage(501706); // Disguises wear off after 2 hours.
}
else
{
m_From.SendLocalizedMessage(501707); // You're looking good.
}
return;
}
var switches = info.Switches;
if (switches.Length == 0)
{
return;
}
var switched = switches[0];
var type = switched % 2;
var index = switched / 2;
var hair = type == 0;
var entries = hair ? m_HairEntries : m_BeardEntries;
if (index >= 0 && index < entries.Length)
{
var entry = entries[index];
if (entry == null)
{
return;
}
if (!m_Kit.ValidateUse(m_From))
{
return;
}
if (!hair && (m_From.Female || m_From.Body.IsFemale))
{
return;
}
m_From.NameMod = NameList.RandomName(m_From.Female ? "female" : "male");
if (m_From is PlayerMobile pm)
{
if (hair)
{
pm.SetHairMods(entry.m_ItemID, -2);
}
else
{
pm.SetHairMods(-2, entry.m_ItemID);
}
}
m_From.SendGump(new DisguiseGump(m_From, m_Kit, hair, true));
DisguiseTimers.RemoveTimer(m_From);
DisguiseTimers.CreateTimer(m_From, TimeSpan.FromHours(2.0));
DisguiseTimers.StartTimer(m_From);
}
}
private class DisguiseEntry
{
public readonly int m_GumpID;
public readonly int m_ItemID;
public readonly int m_Number;
public readonly int m_OffsetX;
public readonly int m_OffsetY;
public DisguiseEntry(int itemID, int gumpID, int ox, int oy, int name)
{
m_ItemID = itemID;
m_GumpID = gumpID;
m_OffsetX = ox;
m_OffsetY = oy;
m_Number = name;
}
}
}
public static class DisguiseTimers
{
public static Dictionary<Mobile, Timer> Timers { get; } = new();
public static void Initialize()
{
new DisguisePersistance();
}
public static void CreateTimer(Mobile m, TimeSpan delay)
{
if (m != null && !IsDisguised(m))
{
Timers[m] = new InternalTimer(m, delay);
}
}
public static void StartTimer(Mobile m)
{
Timers.TryGetValue(m, out var t);
t?.Start();
}
public static bool IsDisguised(Mobile m) => Timers.ContainsKey(m);
public static void StopTimer(Mobile m)
{
if (!Timers.TryGetValue(m, out var t))
{
return;
}
t.Delay = Utility.Max(t.Next - Core.Now, TimeSpan.Zero);
t.Stop();
}
public static void RemoveTimer(Mobile m)
{
if (Timers.Remove(m, out var t))
{
t.Stop();
}
}
public static TimeSpan TimeRemaining(Mobile m) =>
Timers.TryGetValue(m, out var t) ? t.Next - Core.Now : TimeSpan.Zero;
private class InternalTimer : Timer
{
private readonly Mobile m_Player;
public InternalTimer(Mobile m, TimeSpan delay) : base(delay)
{
m_Player = m;
}
protected override void OnTick()
{
m_Player.NameMod = null;
if (m_Player is PlayerMobile mobile)
{
mobile.SetHairMods(-1, -1);
}
RemoveTimer(m_Player);
}
from.SendGump(new DisguiseGump(from, this, true, false));
}
}
}
public class DisguiseGump : Gump
{
private static readonly DisguiseEntry[] m_HairEntries =
{
new(8251, 50700, 0, 5, 1011052), // Short
new(8261, 60710, 0, 3, 1011047), // Pageboy
new(8252, 60708, 0, -5, 1011053), // Long
new(8264, 60901, 0, 5, 1011048), // Receding
new(8253, 60702, 0, -5, 1011054), // Ponytail
new(8265, 60707, 0, -5, 1011049), // 2-tails
new(8260, 50703, 0, 5, 1011055), // Mohawk
new(8266, 60713, 0, 10, 1011050), // Topknot
null,
new(0, 0, 0, 0, 1011051) // None
};
private static readonly DisguiseEntry[] m_BeardEntries =
{
new(8269, 50906, 0, 0, 1011401), // Vandyke
new(8257, 50808, 0, -2, 1011062), // Mustache
new(8255, 50802, 0, 0, 1011060), // Short beard
new(8268, 50905, 0, -10, 1011061), // Long beard
new(8267, 50904, 0, 0, 1011060), // Short beard
new(8254, 50801, 0, -10, 1011061), // Long beard
null,
new(0, 0, 0, 0, 1011051) // None
};
private readonly Mobile m_From;
private readonly DisguiseKit m_Kit;
private readonly bool m_Used;
public DisguiseGump(Mobile from, DisguiseKit kit, bool startAtHair, bool used) : base(50, 50)
{
m_From = from;
m_Kit = kit;
m_Used = used;
from.CloseGump<DisguiseGump>();
AddPage(0);
AddBackground(100, 10, 400, 385, 2600);
// <center>THIEF DISGUISE KIT</center>
AddHtmlLocalized(100, 25, 400, 35, 1011045);
AddButton(140, 353, 4005, 4007, 0);
AddHtmlLocalized(172, 355, 90, 35, 1011036); // OKAY
AddButton(257, 353, 4005, 4007, 1);
AddHtmlLocalized(289, 355, 90, 35, 1011046); // APPLY
if (from.Female || from.Body.IsFemale)
{
DrawEntries(0, 1, -1, m_HairEntries, -1);
}
else if (startAtHair)
{
DrawEntries(0, 1, 2, m_HairEntries, 1011056);
DrawEntries(1, 2, 1, m_BeardEntries, 1011059);
}
else
{
DrawEntries(1, 1, 2, m_BeardEntries, 1011059);
DrawEntries(0, 2, 1, m_HairEntries, 1011056);
}
}
private void DrawEntries(int index, int page, int nextPage, DisguiseEntry[] entries, int nextNumber)
{
AddPage(page);
if (nextPage != -1)
{
AddButton(155, 320, 250 + index * 2, 251 + index * 2, 0, GumpButtonType.Page, nextPage);
AddHtmlLocalized(180, 320, 150, 35, nextNumber);
}
for (var i = 0; i < entries.Length; ++i)
{
var entry = entries[i];
if (entry == null)
{
continue;
}
var x = i % 2 * 205;
var y = i / 2 * 55;
if (entry.m_GumpID != 0)
{
AddBackground(220 + x, 60 + y, 50, 50, 2620);
AddImage(153 + x + entry.m_OffsetX, 15 + y + entry.m_OffsetY, entry.m_GumpID);
}
AddHtmlLocalized(140 + x, 72 + y, 80, 35, entry.m_Number);
AddRadio(118 + x, 73 + y, 208, 209, false, i * 2 + index);
}
}
public override void OnResponse(NetState sender, RelayInfo info)
{
if (info.ButtonID == 0)
{
if (m_Used)
{
m_From.SendLocalizedMessage(501706); // Disguises wear off after 2 hours.
}
else
{
m_From.SendLocalizedMessage(501707); // You're looking good.
}
return;
}
var switches = info.Switches;
if (switches.Length == 0)
{
return;
}
var switched = switches[0];
var type = switched % 2;
var index = switched / 2;
var hair = type == 0;
var entries = hair ? m_HairEntries : m_BeardEntries;
if (index >= 0 && index < entries.Length)
{
var entry = entries[index];
if (entry == null)
{
return;
}
if (!m_Kit.ValidateUse(m_From))
{
return;
}
if (!hair && (m_From.Female || m_From.Body.IsFemale))
{
return;
}
m_From.NameMod = NameList.RandomName(m_From.Female ? "female" : "male");
if (m_From is PlayerMobile pm)
{
if (hair)
{
pm.SetHairMods(entry.m_ItemID, -2);
}
else
{
pm.SetHairMods(-2, entry.m_ItemID);
}
}
m_From.SendGump(new DisguiseGump(m_From, m_Kit, hair, true));
DisguisePersistence.RemoveTimer(m_From);
DisguisePersistence.CreateTimer(m_From, TimeSpan.FromHours(2.0));
DisguisePersistence.StartTimer(m_From);
}
}
private class DisguiseEntry
{
public readonly int m_GumpID;
public readonly int m_ItemID;
public readonly int m_Number;
public readonly int m_OffsetX;
public readonly int m_OffsetY;
public DisguiseEntry(int itemID, int gumpID, int ox, int oy, int name)
{
m_ItemID = itemID;
m_GumpID = gumpID;
m_OffsetX = ox;
m_OffsetY = oy;
m_Number = name;
}
}
}

View file

@ -1,73 +0,0 @@
namespace Server.Items
{
public class DisguisePersistance : Item
{
public DisguisePersistance() : base(1)
{
Movable = false;
if (Instance?.Deleted != false)
{
Instance = this;
}
else
{
base.Delete();
}
}
public DisguisePersistance(Serial serial) : base(serial) => Instance = this;
public static DisguisePersistance Instance { get; private set; }
public override string DefaultName => "Disguise Persistance - Internal";
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
var timerCount = DisguiseTimers.Timers.Count;
writer.Write(timerCount);
foreach (var entry in DisguiseTimers.Timers)
{
var m = entry.Key;
writer.Write(m);
writer.Write(entry.Value.Next - Core.Now);
writer.Write(m.NameMod);
}
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
switch (version)
{
case 0:
{
var count = reader.ReadInt();
for (var i = 0; i < count; ++i)
{
var m = reader.ReadEntity<Mobile>();
DisguiseTimers.CreateTimer(m, reader.ReadTimeSpan());
m.NameMod = reader.ReadString();
}
break;
}
}
}
public override void Delete()
{
}
}
}

View file

@ -0,0 +1,133 @@
using System;
using System.Collections.Generic;
using Server.Mobiles;
namespace Server.Items;
public static class DisguisePersistence
{
public static Dictionary<Mobile, Timer> Timers { get; } = new();
public static void Configure()
{
GenericPersistence.Register("Disguises", Serialize, Deserialize);
}
private static void Deserialize(IGenericReader reader)
{
var count = reader.ReadEncodedInt();
for (var i = 0; i < count; ++i)
{
var m = reader.ReadEntity<Mobile>();
CreateTimer(m, reader.ReadTimeSpan());
m.NameMod = reader.ReadString();
}
}
private static void Serialize(IGenericWriter writer)
{
writer.WriteEncodedInt(Timers.Count);
foreach (var (m, timer) in Timers)
{
writer.Write(m);
writer.Write(timer.Next - Core.Now);
}
}
public static void CreateTimer(Mobile m, TimeSpan delay)
{
if (m != null && !IsDisguised(m))
{
Timers[m] = new InternalTimer(m, delay);
}
}
public static void StartTimer(Mobile m)
{
if (Timers.TryGetValue(m, out var t))
{
t.Start();
}
}
public static bool IsDisguised(Mobile m) => Timers.ContainsKey(m);
public static void StopTimer(Mobile m)
{
if (!Timers.TryGetValue(m, out var t))
{
return;
}
t.Delay = Utility.Max(t.Next - Core.Now, TimeSpan.Zero);
t.Stop();
}
public static void RemoveTimer(Mobile m)
{
if (Timers.Remove(m, out var t))
{
t.Stop();
}
}
public static TimeSpan TimeRemaining(Mobile m) =>
Timers.TryGetValue(m, out var t) ? t.Next - Core.Now : TimeSpan.Zero;
private class InternalTimer : Timer
{
private readonly Mobile _player;
public InternalTimer(Mobile m, TimeSpan delay) : base(delay) => _player = m;
protected override void OnTick()
{
_player.NameMod = null;
if (_player is PlayerMobile mobile)
{
mobile.SetHairMods(-1, -1);
}
RemoveTimer(_player);
}
}
}
[ManualDirtyChecking]
[TypeAlias("Server.Items.DisguisePersistance")]
[Obsolete("Deprecated in favor of the static system. Only used for legacy deserialization")]
public class DisguisePersistenceTimers : Item
{
public DisguisePersistenceTimers() : base(1)
{
Movable = false;
}
public DisguisePersistenceTimers(Serial serial) : base(serial)
{
}
public override string DefaultName => "Disguise Persistence - Internal";
public override void Serialize(IGenericWriter writer)
{
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
var count = reader.ReadInt();
for (var i = 0; i < count; ++i)
{
var m = reader.ReadEntity<Mobile>();
DisguisePersistence.CreateTimer(m, reader.ReadTimeSpan());
m.NameMod = reader.ReadString();
}
Timer.DelayCall(Delete);
}
}

View file

@ -1,4 +1,5 @@
using System;
using ModernUO.Serialization;
using Server.Targeting;
namespace Server.Items;
@ -18,7 +19,8 @@ public interface ILockpickable : IPoint2D
}
[Flippable(0x14fc, 0x14fb)]
public class Lockpick : Item
[SerializationGenerator(0, false)]
public partial class Lockpick : Item
{
[Constructible]
public Lockpick(int amount = 1) : base(0x14FC)
@ -27,29 +29,6 @@ public class Lockpick : Item
Amount = amount;
}
public Lockpick(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
if (version == 0 && Weight == 0.1)
{
Weight = -1;
}
}
public override void OnDoubleClick(Mobile from)
{
from.SendLocalizedMessage(502068); // What do you want to pick?
@ -96,15 +75,15 @@ public class Lockpick : Item
private class InternalTimer : Timer
{
private readonly Mobile m_From;
private readonly ILockpickable m_Item;
private readonly Lockpick m_Lockpick;
private readonly Mobile _from;
private readonly ILockpickable _item;
private readonly Lockpick _lockpick;
public InternalTimer(Mobile from, ILockpickable item, Lockpick lockpick) : base(TimeSpan.FromSeconds(3.0))
{
m_From = from;
m_Item = item;
m_Lockpick = lockpick;
_from = from;
_item = item;
_lockpick = lockpick;
}
protected void BrokeLockPickTest()
@ -112,56 +91,52 @@ public class Lockpick : Item
// When failed, a 25% chance to break the lockpick
if (Utility.Random(4) == 0)
{
var item = (Item)m_Item;
var item = (Item)_item;
// You broke the lockpick.
item.SendLocalizedMessageTo(m_From, 502074);
item.SendLocalizedMessageTo(_from, 502074);
m_From.PlaySound(0x3A4);
m_Lockpick.Consume();
_from.PlaySound(0x3A4);
_lockpick.Consume();
}
}
protected override void OnTick()
{
var item = (Item)m_Item;
var item = (Item)_item;
if (!m_From.InRange(item.GetWorldLocation(), 1))
if (!_from.InRange(item.GetWorldLocation(), 1))
{
return;
}
if (m_Item.LockLevel is ILockpickable.CannotPick or ILockpickable.MagicLock)
if (_item.LockLevel is ILockpickable.CannotPick or ILockpickable.MagicLock)
{
// LockLevel of 0 means that the door can't be picklocked
// LockLevel of -255 means it's magic locked
item.SendLocalizedMessageTo(m_From, 502073); // This lock cannot be picked by normal means
item.SendLocalizedMessageTo(_from, 502073); // This lock cannot be picked by normal means
return;
}
if (m_From.Skills.Lockpicking.Value < m_Item.RequiredSkill)
if (_from.Skills.Lockpicking.Value < _item.RequiredSkill)
{
/*
// Do some training to gain skills
m_From.CheckSkill( SkillName.Lockpicking, 0, m_Item.LockLevel );*/
// The LockLevel is higher thant the LockPicking of the player
item.SendLocalizedMessageTo(m_From, 502072); // You don't see how that lock can be manipulated.
item.SendLocalizedMessageTo(_from, 502072); // You don't see how that lock can be manipulated.
return;
}
if (m_From.CheckTargetSkill(SkillName.Lockpicking, m_Item, m_Item.LockLevel, m_Item.MaxLockLevel))
if (_from.CheckTargetSkill(SkillName.Lockpicking, _item, _item.LockLevel, _item.MaxLockLevel))
{
// Success! Pick the lock!
item.SendLocalizedMessageTo(m_From, 502076); // The lock quickly yields to your skill.
m_From.PlaySound(0x4A);
m_Item.LockPick(m_From);
item.SendLocalizedMessageTo(_from, 502076); // The lock quickly yields to your skill.
_from.PlaySound(0x4A);
_item.LockPick(_from);
}
else
{
// The player failed to pick the lock
BrokeLockPickTest();
item.SendLocalizedMessageTo(m_From, 502075); // You are unable to pick the lock.
item.SendLocalizedMessageTo(_from, 502075); // You are unable to pick the lock.
}
}
}

View file

@ -1,32 +1,16 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[Flippable(0x105B, 0x105C)]
[SerializationGenerator(0, false)]
public partial class Axle : Item
{
[Flippable(0x105B, 0x105C)]
public class Axle : Item
[Constructible]
public Axle(int amount = 1) : base(0x105B)
{
[Constructible]
public Axle(int amount = 1) : base(0x105B)
{
Stackable = true;
Amount = amount;
Weight = 1.0;
}
public Axle(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
Stackable = true;
Amount = amount;
Weight = 1.0;
}
}

View file

@ -1,32 +1,16 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[Flippable(0x1051, 0x1052)]
[SerializationGenerator(0, false)]
public partial class AxleGears : Item
{
[Flippable(0x1051, 0x1052)]
public class AxleGears : Item
[Constructible]
public AxleGears(int amount = 1) : base(0x1051)
{
[Constructible]
public AxleGears(int amount = 1) : base(0x1051)
{
Stackable = true;
Amount = amount;
Weight = 1.0;
}
public AxleGears(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
Stackable = true;
Amount = amount;
Weight = 1.0;
}
}

View file

@ -1,32 +1,16 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[Flippable(0x104D, 0x104E)]
[SerializationGenerator(0, false)]
public partial class ClockFrame : Item
{
[Flippable(0x104D, 0x104E)]
public class ClockFrame : Item
[Constructible]
public ClockFrame(int amount = 1) : base(0x104D)
{
[Constructible]
public ClockFrame(int amount = 1) : base(0x104D)
{
Stackable = true;
Amount = amount;
Weight = 2.0;
}
public ClockFrame(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
Stackable = true;
Amount = amount;
Weight = 2.0;
}
}

View file

@ -1,32 +1,16 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[Flippable(0x104F, 0x1050)]
[SerializationGenerator(0, false)]
public partial class ClockParts : Item
{
[Flippable(0x104F, 0x1050)]
public class ClockParts : Item
[Constructible]
public ClockParts(int amount = 1) : base(0x104F)
{
[Constructible]
public ClockParts(int amount = 1) : base(0x104F)
{
Stackable = true;
Amount = amount;
Weight = 1.0;
}
public ClockParts(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
Stackable = true;
Amount = amount;
Weight = 1.0;
}
}

View file

@ -1,216 +1,144 @@
using System;
using ModernUO.Serialization;
namespace Server.Items
namespace Server.Items;
public enum MoonPhase
{
public enum MoonPhase
NewMoon,
WaxingCrescentMoon,
FirstQuarter,
WaxingGibbous,
FullMoon,
WaningGibbous,
LastQuarter,
WaningCrescent
}
[Flippable(0x104B, 0x104C)]
[SerializationGenerator(0, false)]
public partial class Clock : Item
{
public const double SecondsPerUOMinute = 5.0;
public const double MinutesPerUODay = SecondsPerUOMinute * 24;
private static readonly DateTime WorldStart = new(1997, 9, 1);
[Constructible]
public Clock(int itemID = 0x104B) : base(itemID) => Weight = 3.0;
public static DateTime ServerStart { get; private set; }
public static void Configure()
{
NewMoon,
WaxingCrescentMoon,
FirstQuarter,
WaxingGibbous,
FullMoon,
WaningGibbous,
LastQuarter,
WaningCrescent
ServerStart = Core.Now;
}
[Flippable(0x104B, 0x104C)]
public class Clock : Item
public static MoonPhase GetMoonPhase(Map map, int x, int y)
{
public const double SecondsPerUOMinute = 5.0;
public const double MinutesPerUODay = SecondsPerUOMinute * 24;
GetTime(map, x, y, out _, out _, out var totalMinutes);
private static readonly DateTime WorldStart = new(1997, 9, 1);
[Constructible]
public Clock(int itemID = 0x104B) : base(itemID) => Weight = 3.0;
public Clock(Serial serial) : base(serial)
if (map != null)
{
totalMinutes /= 10 + map.MapIndex * 20;
}
public static DateTime ServerStart { get; private set; }
public static void Configure()
{
ServerStart = Core.Now;
}
public static MoonPhase GetMoonPhase(Map map, int x, int y)
{
GetTime(map, x, y, out _, out _, out var totalMinutes);
if (map != null)
{
totalMinutes /= 10 + map.MapIndex * 20;
}
return (MoonPhase)(totalMinutes % 8);
}
public static void GetTime(Map map, int x, int y, out int hours, out int minutes)
{
GetTime(map, x, y, out hours, out minutes, out _);
}
public static void GetTime(Map map, int x, int y, out int hours, out int minutes, out int totalMinutes)
{
var timeSpan = Core.Now - WorldStart;
totalMinutes = (int)(timeSpan.TotalSeconds / SecondsPerUOMinute);
if (map != null)
{
totalMinutes += map.MapIndex * 320;
}
// Really on OSI this must be by subserver
totalMinutes += x / 16;
hours = totalMinutes / 60 % 24;
minutes = totalMinutes % 60;
}
public static void GetTime(out int generalNumber, out string exactTime)
{
GetTime(null, 0, 0, out generalNumber, out exactTime);
}
public static void GetTime(Mobile from, out int generalNumber, out string exactTime)
{
GetTime(from.Map, from.X, from.Y, out generalNumber, out exactTime);
}
public static void GetTime(Map map, int x, int y, out int generalNumber, out string exactTime)
{
GetTime(map, x, y, out var hours, out int minutes);
// 00:00 AM - 00:59 AM : Witching hour
// 01:00 AM - 03:59 AM : Middle of night
// 04:00 AM - 07:59 AM : Early morning
// 08:00 AM - 11:59 AM : Late morning
// 12:00 PM - 12:59 PM : Noon
// 01:00 PM - 03:59 PM : Afternoon
// 04:00 PM - 07:59 PM : Early evening
// 08:00 PM - 11:59 AM : Late at night
if (hours >= 20)
{
generalNumber = 1042957; // It's late at night
}
else if (hours >= 16)
{
generalNumber = 1042956; // It's early in the evening
}
else if (hours >= 13)
{
generalNumber = 1042955; // It's the afternoon
}
else if (hours >= 12)
{
generalNumber = 1042954; // It's around noon
}
else if (hours >= 08)
{
generalNumber = 1042953; // It's late in the morning
}
else if (hours >= 04)
{
generalNumber = 1042952; // It's early in the morning
}
else if (hours >= 01)
{
generalNumber = 1042951; // It's the middle of the night
}
else
{
generalNumber = 1042950; // 'Tis the witching hour. 12 Midnight.
}
hours %= 12;
if (hours == 0)
{
hours = 12;
}
exactTime = $"{hours}:{minutes:D2}";
}
public override void OnDoubleClick(Mobile from)
{
GetTime(from, out var genericNumber, out var exactTime);
SendLocalizedMessageTo(from, genericNumber);
SendLocalizedMessageTo(from, 1042958, exactTime); // ~1_TIME~ to be exact
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
return (MoonPhase)(totalMinutes % 8);
}
[Flippable(0x104B, 0x104C)]
public class ClockRight : Clock
public static void GetTime(Map map, int x, int y, out int hours, out int minutes)
{
[Constructible]
public ClockRight()
{
}
public ClockRight(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
GetTime(map, x, y, out hours, out minutes, out _);
}
[Flippable(0x104B, 0x104C)]
public class ClockLeft : Clock
public static void GetTime(Map map, int x, int y, out int hours, out int minutes, out int totalMinutes)
{
[Constructible]
public ClockLeft() : base(0x104C)
var timeSpan = Core.Now - WorldStart;
totalMinutes = (int)(timeSpan.TotalSeconds / SecondsPerUOMinute);
if (map != null)
{
totalMinutes += map.MapIndex * 320;
}
public ClockLeft(Serial serial) : base(serial)
// Really on OSI this must be by subserver
totalMinutes += x / 16;
hours = totalMinutes / 60 % 24;
minutes = totalMinutes % 60;
}
public static void GetTime(out int generalNumber, out string exactTime)
{
GetTime(null, 0, 0, out generalNumber, out exactTime);
}
public static void GetTime(Mobile from, out int generalNumber, out string exactTime)
{
GetTime(from.Map, from.X, from.Y, out generalNumber, out exactTime);
}
public static void GetTime(Map map, int x, int y, out int generalNumber, out string exactTime)
{
GetTime(map, x, y, out var hours, out int minutes);
// 00:00 AM - 00:59 AM : Witching hour
// 01:00 AM - 03:59 AM : Middle of night
// 04:00 AM - 07:59 AM : Early morning
// 08:00 AM - 11:59 AM : Late morning
// 12:00 PM - 12:59 PM : Noon
// 01:00 PM - 03:59 PM : Afternoon
// 04:00 PM - 07:59 PM : Early evening
// 08:00 PM - 11:59 AM : Late at night
generalNumber = hours switch
{
>= 20 => 1042957, // It's late at night
>= 16 => 1042956, // It's early in the evening
>= 13 => 1042955, // It's the afternoon
>= 12 => 1042954, // It's around noon
>= 08 => 1042953, // It's late in the morning
>= 04 => 1042952, // It's early in the morning
>= 01 => 1042951, // It's the middle of the night
_ => 1042950 // 'Tis the witching hour. 12 Midnight.
};
hours %= 12;
if (hours == 0)
{
hours = 12;
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
exactTime = $"{hours}:{minutes:D2}";
}
writer.Write(0); // version
}
public override void OnDoubleClick(Mobile from)
{
GetTime(from, out var genericNumber, out var exactTime);
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
SendLocalizedMessageTo(from, genericNumber);
SendLocalizedMessageTo(from, 1042958, exactTime); // ~1_TIME~ to be exact
}
}
[Flippable(0x104B, 0x104C)]
[SerializationGenerator(0, false)]
public partial class ClockRight : Clock
{
[Constructible]
public ClockRight()
{
}
}
[Flippable(0x104B, 0x104C)]
[SerializationGenerator(0, false)]
public partial class ClockLeft : Clock
{
[Constructible]
public ClockLeft() : base(0x104C)
{
}
}

View file

@ -1,32 +1,16 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[Flippable(0x1053, 0x1054)]
[SerializationGenerator(0, false)]
public partial class Gears : Item
{
[Flippable(0x1053, 0x1054)]
public class Gears : Item
[Constructible]
public Gears(int amount = 1) : base(0x1053)
{
[Constructible]
public Gears(int amount = 1) : base(0x1053)
{
Stackable = true;
Amount = amount;
Weight = 1.0;
}
public Gears(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
Stackable = true;
Amount = amount;
Weight = 1.0;
}
}

View file

@ -1,28 +1,11 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
// It isn't flippable
[SerializationGenerator(0)]
public partial class Globe : Item
{
public class Globe : Item
{
[Constructible]
public Globe() : base(0x1047) // It isn't flippable
=>
Weight = 3.0;
public Globe(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
}
}
[Constructible]
public Globe() : base(0x1047) => Weight = 3.0;
}

View file

@ -1,32 +1,16 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[Flippable(0x1055, 0x1056)]
[SerializationGenerator(0, false)]
public partial class Hinge : Item
{
[Flippable(0x1055, 0x1056)]
public class Hinge : Item
[Constructible]
public Hinge(int amount = 1) : base(0x1055)
{
[Constructible]
public Hinge(int amount = 1) : base(0x1055)
{
Stackable = true;
Amount = amount;
Weight = 1.0;
}
public Hinge(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
Stackable = true;
Amount = amount;
Weight = 1.0;
}
}

View file

@ -1,32 +1,16 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[Flippable(0x1059, 0x105A)]
[SerializationGenerator(0, false)]
public partial class SextantParts : Item
{
[Flippable(0x1059, 0x105A)]
public class SextantParts : Item
[Constructible]
public SextantParts(int amount = 1) : base(0x1059)
{
[Constructible]
public SextantParts(int amount = 1) : base(0x1059)
{
Stackable = true;
Amount = amount;
Weight = 2.0;
}
public SextantParts(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
Stackable = true;
Amount = amount;
Weight = 2.0;
}
}

View file

@ -1,32 +1,16 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[Flippable(0x105D, 0x105E)]
[SerializationGenerator(0, false)]
public partial class Springs : Item
{
[Flippable(0x105D, 0x105E)]
public class Springs : Item
[Constructible]
public Springs(int amount = 1) : base(0x105D)
{
[Constructible]
public Springs(int amount = 1) : base(0x105D)
{
Stackable = true;
Amount = amount;
Weight = 1.0;
}
public Springs(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
Stackable = true;
Amount = amount;
Weight = 1.0;
}
}

View file

@ -1,96 +1,74 @@
using ModernUO.Serialization;
using Server.Engines.Quests.Hag;
using Server.Mobiles;
using Server.Network;
namespace Server.Items
namespace Server.Items;
[Flippable(0x14F5, 0x14F6)]
[SerializationGenerator(0, false)]
public partial class Spyglass : Item
{
[Flippable(0x14F5, 0x14F6)]
public class Spyglass : Item
[Constructible]
public Spyglass() : base(0x14F5) => Weight = 3.0;
public override void OnDoubleClick(Mobile from)
{
[Constructible]
public Spyglass() : base(0x14F5) => Weight = 3.0;
// You peer into the heavens, seeking the moons...
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1008155);
public Spyglass(Serial serial) : base(serial)
from.NetState.SendMessageLocalizedAffix(
from.Serial,
from.Body,
MessageType.Regular,
0x3B2,
3,
1008146 + (int)Clock.GetMoonPhase(Map.Trammel, from.X, from.Y),
"",
AffixType.Prepend,
"Trammel : "
);
from.NetState.SendMessageLocalizedAffix(
from.Serial,
from.Body,
MessageType.Regular,
0x3B2,
3,
1008146 + (int)Clock.GetMoonPhase(Map.Felucca, from.X, from.Y),
"",
AffixType.Prepend,
"Felucca : "
);
if (from is PlayerMobile player)
{
}
var qs = player.Quest;
public override void OnDoubleClick(Mobile from)
{
from.LocalOverheadMessage(
MessageType.Regular,
0x3B2,
1008155
); // You peer into the heavens, seeking the moons...
from.NetState.SendMessageLocalizedAffix(
from.Serial,
from.Body,
MessageType.Regular,
0x3B2,
3,
1008146 + (int)Clock.GetMoonPhase(Map.Trammel, from.X, from.Y),
"",
AffixType.Prepend,
"Trammel : "
);
from.NetState.SendMessageLocalizedAffix(
from.Serial,
from.Body,
MessageType.Regular,
0x3B2,
3,
1008146 + (int)Clock.GetMoonPhase(Map.Felucca, from.X, from.Y),
"",
AffixType.Prepend,
"Felucca : "
);
if (from is PlayerMobile player)
if (qs is not WitchApprenticeQuest)
{
var qs = player.Quest;
return;
}
if (qs is not WitchApprenticeQuest)
var obj = qs.FindObjective<FindIngredientObjective>();
if (obj?.Completed == false && obj.Ingredient == Ingredient.StarChart)
{
Clock.GetTime(from.Map, from.X, from.Y, out var hours, out int _);
if (hours is < 5 or > 17)
{
return;
// You gaze up into the glittering night sky. With great care, you compose a chart of the most prominent star patterns.
player.SendLocalizedMessage(1055040);
obj.Complete();
}
var obj = qs.FindObjective<FindIngredientObjective>();
if (obj?.Completed == false && obj.Ingredient == Ingredient.StarChart)
else
{
Clock.GetTime(from.Map, from.X, from.Y, out var hours, out int _);
if (hours is < 5 or > 17)
{
player.SendLocalizedMessage(
1055040
); // You gaze up into the glittering night sky. With great care, you compose a chart of the most prominent star patterns.
obj.Complete();
}
else
{
player.SendLocalizedMessage(
1055039
); // You gaze up into the sky, but it is not dark enough to see any stars.
}
// You gaze up into the sky, but it is not dark enough to see any stars.
player.SendLocalizedMessage(1055039);
}
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

View file

@ -1,245 +1,76 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[Flippable(0x9F4, 0x9F5, 0x9A3, 0x9A4)]
[SerializationGenerator(0, false)]
public partial class Fork : Item
{
[Flippable(0x9F4, 0x9F5, 0x9A3, 0x9A4)]
public class Fork : Item
{
[Constructible]
public Fork() : base(0x9F4) => Weight = 1.0;
public Fork(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class ForkLeft : Item
{
[Constructible]
public ForkLeft() : base(0x9F4) => Weight = 1.0;
public ForkLeft(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class ForkRight : Item
{
[Constructible]
public ForkRight() : base(0x9F5) => Weight = 1.0;
public ForkRight(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
[Flippable(0x9F8, 0x9F9, 0x9C2, 0x9C3)]
public class Spoon : Item
{
[Constructible]
public Spoon() : base(0x9F8) => Weight = 1.0;
public Spoon(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class SpoonLeft : Item
{
[Constructible]
public SpoonLeft() : base(0x9F8) => Weight = 1.0;
public SpoonLeft(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class SpoonRight : Item
{
[Constructible]
public SpoonRight() : base(0x9F9) => Weight = 1.0;
public SpoonRight(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
[Flippable(0x9F6, 0x9F7, 0x9A5, 0x9A6)]
public class Knife : Item
{
[Constructible]
public Knife() : base(0x9F6) => Weight = 1.0;
public Knife(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class KnifeLeft : Item
{
[Constructible]
public KnifeLeft() : base(0x9F6) => Weight = 1.0;
public KnifeLeft(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class KnifeRight : Item
{
[Constructible]
public KnifeRight() : base(0x9F7) => Weight = 1.0;
public KnifeRight(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class Plate : Item
{
[Constructible]
public Plate() : base(0x9D7) => Weight = 1.0;
public Plate(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
[Constructible]
public Fork() : base(0x9F4) => Weight = 1.0;
}
[SerializationGenerator(0, false)]
public partial class ForkLeft : Item
{
[Constructible]
public ForkLeft() : base(0x9F4) => Weight = 1.0;
}
[SerializationGenerator(0, false)]
public partial class ForkRight : Item
{
[Constructible]
public ForkRight() : base(0x9F5) => Weight = 1.0;
}
[Flippable(0x9F8, 0x9F9, 0x9C2, 0x9C3)]
[SerializationGenerator(0, false)]
public partial class Spoon : Item
{
[Constructible]
public Spoon() : base(0x9F8) => Weight = 1.0;
}
[SerializationGenerator(0, false)]
public partial class SpoonLeft : Item
{
[Constructible]
public SpoonLeft() : base(0x9F8) => Weight = 1.0;
}
[SerializationGenerator(0, false)]
public partial class SpoonRight : Item
{
[Constructible]
public SpoonRight() : base(0x9F9) => Weight = 1.0;
}
[Flippable(0x9F6, 0x9F7, 0x9A5, 0x9A6)]
[SerializationGenerator(0, false)]
public partial class Knife : Item
{
[Constructible]
public Knife() : base(0x9F6) => Weight = 1.0;
}
[SerializationGenerator(0, false)]
public partial class KnifeLeft : Item
{
[Constructible]
public KnifeLeft() : base(0x9F6) => Weight = 1.0;
}
[SerializationGenerator(0, false)]
public partial class KnifeRight : Item
{
[Constructible]
public KnifeRight() : base(0x9F7) => Weight = 1.0;
}
[SerializationGenerator(0, false)]
public partial class Plate : Item
{
[Constructible]
public Plate() : base(0x9D7) => Weight = 1.0;
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Engines.MLQuests.Gumps.RaceChangeDeed"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.Axle"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.AxleGears"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.Clock"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.ClockFrame"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.ClockLeft"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.ClockParts"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.ClockRight"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.DisguiseKit"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.Dressform"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.Dyes"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.Fork"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.ForkLeft"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.ForkRight"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.Gears"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.Globe"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.Hinge"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.Knife"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.KnifeLeft"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.KnifeRight"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.Lockpick"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.Plate"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.Scissors"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.SextantParts"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.Spoon"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.SpoonLeft"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.SpoonRight"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.Springs"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.Spyglass"
}

View file

@ -231,7 +231,7 @@ namespace Server.Mobiles
public DateTime AnkhNextUse { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public TimeSpan DisguiseTimeLeft => DisguiseTimers.TimeRemaining(this);
public TimeSpan DisguiseTimeLeft => DisguisePersistence.TimeRemaining(this);
[CommandProperty(AccessLevel.GameMaster)]
public DateTime PeacedUntil { get; set; }
@ -1527,7 +1527,7 @@ namespace Server.Mobiles
pm.LastOnline = Core.Now;
}
DisguiseTimers.StartTimer(m);
DisguisePersistence.StartTimer(m);
Timer.StartTimer(() => SpecialMove.ClearAllMoves(m));
}
@ -1575,7 +1575,7 @@ namespace Server.Mobiles
pm.LastOnline = Core.Now;
}
DisguiseTimers.StopTimer(from);
DisguisePersistence.StopTimer(from);
}
public override void RevealingAction()
@ -2577,7 +2577,7 @@ namespace Server.Mobiles
PolymorphSpell.StopTimer(this);
IncognitoSpell.StopTimer(this);
DisguiseTimers.RemoveTimer(this);
DisguisePersistence.RemoveTimer(this);
EndAction<PolymorphSpell>();
EndAction<IncognitoSpell>();
@ -3487,7 +3487,7 @@ namespace Server.Mobiles
BaseHouse.HandleDeletion(this);
DisguiseTimers.RemoveTimer(this);
DisguisePersistence.RemoveTimer(this);
}
public override void GetProperties(IPropertyList list)

View file

@ -136,7 +136,7 @@ namespace Server.SkillHandlers
{
m_Thief.SendLocalizedMessage(1010581); // You cannot steal the sigil when you are incognito
}
else if (DisguiseTimers.IsDisguised(m_Thief))
else if (DisguisePersistence.IsDisguised(m_Thief))
{
m_Thief.SendLocalizedMessage(1010583); // You cannot steal the sigil while disguised
}

View file

@ -1204,7 +1204,7 @@ namespace Server.Spells
{
caster.SendLocalizedMessage(1061628); // You can't do that while polymorphed.
}
else if (DisguiseTimers.IsDisguised(caster))
else if (DisguisePersistence.IsDisguised(caster))
{
caster.SendLocalizedMessage(1061631); // You can't do that while disguised.
return false;

View file

@ -70,7 +70,7 @@ namespace Server.Spells.Fifth
return;
}
if (DisguiseTimers.IsDisguised(Caster))
if (DisguisePersistence.IsDisguised(Caster))
{
Caster.SendLocalizedMessage(1061631); // You can't do that while disguised.
return;
@ -86,7 +86,7 @@ namespace Server.Spells.Fifth
{
if (Caster.BeginAction<IncognitoSpell>())
{
DisguiseTimers.StopTimer(Caster);
DisguisePersistence.StopTimer(Caster);
Caster.HueMod = Caster.Race.RandomSkinHue();
Caster.NameMod = Caster.Female ? NameList.RandomName("female") : NameList.RandomName("male");

View file

@ -89,7 +89,7 @@ namespace Server.Spells.Ninjitsu
return false;
}
if (DisguiseTimers.IsDisguised(Caster))
if (DisguisePersistence.IsDisguised(Caster))
{
Caster.SendLocalizedMessage(1061631); // You can't do that while disguised.
return false;

View file

@ -49,7 +49,7 @@ namespace Server.Spells.Seventh
return false;
}
if (DisguiseTimers.IsDisguised(caster))
if (DisguisePersistence.IsDisguised(caster))
{
caster.SendLocalizedMessage(502167); // You cannot polymorph while disguised.
return false;
@ -122,7 +122,7 @@ namespace Server.Spells.Seventh
return;
}
if (DisguiseTimers.IsDisguised(caster))
if (DisguisePersistence.IsDisguised(caster))
{
caster.SendLocalizedMessage(502167); // You cannot polymorph while disguised.
return;