fix: Updates disguises and codegens tinkering items (#1353)
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56 changed files with 1012 additions and 1454 deletions
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@ -1,32 +1,16 @@
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namespace Server.Items
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using ModernUO.Serialization;
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namespace Server.Items;
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[Flippable(0x104D, 0x104E)]
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[SerializationGenerator(0, false)]
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public partial class ClockFrame : Item
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{
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[Flippable(0x104D, 0x104E)]
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public class ClockFrame : Item
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[Constructible]
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public ClockFrame(int amount = 1) : base(0x104D)
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{
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[Constructible]
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public ClockFrame(int amount = 1) : base(0x104D)
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{
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Stackable = true;
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Amount = amount;
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Weight = 2.0;
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}
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public ClockFrame(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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Stackable = true;
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Amount = amount;
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Weight = 2.0;
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}
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}
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