Implement Core.TickCount

Convert movement, actions (lift/use), combat, and spells to use Core.TickCount and avoid DateTime caveats (performance, system time dependency, etc)
Refactor DateTime.Now to DateTime.UtcNow
Add LOS check for Iron Maiden addon
This commit is contained in:
Mark Sturgill 2013-10-06 03:21:18 -07:00
parent f99eefb288
commit d2c670f5c3
241 changed files with 842 additions and 831 deletions

View file

@ -197,7 +197,7 @@ namespace Server.Misc
state.Send( new DeleteResult( DeleteResultType.CharBeingPlayed ) );
state.Send( new CharacterListUpdate( acct ) );
}
else if ( RestrictDeletion && DateTime.Now < (m.CreationTime + DeleteDelay) )
else if ( RestrictDeletion && DateTime.UtcNow < (m.CreationTime + DeleteDelay) )
{
state.Send( new DeleteResult( DeleteResultType.CharTooYoung ) );
state.Send( new CharacterListUpdate( acct ) );
@ -306,7 +306,7 @@ namespace Server.Misc
Console.WriteLine( "Login: {0}: Past IP limit threshold", e.State );
using ( StreamWriter op = new StreamWriter( "ipLimits.log", true ) )
op.WriteLine( "{0}\tPast IP limit threshold\t{1}", e.State, DateTime.Now );
op.WriteLine( "{0}\tPast IP limit threshold\t{1}", e.State, DateTime.UtcNow );
return;
}
@ -370,7 +370,7 @@ namespace Server.Misc
Console.WriteLine( "Login: {0}: Past IP limit threshold", e.State );
using ( StreamWriter op = new StreamWriter( "ipLimits.log", true ) )
op.WriteLine( "{0}\tPast IP limit threshold\t{1}", e.State, DateTime.Now );
op.WriteLine( "{0}\tPast IP limit threshold\t{1}", e.State, DateTime.UtcNow );
return;
}