Implement Core.TickCount
Convert movement, actions (lift/use), combat, and spells to use Core.TickCount and avoid DateTime caveats (performance, system time dependency, etc) Refactor DateTime.Now to DateTime.UtcNow Add LOS check for Iron Maiden addon
This commit is contained in:
parent
f99eefb288
commit
d2c670f5c3
241 changed files with 842 additions and 831 deletions
|
|
@ -241,7 +241,7 @@ namespace Server.Mobiles
|
|||
public void Sculpt( Mobile by )
|
||||
{
|
||||
m_SculptedBy = by;
|
||||
m_SculptedOn = DateTime.Now;
|
||||
m_SculptedOn = DateTime.UtcNow;
|
||||
|
||||
InvalidateProperties();
|
||||
}
|
||||
|
|
@ -502,7 +502,7 @@ namespace Server.Mobiles
|
|||
|
||||
if ( acct != null && from.AccessLevel == AccessLevel.Player )
|
||||
{
|
||||
TimeSpan time = TimeSpan.FromDays( RewardSystem.RewardInterval.TotalDays * 6 ) - ( DateTime.Now - acct.Created );
|
||||
TimeSpan time = TimeSpan.FromDays( RewardSystem.RewardInterval.TotalDays * 6 ) - ( DateTime.UtcNow - acct.Created );
|
||||
|
||||
if ( time > TimeSpan.Zero )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -81,7 +81,7 @@ namespace Server.Engines.VeteranRewards
|
|||
return false;
|
||||
}
|
||||
|
||||
TimeSpan totalTime = (DateTime.Now - acct.Created);
|
||||
TimeSpan totalTime = (DateTime.UtcNow - acct.Created);
|
||||
|
||||
ts = ( list.Age - totalTime );
|
||||
|
||||
|
|
@ -103,7 +103,7 @@ namespace Server.Engines.VeteranRewards
|
|||
|
||||
public static int GetRewardLevel( Account acct )
|
||||
{
|
||||
TimeSpan totalTime = (DateTime.Now - acct.Created);
|
||||
TimeSpan totalTime = (DateTime.UtcNow - acct.Created);
|
||||
|
||||
int level = (int)(totalTime.TotalDays / RewardInterval.TotalDays);
|
||||
|
||||
|
|
@ -125,7 +125,7 @@ namespace Server.Engines.VeteranRewards
|
|||
|
||||
public static bool HasHalfLevel( Account acct )
|
||||
{
|
||||
TimeSpan totalTime = (DateTime.Now - acct.Created);
|
||||
TimeSpan totalTime = (DateTime.UtcNow - acct.Created);
|
||||
|
||||
Double level = (totalTime.TotalDays / RewardInterval.TotalDays);
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue