Implement Core.TickCount
Convert movement, actions (lift/use), combat, and spells to use Core.TickCount and avoid DateTime caveats (performance, system time dependency, etc) Refactor DateTime.Now to DateTime.UtcNow Add LOS check for Iron Maiden addon
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241 changed files with 842 additions and 831 deletions
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@ -27,7 +27,7 @@ namespace Server.SkillHandlers
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from.RevealingAction();
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from.SendLocalizedMessage( 1049541 ); // Choose the target for your song of discordance.
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from.Target = new DiscordanceTarget( from, instrument );
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from.NextSkillTime = DateTime.Now + TimeSpan.FromSeconds( 6.0 );
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from.NextSkillTime = Core.TickCount + 6000;
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}
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private class DiscordanceInfo
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@ -44,7 +44,7 @@ namespace Server.SkillHandlers
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{
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m_From = from;
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m_Creature = creature;
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m_EndTime = DateTime.Now;
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m_EndTime = DateTime.UtcNow;
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m_Ending = false;
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m_Effect = effect;
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m_Mods = mods;
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@ -115,7 +115,7 @@ namespace Server.SkillHandlers
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ends = true;
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}
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if ( ends && info.m_Ending && info.m_EndTime < DateTime.Now )
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if ( ends && info.m_Ending && info.m_EndTime < DateTime.UtcNow )
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{
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if ( info.m_Timer != null )
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info.m_Timer.Stop();
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@ -128,12 +128,12 @@ namespace Server.SkillHandlers
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if ( ends && !info.m_Ending )
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{
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info.m_Ending = true;
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info.m_EndTime = DateTime.Now + TimeSpan.FromSeconds( 15 );
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info.m_EndTime = DateTime.UtcNow + TimeSpan.FromSeconds( 15 );
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}
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else if ( !ends )
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{
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info.m_Ending = false;
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info.m_EndTime = DateTime.Now;
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info.m_EndTime = DateTime.UtcNow;
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}
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targ.FixedEffect( 0x376A, 1, 32 );
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@ -152,7 +152,7 @@ namespace Server.SkillHandlers
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protected override void OnTarget( Mobile from, object target )
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{
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from.RevealingAction();
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from.NextSkillTime = DateTime.Now + TimeSpan.FromSeconds( 1.0 );
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from.NextSkillTime = Core.TickCount + 1000;
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if ( !m_Instrument.IsChildOf( from.Backpack ) )
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{
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@ -248,7 +248,7 @@ namespace Server.SkillHandlers
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m_Instrument.ConsumeUse( from );
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}
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from.NextSkillTime = DateTime.Now + TimeSpan.FromSeconds( 12.0 );
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from.NextSkillTime = Core.TickCount + 12000;
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}
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else
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{
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