Implement Core.TickCount

Convert movement, actions (lift/use), combat, and spells to use Core.TickCount and avoid DateTime caveats (performance, system time dependency, etc)
Refactor DateTime.Now to DateTime.UtcNow
Add LOS check for Iron Maiden addon
This commit is contained in:
Mark Sturgill 2013-10-06 03:21:18 -07:00
parent f99eefb288
commit d2c670f5c3
241 changed files with 842 additions and 831 deletions

View file

@ -59,9 +59,9 @@ namespace Server.Items
{
m.SendLocalizedMessage( 1060197 ); // You are not dead, and thus cannot be resurrected!
}
else if ( m.AnkhNextUse > DateTime.Now )
else if ( m.AnkhNextUse > DateTime.UtcNow )
{
TimeSpan delay = m.AnkhNextUse - DateTime.Now;
TimeSpan delay = m.AnkhNextUse - DateTime.UtcNow;
if ( delay.TotalMinutes > 0 )
m.SendLocalizedMessage( 1079265, Math.Round( delay.TotalMinutes ).ToString() ); // You must wait ~1_minutes~ minutes before you can use this item.
@ -142,7 +142,7 @@ namespace Server.Items
if ( from is PlayerMobile )
{
((PlayerMobile) from).AnkhNextUse = DateTime.Now + TimeSpan.FromHours( 1 );
((PlayerMobile) from).AnkhNextUse = DateTime.UtcNow + TimeSpan.FromHours( 1 );
}
base.OnResponse( state, info );