Implement Core.TickCount

Convert movement, actions (lift/use), combat, and spells to use Core.TickCount and avoid DateTime caveats (performance, system time dependency, etc)
Refactor DateTime.Now to DateTime.UtcNow
Add LOS check for Iron Maiden addon
This commit is contained in:
Mark Sturgill 2013-10-06 03:21:18 -07:00
parent f99eefb288
commit d2c670f5c3
241 changed files with 842 additions and 831 deletions

View file

@ -51,7 +51,7 @@ namespace Server.Mobiles
public override void OnThink()
{
if ( m_Owner != null && ( DateTime.Now >= m_ExpireTime || m_Owner.Deleted || Map != m_Owner.Map || !InRange( m_Owner, 16 ) ) )
if ( m_Owner != null && ( DateTime.UtcNow >= m_ExpireTime || m_Owner.Deleted || Map != m_Owner.Map || !InRange( m_Owner, 16 ) ) )
{
PlaySound( GetIdleSound() );
Delete();
@ -65,7 +65,7 @@ namespace Server.Mobiles
public PlagueSpawn( Mobile owner ) : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
m_Owner = owner;
m_ExpireTime = DateTime.Now + TimeSpan.FromMinutes( 1.0 );
m_ExpireTime = DateTime.UtcNow + TimeSpan.FromMinutes( 1.0 );
Name = "a plague spawn";
Hue = Utility.Random( 0x11, 15 );