Implement Core.TickCount
Convert movement, actions (lift/use), combat, and spells to use Core.TickCount and avoid DateTime caveats (performance, system time dependency, etc) Refactor DateTime.Now to DateTime.UtcNow Add LOS check for Iron Maiden addon
This commit is contained in:
parent
f99eefb288
commit
d2c670f5c3
241 changed files with 842 additions and 831 deletions
|
|
@ -142,7 +142,7 @@ namespace Server.Items
|
|||
return;
|
||||
}
|
||||
|
||||
if ( DateTime.Now < (m_LastUse + UseDelay) )
|
||||
if ( DateTime.UtcNow < (m_LastUse + UseDelay) )
|
||||
return;
|
||||
|
||||
Point3D worldLoc = GetWorldLocation();
|
||||
|
|
@ -189,7 +189,7 @@ namespace Server.Items
|
|||
return;
|
||||
}
|
||||
|
||||
m_LastUse = DateTime.Now;
|
||||
m_LastUse = DateTime.UtcNow;
|
||||
|
||||
from.Direction = from.GetDirectionTo( GetWorldLocation() );
|
||||
bow.PlaySwingAnimation( from );
|
||||
|
|
|
|||
|
|
@ -93,12 +93,12 @@ namespace Server.Items
|
|||
|
||||
if ( m.Player && Utility.InRange( Location, m.Location, 3 ) && !Utility.InRange( Location, oldLocation, 3 ) )
|
||||
{
|
||||
if ( DateTime.Now >= m_NextMessage )
|
||||
if ( DateTime.UtcNow >= m_NextMessage )
|
||||
{
|
||||
if ( Components.Count > 0 )
|
||||
((AddonComponent)Components[0]).SendLocalizedMessageTo( m, 1010061 ); // An overwhelming sense of peace fills you.
|
||||
|
||||
m_NextMessage = DateTime.Now + TimeSpan.FromSeconds( 25.0 );
|
||||
m_NextMessage = DateTime.UtcNow + TimeSpan.FromSeconds( 25.0 );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -143,11 +143,11 @@ namespace Server.Items
|
|||
{
|
||||
World.Broadcast( 0x35, true, "Solen hives teleporters are being generated, please wait." );
|
||||
|
||||
DateTime startTime = DateTime.Now;
|
||||
DateTime startTime = DateTime.UtcNow;
|
||||
|
||||
int count = new SHTeleporterCreator().CreateSHTeleporters();
|
||||
|
||||
DateTime endTime = DateTime.Now;
|
||||
DateTime endTime = DateTime.UtcNow;
|
||||
|
||||
World.Broadcast( 0x35, true, "{0} solen hives teleporters have been created. The entire process took {1:F1} seconds.", count, (endTime - startTime).TotalSeconds );
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue