Implement Core.TickCount
Convert movement, actions (lift/use), combat, and spells to use Core.TickCount and avoid DateTime caveats (performance, system time dependency, etc) Refactor DateTime.Now to DateTime.UtcNow Add LOS check for Iron Maiden addon
This commit is contained in:
parent
f99eefb288
commit
d2c670f5c3
241 changed files with 842 additions and 831 deletions
|
|
@ -1156,7 +1156,7 @@ namespace Server.Engines.ConPVP
|
|||
{
|
||||
AggressorInfo info = m.Aggressed[i];
|
||||
|
||||
if ( info.Defender.Player && (DateTime.Now - info.LastCombatTime) < CombatDelay )
|
||||
if ( info.Defender.Player && (DateTime.UtcNow - info.LastCombatTime) < CombatDelay )
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -1164,7 +1164,7 @@ namespace Server.Engines.ConPVP
|
|||
{
|
||||
AggressorInfo info = m.Aggressors[i];
|
||||
|
||||
if ( info.Attacker.Player && (DateTime.Now - info.LastCombatTime) < CombatDelay )
|
||||
if ( info.Attacker.Player && (DateTime.UtcNow - info.LastCombatTime) < CombatDelay )
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -2050,14 +2050,14 @@ namespace Server.Engines.ConPVP
|
|||
m_Mobile = mob;
|
||||
m_Location = loc;
|
||||
m_Facet = facet;
|
||||
m_Expire = DateTime.Now + TimeSpan.FromMinutes( 30.0 );
|
||||
m_Expire = DateTime.UtcNow + TimeSpan.FromMinutes( 30.0 );
|
||||
}
|
||||
|
||||
public bool Expired{ get{ return ( DateTime.Now >= m_Expire ); } }
|
||||
public bool Expired{ get{ return ( DateTime.UtcNow >= m_Expire ); } }
|
||||
|
||||
public void Update()
|
||||
{
|
||||
m_Expire = DateTime.Now + TimeSpan.FromMinutes( 30.0 );
|
||||
m_Expire = DateTime.UtcNow + TimeSpan.FromMinutes( 30.0 );
|
||||
|
||||
if ( m_Mobile.Map == Map.Internal )
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue