Implement Core.TickCount
Convert movement, actions (lift/use), combat, and spells to use Core.TickCount and avoid DateTime caveats (performance, system time dependency, etc) Refactor DateTime.Now to DateTime.UtcNow Add LOS check for Iron Maiden addon
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241 changed files with 842 additions and 831 deletions
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@ -31,7 +31,7 @@ namespace Server.Mobiles
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double scalar = caster.Skills[SkillName.SpiritSpeak].Value * 0.01;
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m_Target = target;
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m_ExpireTime = DateTime.Now + duration;
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m_ExpireTime = DateTime.UtcNow + duration;
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SetStr( 200 );
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SetDex( 150 );
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@ -86,7 +86,7 @@ namespace Server.Mobiles
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public override void OnThink()
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{
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if ( !m_Target.Alive || DateTime.Now > m_ExpireTime )
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if ( !m_Target.Alive || DateTime.UtcNow > m_ExpireTime )
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{
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Kill();
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return;
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@ -134,7 +134,7 @@ namespace Server.Mobiles
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PlaySound( 0x37D );
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}
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if ( m_Target.Hidden && InRange( m_Target, 3 ) && DateTime.Now >= this.NextSkillTime && UseSkill( SkillName.DetectHidden ) )
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if (m_Target.Hidden && InRange(m_Target, 3) && Core.TickCount - this.NextSkillTime >= 0 && UseSkill(SkillName.DetectHidden))
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{
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Target targ = this.Target;
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