Implement Core.TickCount
Convert movement, actions (lift/use), combat, and spells to use Core.TickCount and avoid DateTime caveats (performance, system time dependency, etc) Refactor DateTime.Now to DateTime.UtcNow Add LOS check for Iron Maiden addon
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241 changed files with 842 additions and 831 deletions
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@ -94,7 +94,7 @@ namespace Server.Items
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#endregion
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#region Scroll of Alacrity
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if (pm.AcceleratedStart > DateTime.Now)
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if (pm.AcceleratedStart > DateTime.UtcNow)
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{
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from.SendLocalizedMessage(1077951); // You are already under the effect of an accelerated skillgain scroll.
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return false;
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@ -129,7 +129,7 @@ namespace Server.Items
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Effects.PlaySound( from.Location, from.Map, 0x1E9 );
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Effects.SendTargetParticles( from, 0x373A, 35, 45, 0x00, 0x00, 9502, (EffectLayer)255, 0x100 );
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pm.AcceleratedStart = DateTime.Now + TimeSpan.FromMinutes(15);
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pm.AcceleratedStart = DateTime.UtcNow + TimeSpan.FromMinutes(15);
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Timer t = (Timer)m_Table[from];
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@ -82,7 +82,7 @@ namespace Server.Items
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#endregion
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#region Scroll of Alacrity
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if (pm.AcceleratedStart > DateTime.Now)
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if (pm.AcceleratedStart > DateTime.UtcNow)
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{
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from.SendLocalizedMessage(1077951); // You are already under the effect of an accelerated skillgain scroll.
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return false;
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