fix: Updates disguises and codegens tinkering items (#1353)
This commit is contained in:
parent
f2fdc0321c
commit
d14e864c85
56 changed files with 1012 additions and 1454 deletions
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using ModernUO.Serialization;
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using Server.Factions;
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using Server.Gumps;
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using Server.Mobiles;
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@ -9,347 +10,257 @@ using Server.Spells;
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using Server.Spells.Fifth;
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using Server.Spells.Seventh;
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namespace Server.Items
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class DisguiseKit : Item
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{
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public class DisguiseKit : Item
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[Constructible]
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public DisguiseKit() : base(0xE05) => Weight = 1.0;
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public bool ValidateUse(Mobile from)
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{
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[Constructible]
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public DisguiseKit() : base(0xE05) => Weight = 1.0;
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var pm = from as PlayerMobile;
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public DisguiseKit(Serial serial) : base(serial)
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if (!IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(1042001);
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}
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else if (pm?.NpcGuild != NpcGuild.ThievesGuild)
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{
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from.SendLocalizedMessage(501702);
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}
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else if (Stealing.SuspendOnMurder && pm.Kills > 0)
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{
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from.SendLocalizedMessage(501703);
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}
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else if (!from.CanBeginAction<IncognitoSpell>())
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{
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from.SendLocalizedMessage(501704);
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}
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else if (Sigil.ExistsOn(from))
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{
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from.SendLocalizedMessage(1010465); // You cannot disguise yourself while holding a sigil
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}
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else if (TransformationSpellHelper.UnderTransformation(from))
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{
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from.SendLocalizedMessage(1061634);
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}
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else if (from.BodyMod == 183 || from.BodyMod == 184)
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{
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from.SendLocalizedMessage(1040002);
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}
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else if (!from.CanBeginAction<PolymorphSpell>() || from.IsBodyMod)
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{
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from.SendLocalizedMessage(501705);
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}
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else
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{
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return true;
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}
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public override int LabelNumber => 1041078; // a disguise kit
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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public bool ValidateUse(Mobile from)
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{
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var pm = from as PlayerMobile;
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if (!IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(1042001);
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}
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else if (pm?.NpcGuild != NpcGuild.ThievesGuild)
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{
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from.SendLocalizedMessage(501702);
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}
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else if (Stealing.SuspendOnMurder && pm.Kills > 0)
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{
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from.SendLocalizedMessage(501703);
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}
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else if (!from.CanBeginAction<IncognitoSpell>())
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{
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from.SendLocalizedMessage(501704);
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}
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else if (Sigil.ExistsOn(from))
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{
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from.SendLocalizedMessage(1010465); // You cannot disguise yourself while holding a sigil
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}
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else if (TransformationSpellHelper.UnderTransformation(from))
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{
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from.SendLocalizedMessage(1061634);
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}
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else if (from.BodyMod == 183 || from.BodyMod == 184)
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{
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from.SendLocalizedMessage(1040002);
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}
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else if (!from.CanBeginAction<PolymorphSpell>() || from.IsBodyMod)
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{
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from.SendLocalizedMessage(501705);
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}
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else
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{
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return true;
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}
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return false;
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (ValidateUse(from))
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{
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from.SendGump(new DisguiseGump(from, this, true, false));
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}
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}
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return false;
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}
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public class DisguiseGump : Gump
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public override void OnDoubleClick(Mobile from)
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{
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private static readonly DisguiseEntry[] m_HairEntries =
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if (ValidateUse(from))
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{
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new(8251, 50700, 0, 5, 1011052), // Short
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new(8261, 60710, 0, 3, 1011047), // Pageboy
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new(8252, 60708, 0, -5, 1011053), // Long
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new(8264, 60901, 0, 5, 1011048), // Receding
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new(8253, 60702, 0, -5, 1011054), // Ponytail
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new(8265, 60707, 0, -5, 1011049), // 2-tails
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new(8260, 50703, 0, 5, 1011055), // Mohawk
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new(8266, 60713, 0, 10, 1011050), // Topknot
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null,
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new(0, 0, 0, 0, 1011051) // None
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};
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private static readonly DisguiseEntry[] m_BeardEntries =
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{
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new(8269, 50906, 0, 0, 1011401), // Vandyke
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new(8257, 50808, 0, -2, 1011062), // Mustache
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new(8255, 50802, 0, 0, 1011060), // Short beard
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new(8268, 50905, 0, -10, 1011061), // Long beard
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new(8267, 50904, 0, 0, 1011060), // Short beard
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new(8254, 50801, 0, -10, 1011061), // Long beard
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null,
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new(0, 0, 0, 0, 1011051) // None
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};
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private readonly Mobile m_From;
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private readonly DisguiseKit m_Kit;
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private readonly bool m_Used;
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public DisguiseGump(Mobile from, DisguiseKit kit, bool startAtHair, bool used) : base(50, 50)
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{
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m_From = from;
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m_Kit = kit;
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m_Used = used;
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from.CloseGump<DisguiseGump>();
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AddPage(0);
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AddBackground(100, 10, 400, 385, 2600);
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// <center>THIEF DISGUISE KIT</center>
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AddHtmlLocalized(100, 25, 400, 35, 1011045);
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AddButton(140, 353, 4005, 4007, 0);
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AddHtmlLocalized(172, 355, 90, 35, 1011036); // OKAY
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AddButton(257, 353, 4005, 4007, 1);
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AddHtmlLocalized(289, 355, 90, 35, 1011046); // APPLY
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if (from.Female || from.Body.IsFemale)
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{
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DrawEntries(0, 1, -1, m_HairEntries, -1);
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}
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else if (startAtHair)
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{
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DrawEntries(0, 1, 2, m_HairEntries, 1011056);
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DrawEntries(1, 2, 1, m_BeardEntries, 1011059);
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}
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else
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{
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DrawEntries(1, 1, 2, m_BeardEntries, 1011059);
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DrawEntries(0, 2, 1, m_HairEntries, 1011056);
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}
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}
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private void DrawEntries(int index, int page, int nextPage, DisguiseEntry[] entries, int nextNumber)
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{
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AddPage(page);
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if (nextPage != -1)
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{
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AddButton(155, 320, 250 + index * 2, 251 + index * 2, 0, GumpButtonType.Page, nextPage);
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AddHtmlLocalized(180, 320, 150, 35, nextNumber);
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}
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for (var i = 0; i < entries.Length; ++i)
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{
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var entry = entries[i];
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if (entry == null)
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{
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continue;
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}
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var x = i % 2 * 205;
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var y = i / 2 * 55;
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if (entry.m_GumpID != 0)
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{
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AddBackground(220 + x, 60 + y, 50, 50, 2620);
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AddImage(153 + x + entry.m_OffsetX, 15 + y + entry.m_OffsetY, entry.m_GumpID);
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}
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AddHtmlLocalized(140 + x, 72 + y, 80, 35, entry.m_Number);
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AddRadio(118 + x, 73 + y, 208, 209, false, i * 2 + index);
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}
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}
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public override void OnResponse(NetState sender, RelayInfo info)
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{
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if (info.ButtonID == 0)
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{
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if (m_Used)
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{
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m_From.SendLocalizedMessage(501706); // Disguises wear off after 2 hours.
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}
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else
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{
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m_From.SendLocalizedMessage(501707); // You're looking good.
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}
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return;
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}
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var switches = info.Switches;
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if (switches.Length == 0)
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{
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return;
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}
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var switched = switches[0];
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var type = switched % 2;
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var index = switched / 2;
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var hair = type == 0;
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var entries = hair ? m_HairEntries : m_BeardEntries;
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if (index >= 0 && index < entries.Length)
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{
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var entry = entries[index];
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if (entry == null)
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{
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return;
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}
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if (!m_Kit.ValidateUse(m_From))
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{
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return;
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}
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if (!hair && (m_From.Female || m_From.Body.IsFemale))
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{
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return;
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}
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m_From.NameMod = NameList.RandomName(m_From.Female ? "female" : "male");
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if (m_From is PlayerMobile pm)
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{
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if (hair)
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{
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pm.SetHairMods(entry.m_ItemID, -2);
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}
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else
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{
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pm.SetHairMods(-2, entry.m_ItemID);
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}
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}
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m_From.SendGump(new DisguiseGump(m_From, m_Kit, hair, true));
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DisguiseTimers.RemoveTimer(m_From);
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DisguiseTimers.CreateTimer(m_From, TimeSpan.FromHours(2.0));
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DisguiseTimers.StartTimer(m_From);
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}
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}
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private class DisguiseEntry
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{
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public readonly int m_GumpID;
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public readonly int m_ItemID;
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public readonly int m_Number;
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public readonly int m_OffsetX;
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public readonly int m_OffsetY;
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public DisguiseEntry(int itemID, int gumpID, int ox, int oy, int name)
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{
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m_ItemID = itemID;
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m_GumpID = gumpID;
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m_OffsetX = ox;
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m_OffsetY = oy;
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m_Number = name;
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}
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}
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}
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public static class DisguiseTimers
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{
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public static Dictionary<Mobile, Timer> Timers { get; } = new();
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public static void Initialize()
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{
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new DisguisePersistance();
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}
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public static void CreateTimer(Mobile m, TimeSpan delay)
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{
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if (m != null && !IsDisguised(m))
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{
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Timers[m] = new InternalTimer(m, delay);
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}
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}
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public static void StartTimer(Mobile m)
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{
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Timers.TryGetValue(m, out var t);
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t?.Start();
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}
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public static bool IsDisguised(Mobile m) => Timers.ContainsKey(m);
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public static void StopTimer(Mobile m)
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{
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if (!Timers.TryGetValue(m, out var t))
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{
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return;
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}
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t.Delay = Utility.Max(t.Next - Core.Now, TimeSpan.Zero);
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t.Stop();
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}
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public static void RemoveTimer(Mobile m)
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{
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if (Timers.Remove(m, out var t))
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{
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t.Stop();
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}
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}
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public static TimeSpan TimeRemaining(Mobile m) =>
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Timers.TryGetValue(m, out var t) ? t.Next - Core.Now : TimeSpan.Zero;
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private class InternalTimer : Timer
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{
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private readonly Mobile m_Player;
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public InternalTimer(Mobile m, TimeSpan delay) : base(delay)
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{
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m_Player = m;
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}
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protected override void OnTick()
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{
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m_Player.NameMod = null;
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if (m_Player is PlayerMobile mobile)
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{
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mobile.SetHairMods(-1, -1);
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}
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RemoveTimer(m_Player);
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}
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from.SendGump(new DisguiseGump(from, this, true, false));
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}
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}
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}
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public class DisguiseGump : Gump
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{
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private static readonly DisguiseEntry[] m_HairEntries =
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{
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new(8251, 50700, 0, 5, 1011052), // Short
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new(8261, 60710, 0, 3, 1011047), // Pageboy
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new(8252, 60708, 0, -5, 1011053), // Long
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new(8264, 60901, 0, 5, 1011048), // Receding
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new(8253, 60702, 0, -5, 1011054), // Ponytail
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new(8265, 60707, 0, -5, 1011049), // 2-tails
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new(8260, 50703, 0, 5, 1011055), // Mohawk
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new(8266, 60713, 0, 10, 1011050), // Topknot
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null,
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new(0, 0, 0, 0, 1011051) // None
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};
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private static readonly DisguiseEntry[] m_BeardEntries =
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{
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new(8269, 50906, 0, 0, 1011401), // Vandyke
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new(8257, 50808, 0, -2, 1011062), // Mustache
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new(8255, 50802, 0, 0, 1011060), // Short beard
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new(8268, 50905, 0, -10, 1011061), // Long beard
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new(8267, 50904, 0, 0, 1011060), // Short beard
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new(8254, 50801, 0, -10, 1011061), // Long beard
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null,
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new(0, 0, 0, 0, 1011051) // None
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};
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private readonly Mobile m_From;
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private readonly DisguiseKit m_Kit;
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private readonly bool m_Used;
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public DisguiseGump(Mobile from, DisguiseKit kit, bool startAtHair, bool used) : base(50, 50)
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{
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m_From = from;
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m_Kit = kit;
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m_Used = used;
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from.CloseGump<DisguiseGump>();
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AddPage(0);
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AddBackground(100, 10, 400, 385, 2600);
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// <center>THIEF DISGUISE KIT</center>
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AddHtmlLocalized(100, 25, 400, 35, 1011045);
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AddButton(140, 353, 4005, 4007, 0);
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AddHtmlLocalized(172, 355, 90, 35, 1011036); // OKAY
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AddButton(257, 353, 4005, 4007, 1);
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AddHtmlLocalized(289, 355, 90, 35, 1011046); // APPLY
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if (from.Female || from.Body.IsFemale)
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{
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DrawEntries(0, 1, -1, m_HairEntries, -1);
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}
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else if (startAtHair)
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{
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DrawEntries(0, 1, 2, m_HairEntries, 1011056);
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DrawEntries(1, 2, 1, m_BeardEntries, 1011059);
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}
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else
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{
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DrawEntries(1, 1, 2, m_BeardEntries, 1011059);
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DrawEntries(0, 2, 1, m_HairEntries, 1011056);
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}
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}
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private void DrawEntries(int index, int page, int nextPage, DisguiseEntry[] entries, int nextNumber)
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{
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AddPage(page);
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if (nextPage != -1)
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{
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AddButton(155, 320, 250 + index * 2, 251 + index * 2, 0, GumpButtonType.Page, nextPage);
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AddHtmlLocalized(180, 320, 150, 35, nextNumber);
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}
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for (var i = 0; i < entries.Length; ++i)
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{
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var entry = entries[i];
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if (entry == null)
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{
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continue;
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}
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var x = i % 2 * 205;
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var y = i / 2 * 55;
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if (entry.m_GumpID != 0)
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{
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AddBackground(220 + x, 60 + y, 50, 50, 2620);
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AddImage(153 + x + entry.m_OffsetX, 15 + y + entry.m_OffsetY, entry.m_GumpID);
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}
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AddHtmlLocalized(140 + x, 72 + y, 80, 35, entry.m_Number);
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AddRadio(118 + x, 73 + y, 208, 209, false, i * 2 + index);
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}
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}
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public override void OnResponse(NetState sender, RelayInfo info)
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{
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if (info.ButtonID == 0)
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{
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if (m_Used)
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{
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m_From.SendLocalizedMessage(501706); // Disguises wear off after 2 hours.
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}
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else
|
||||
{
|
||||
m_From.SendLocalizedMessage(501707); // You're looking good.
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
var switches = info.Switches;
|
||||
|
||||
if (switches.Length == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var switched = switches[0];
|
||||
var type = switched % 2;
|
||||
var index = switched / 2;
|
||||
|
||||
var hair = type == 0;
|
||||
|
||||
var entries = hair ? m_HairEntries : m_BeardEntries;
|
||||
|
||||
if (index >= 0 && index < entries.Length)
|
||||
{
|
||||
var entry = entries[index];
|
||||
|
||||
if (entry == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!m_Kit.ValidateUse(m_From))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!hair && (m_From.Female || m_From.Body.IsFemale))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
m_From.NameMod = NameList.RandomName(m_From.Female ? "female" : "male");
|
||||
|
||||
if (m_From is PlayerMobile pm)
|
||||
{
|
||||
if (hair)
|
||||
{
|
||||
pm.SetHairMods(entry.m_ItemID, -2);
|
||||
}
|
||||
else
|
||||
{
|
||||
pm.SetHairMods(-2, entry.m_ItemID);
|
||||
}
|
||||
}
|
||||
|
||||
m_From.SendGump(new DisguiseGump(m_From, m_Kit, hair, true));
|
||||
|
||||
DisguisePersistence.RemoveTimer(m_From);
|
||||
|
||||
DisguisePersistence.CreateTimer(m_From, TimeSpan.FromHours(2.0));
|
||||
DisguisePersistence.StartTimer(m_From);
|
||||
}
|
||||
}
|
||||
|
||||
private class DisguiseEntry
|
||||
{
|
||||
public readonly int m_GumpID;
|
||||
public readonly int m_ItemID;
|
||||
public readonly int m_Number;
|
||||
public readonly int m_OffsetX;
|
||||
public readonly int m_OffsetY;
|
||||
|
||||
public DisguiseEntry(int itemID, int gumpID, int ox, int oy, int name)
|
||||
{
|
||||
m_ItemID = itemID;
|
||||
m_GumpID = gumpID;
|
||||
m_OffsetX = ox;
|
||||
m_OffsetY = oy;
|
||||
m_Number = name;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,73 +0,0 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class DisguisePersistance : Item
|
||||
{
|
||||
public DisguisePersistance() : base(1)
|
||||
{
|
||||
Movable = false;
|
||||
|
||||
if (Instance?.Deleted != false)
|
||||
{
|
||||
Instance = this;
|
||||
}
|
||||
else
|
||||
{
|
||||
base.Delete();
|
||||
}
|
||||
}
|
||||
|
||||
public DisguisePersistance(Serial serial) : base(serial) => Instance = this;
|
||||
|
||||
public static DisguisePersistance Instance { get; private set; }
|
||||
|
||||
public override string DefaultName => "Disguise Persistance - Internal";
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
|
||||
var timerCount = DisguiseTimers.Timers.Count;
|
||||
|
||||
writer.Write(timerCount);
|
||||
|
||||
foreach (var entry in DisguiseTimers.Timers)
|
||||
{
|
||||
var m = entry.Key;
|
||||
|
||||
writer.Write(m);
|
||||
writer.Write(entry.Value.Next - Core.Now);
|
||||
writer.Write(m.NameMod);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
var count = reader.ReadInt();
|
||||
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
var m = reader.ReadEntity<Mobile>();
|
||||
DisguiseTimers.CreateTimer(m, reader.ReadTimeSpan());
|
||||
m.NameMod = reader.ReadString();
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void Delete()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,133 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
public static class DisguisePersistence
|
||||
{
|
||||
public static Dictionary<Mobile, Timer> Timers { get; } = new();
|
||||
|
||||
public static void Configure()
|
||||
{
|
||||
GenericPersistence.Register("Disguises", Serialize, Deserialize);
|
||||
}
|
||||
|
||||
private static void Deserialize(IGenericReader reader)
|
||||
{
|
||||
var count = reader.ReadEncodedInt();
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
var m = reader.ReadEntity<Mobile>();
|
||||
CreateTimer(m, reader.ReadTimeSpan());
|
||||
m.NameMod = reader.ReadString();
|
||||
}
|
||||
}
|
||||
|
||||
private static void Serialize(IGenericWriter writer)
|
||||
{
|
||||
writer.WriteEncodedInt(Timers.Count);
|
||||
foreach (var (m, timer) in Timers)
|
||||
{
|
||||
writer.Write(m);
|
||||
writer.Write(timer.Next - Core.Now);
|
||||
}
|
||||
}
|
||||
|
||||
public static void CreateTimer(Mobile m, TimeSpan delay)
|
||||
{
|
||||
if (m != null && !IsDisguised(m))
|
||||
{
|
||||
Timers[m] = new InternalTimer(m, delay);
|
||||
}
|
||||
}
|
||||
|
||||
public static void StartTimer(Mobile m)
|
||||
{
|
||||
if (Timers.TryGetValue(m, out var t))
|
||||
{
|
||||
t.Start();
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsDisguised(Mobile m) => Timers.ContainsKey(m);
|
||||
|
||||
public static void StopTimer(Mobile m)
|
||||
{
|
||||
if (!Timers.TryGetValue(m, out var t))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
t.Delay = Utility.Max(t.Next - Core.Now, TimeSpan.Zero);
|
||||
t.Stop();
|
||||
}
|
||||
|
||||
public static void RemoveTimer(Mobile m)
|
||||
{
|
||||
if (Timers.Remove(m, out var t))
|
||||
{
|
||||
t.Stop();
|
||||
}
|
||||
}
|
||||
|
||||
public static TimeSpan TimeRemaining(Mobile m) =>
|
||||
Timers.TryGetValue(m, out var t) ? t.Next - Core.Now : TimeSpan.Zero;
|
||||
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
private readonly Mobile _player;
|
||||
|
||||
public InternalTimer(Mobile m, TimeSpan delay) : base(delay) => _player = m;
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
_player.NameMod = null;
|
||||
|
||||
if (_player is PlayerMobile mobile)
|
||||
{
|
||||
mobile.SetHairMods(-1, -1);
|
||||
}
|
||||
|
||||
RemoveTimer(_player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[ManualDirtyChecking]
|
||||
[TypeAlias("Server.Items.DisguisePersistance")]
|
||||
[Obsolete("Deprecated in favor of the static system. Only used for legacy deserialization")]
|
||||
public class DisguisePersistenceTimers : Item
|
||||
{
|
||||
public DisguisePersistenceTimers() : base(1)
|
||||
{
|
||||
Movable = false;
|
||||
}
|
||||
|
||||
public DisguisePersistenceTimers(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string DefaultName => "Disguise Persistence - Internal";
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
var count = reader.ReadInt();
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
var m = reader.ReadEntity<Mobile>();
|
||||
DisguisePersistence.CreateTimer(m, reader.ReadTimeSpan());
|
||||
m.NameMod = reader.ReadString();
|
||||
}
|
||||
|
||||
Timer.DelayCall(Delete);
|
||||
}
|
||||
}
|
||||
|
|
@ -1,4 +1,5 @@
|
|||
using System;
|
||||
using ModernUO.Serialization;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Items;
|
||||
|
|
@ -18,7 +19,8 @@ public interface ILockpickable : IPoint2D
|
|||
}
|
||||
|
||||
[Flippable(0x14fc, 0x14fb)]
|
||||
public class Lockpick : Item
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class Lockpick : Item
|
||||
{
|
||||
[Constructible]
|
||||
public Lockpick(int amount = 1) : base(0x14FC)
|
||||
|
|
@ -27,29 +29,6 @@ public class Lockpick : Item
|
|||
Amount = amount;
|
||||
}
|
||||
|
||||
public Lockpick(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(1); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
if (version == 0 && Weight == 0.1)
|
||||
{
|
||||
Weight = -1;
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
from.SendLocalizedMessage(502068); // What do you want to pick?
|
||||
|
|
@ -96,15 +75,15 @@ public class Lockpick : Item
|
|||
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
private readonly Mobile m_From;
|
||||
private readonly ILockpickable m_Item;
|
||||
private readonly Lockpick m_Lockpick;
|
||||
private readonly Mobile _from;
|
||||
private readonly ILockpickable _item;
|
||||
private readonly Lockpick _lockpick;
|
||||
|
||||
public InternalTimer(Mobile from, ILockpickable item, Lockpick lockpick) : base(TimeSpan.FromSeconds(3.0))
|
||||
{
|
||||
m_From = from;
|
||||
m_Item = item;
|
||||
m_Lockpick = lockpick;
|
||||
_from = from;
|
||||
_item = item;
|
||||
_lockpick = lockpick;
|
||||
}
|
||||
|
||||
protected void BrokeLockPickTest()
|
||||
|
|
@ -112,56 +91,52 @@ public class Lockpick : Item
|
|||
// When failed, a 25% chance to break the lockpick
|
||||
if (Utility.Random(4) == 0)
|
||||
{
|
||||
var item = (Item)m_Item;
|
||||
var item = (Item)_item;
|
||||
|
||||
// You broke the lockpick.
|
||||
item.SendLocalizedMessageTo(m_From, 502074);
|
||||
item.SendLocalizedMessageTo(_from, 502074);
|
||||
|
||||
m_From.PlaySound(0x3A4);
|
||||
m_Lockpick.Consume();
|
||||
_from.PlaySound(0x3A4);
|
||||
_lockpick.Consume();
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
var item = (Item)m_Item;
|
||||
var item = (Item)_item;
|
||||
|
||||
if (!m_From.InRange(item.GetWorldLocation(), 1))
|
||||
if (!_from.InRange(item.GetWorldLocation(), 1))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_Item.LockLevel is ILockpickable.CannotPick or ILockpickable.MagicLock)
|
||||
if (_item.LockLevel is ILockpickable.CannotPick or ILockpickable.MagicLock)
|
||||
{
|
||||
// LockLevel of 0 means that the door can't be picklocked
|
||||
// LockLevel of -255 means it's magic locked
|
||||
item.SendLocalizedMessageTo(m_From, 502073); // This lock cannot be picked by normal means
|
||||
item.SendLocalizedMessageTo(_from, 502073); // This lock cannot be picked by normal means
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_From.Skills.Lockpicking.Value < m_Item.RequiredSkill)
|
||||
if (_from.Skills.Lockpicking.Value < _item.RequiredSkill)
|
||||
{
|
||||
/*
|
||||
// Do some training to gain skills
|
||||
m_From.CheckSkill( SkillName.Lockpicking, 0, m_Item.LockLevel );*/
|
||||
|
||||
// The LockLevel is higher thant the LockPicking of the player
|
||||
item.SendLocalizedMessageTo(m_From, 502072); // You don't see how that lock can be manipulated.
|
||||
item.SendLocalizedMessageTo(_from, 502072); // You don't see how that lock can be manipulated.
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_From.CheckTargetSkill(SkillName.Lockpicking, m_Item, m_Item.LockLevel, m_Item.MaxLockLevel))
|
||||
if (_from.CheckTargetSkill(SkillName.Lockpicking, _item, _item.LockLevel, _item.MaxLockLevel))
|
||||
{
|
||||
// Success! Pick the lock!
|
||||
item.SendLocalizedMessageTo(m_From, 502076); // The lock quickly yields to your skill.
|
||||
m_From.PlaySound(0x4A);
|
||||
m_Item.LockPick(m_From);
|
||||
item.SendLocalizedMessageTo(_from, 502076); // The lock quickly yields to your skill.
|
||||
_from.PlaySound(0x4A);
|
||||
_item.LockPick(_from);
|
||||
}
|
||||
else
|
||||
{
|
||||
// The player failed to pick the lock
|
||||
BrokeLockPickTest();
|
||||
item.SendLocalizedMessageTo(m_From, 502075); // You are unable to pick the lock.
|
||||
item.SendLocalizedMessageTo(_from, 502075); // You are unable to pick the lock.
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue