Implement Core.TickCount
Convert movement, actions (lift/use), combat, and spells to use Core.TickCount and avoid DateTime caveats (performance, system time dependency, etc) Refactor DateTime.Now to DateTime.UtcNow Add LOS check for Iron Maiden addon
This commit is contained in:
parent
f99eefb288
commit
d2c670f5c3
241 changed files with 842 additions and 831 deletions
|
|
@ -59,9 +59,9 @@ namespace Server.Items
|
|||
{
|
||||
m.SendLocalizedMessage( 1060197 ); // You are not dead, and thus cannot be resurrected!
|
||||
}
|
||||
else if ( m.AnkhNextUse > DateTime.Now )
|
||||
else if ( m.AnkhNextUse > DateTime.UtcNow )
|
||||
{
|
||||
TimeSpan delay = m.AnkhNextUse - DateTime.Now;
|
||||
TimeSpan delay = m.AnkhNextUse - DateTime.UtcNow;
|
||||
|
||||
if ( delay.TotalMinutes > 0 )
|
||||
m.SendLocalizedMessage( 1079265, Math.Round( delay.TotalMinutes ).ToString() ); // You must wait ~1_minutes~ minutes before you can use this item.
|
||||
|
|
@ -142,7 +142,7 @@ namespace Server.Items
|
|||
|
||||
if ( from is PlayerMobile )
|
||||
{
|
||||
((PlayerMobile) from).AnkhNextUse = DateTime.Now + TimeSpan.FromHours( 1 );
|
||||
((PlayerMobile) from).AnkhNextUse = DateTime.UtcNow + TimeSpan.FromHours( 1 );
|
||||
}
|
||||
|
||||
base.OnResponse( state, info );
|
||||
|
|
|
|||
|
|
@ -273,7 +273,7 @@ namespace Server.Items
|
|||
if ( m_Timer != null )
|
||||
writer.Write( (DateTime) m_Timer.Next );
|
||||
else
|
||||
writer.Write( (DateTime) DateTime.Now + TimeSpan.FromDays( 1 ) );
|
||||
writer.Write( (DateTime) DateTime.UtcNow + TimeSpan.FromDays( 1 ) );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
|
|
@ -294,10 +294,10 @@ namespace Server.Items
|
|||
|
||||
DateTime next = reader.ReadDateTime();
|
||||
|
||||
if ( next < DateTime.Now )
|
||||
next = DateTime.Now;
|
||||
if ( next < DateTime.UtcNow )
|
||||
next = DateTime.UtcNow;
|
||||
|
||||
m_Timer = Timer.DelayCall( next - DateTime.Now, TimeSpan.FromDays( 1 ), new TimerCallback( GiveResources ) );
|
||||
m_Timer = Timer.DelayCall( next - DateTime.UtcNow, TimeSpan.FromDays( 1 ), new TimerCallback( GiveResources ) );
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -134,7 +134,7 @@ namespace Server.Items
|
|||
if ( m_Timer != null )
|
||||
writer.Write( (DateTime) m_Timer.Next );
|
||||
else
|
||||
writer.Write( (DateTime) DateTime.Now + TimeSpan.FromDays( 1 ) );
|
||||
writer.Write( (DateTime) DateTime.UtcNow + TimeSpan.FromDays( 1 ) );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
|
|
@ -148,10 +148,10 @@ namespace Server.Items
|
|||
|
||||
DateTime next = reader.ReadDateTime();
|
||||
|
||||
if ( next < DateTime.Now )
|
||||
next = DateTime.Now;
|
||||
if ( next < DateTime.UtcNow )
|
||||
next = DateTime.UtcNow;
|
||||
|
||||
m_Timer = Timer.DelayCall( next - DateTime.Now, TimeSpan.FromDays( 1 ), new TimerCallback( GiveLogs ) );
|
||||
m_Timer = Timer.DelayCall( next - DateTime.UtcNow, TimeSpan.FromDays( 1 ), new TimerCallback( GiveLogs ) );
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue