Implement Core.TickCount

Convert movement, actions (lift/use), combat, and spells to use Core.TickCount and avoid DateTime caveats (performance, system time dependency, etc)
Refactor DateTime.Now to DateTime.UtcNow
Add LOS check for Iron Maiden addon
This commit is contained in:
Mark Sturgill 2013-10-06 03:21:18 -07:00
parent f99eefb288
commit d2c670f5c3
241 changed files with 842 additions and 831 deletions

View file

@ -94,7 +94,7 @@ namespace Server.Spells.Fifth
{
from.SendLocalizedMessage( 501943 ); // Target cannot be seen. Try again.
from.Target = new InternalTarget( m_Owner );
from.Target.BeginTimeout( from, TimeoutTime - DateTime.Now );
from.Target.BeginTimeout( from, TimeoutTime - DateTime.UtcNow );
m_Owner = null;
}

View file

@ -105,7 +105,7 @@ namespace Server.Spells.Fifth
m_Caster = caster;
m_End = DateTime.Now + duration;
m_End = DateTime.UtcNow + duration;
m_Timer = new InternalTimer( this, TimeSpan.FromSeconds( Math.Abs( val ) * 0.2 ), caster.InLOS( this ), canFit );
m_Timer.Start();
@ -239,7 +239,7 @@ namespace Server.Spells.Fifth
Effects.SendLocationParticles( EffectItem.Create( m_Item.Location, m_Item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 5040 );
}
}
else if ( DateTime.Now > m_Item.m_End )
else if ( DateTime.UtcNow > m_Item.m_End )
{
m_Item.Delete();
Stop();