feat: Fixes spawner bugs with position finding, Adds [ShowSpawnerBorders (#2297)
### Summary - Fixes BaseSpawner and Spawner bugs. - Adds [ShowSpawnerBorders to see the spawn bounds.
This commit is contained in:
parent
9887818e7e
commit
d3b43f6f0e
7 changed files with 452 additions and 16 deletions
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@ -195,19 +195,32 @@ public abstract partial class BaseSpawner : Item, ISpawner
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}
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set
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{
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// Find the surface below the spawner (handles spawners placed in air)
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var surfaceZ = Map != null && Map != Map.Internal
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? Map.GetTopSurfaceZ(Location)
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: Location.Z;
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int z;
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int depth;
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if (SpawnBounds != default)
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{
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z = SpawnBounds.Start.Z;
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depth = SpawnBounds.Depth;
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}
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else if (value == 0)
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{
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z = Location.Z;
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depth = 0;
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}
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else
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{
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z = -128;
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depth = 256;
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}
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// Create square bounds centered on spawner, Z range from surface to surface + 16
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SpawnBounds = new Rectangle3D(
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Location.X - value,
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Location.Y - value,
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surfaceZ,
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z,
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value * 2 + 1,
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value * 2 + 1,
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17 // Z range: surface to surface + 16
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depth
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);
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this.MarkDirty();
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InvalidateProperties();
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@ -297,21 +310,34 @@ public abstract partial class BaseSpawner : Item, ISpawner
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json.GetProperty("minDelay", options, DefaultMinDelay, out TimeSpan minDelay);
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json.GetProperty("maxDelay", options, DefaultMaxDelay, out TimeSpan maxDelay);
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json.GetProperty("team", options, out int team);
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json.GetProperty("homeRange", options, out int homeRange);
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json.GetProperty("homeRange", options, -1, out int homeRange);
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json.GetProperty("walkingRange", options, out _walkingRange);
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// Handle legacy homeRange format (new spawnBounds format handled by derived classes)
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if (homeRange > 0 && json.GetProperty("location", options, out Point3D location))
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if (homeRange >= 0 && json.GetProperty("location", options, out Point3D location))
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{
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int z;
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int depth;
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if (homeRange == 0)
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{
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z = location.Z;
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depth = 0;
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}
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else
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{
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z = -128;
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depth = 256;
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}
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// Fall back to homeRange with location for oldest format
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// Note: Map not available during JSON loading, so use location.Z directly
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SpawnBounds = new Rectangle3D(
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location.X - homeRange,
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location.Y - homeRange,
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location.Z,
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z,
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homeRange * 2 + 1,
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homeRange * 2 + 1,
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17
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depth
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);
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}
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@ -438,9 +464,8 @@ public abstract partial class BaseSpawner : Item, ISpawner
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{
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Defrag();
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if (spawn != null)
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if (spawn != null && Spawned?.Remove(spawn, out var entry) == true)
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{
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Spawned.Remove(spawn, out var entry);
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entry?.RemoveFromSpawned(spawn);
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}
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@ -749,6 +774,16 @@ public abstract partial class BaseSpawner : Item, ISpawner
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}
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}
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public override void OnMapChange()
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{
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base.OnMapChange();
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if (IsHomeRangeStyleAt(Location))
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{
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ShowSpawnerBordersCommand.RemoveProjection(this);
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}
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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base.OnLocationChange(oldLocation);
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@ -757,6 +792,7 @@ public abstract partial class BaseSpawner : Item, ISpawner
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if (IsHomeRangeStyleAt(oldLocation))
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{
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HomeRange = SpawnBounds.Width / 2;
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ShowSpawnerBordersCommand.RemoveProjection(this);
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}
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// Reset spawn position optimization state when spawner moves
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@ -1359,7 +1395,7 @@ public abstract partial class BaseSpawner : Item, ISpawner
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if (e != null)
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{
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Spawned.Remove(e);
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Spawned?.Remove(e);
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entry.Spawned.RemoveAt(j);
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e.Delete();
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}
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@ -1398,14 +1434,13 @@ public abstract partial class BaseSpawner : Item, ISpawner
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// Handle v10 migration - convert HomeRange to SpawnBounds now that Location is available
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if (_pendingHomeRangeMigrations.Remove(this, out var homeRange))
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{
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var surfaceZ = Map?.GetTopSurfaceZ(Location) ?? Location.Z;
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SpawnBounds = new Rectangle3D(
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Location.X - homeRange,
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Location.Y - homeRange,
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surfaceZ,
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-128,
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homeRange * 2 + 1,
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homeRange * 2 + 1,
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17
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256
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);
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}
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@ -0,0 +1,182 @@
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using System.Collections.Generic;
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using ModernUO.Serialization;
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using Server.Commands.Generic;
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using Server.Items;
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namespace Server.Engines.Spawners;
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public class ShowSpawnerBordersCommand : BaseCommand
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{
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// ItemID constants for border pieces
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private const int SouthEastCorner = 0xF8; // Bottom-right corner
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private const int NorthSouthWall = 0xF9; // Horizontal walls
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private const int EastWestWall = 0xFA; // Vertical walls
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private const int NorthWestCorner = 0xFB; // Top-left corner
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private static readonly Dictionary<Item, List<SpawnerBorder>> _projectedSpawners = [];
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public static void Configure()
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{
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TargetCommands.Register(new ShowSpawnerBordersCommand());
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}
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public ShowSpawnerBordersCommand()
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{
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AccessLevel = AccessLevel.Developer;
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Supports = CommandSupport.Simple;
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Commands = ["ShowSpawnerBorders"];
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ObjectTypes = ObjectTypes.Items;
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Usage = "ShowSpawnerBorders";
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Description = "Toggles a projection of the targeted spawner's borders.";
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}
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public override void Execute(CommandEventArgs e, object obj)
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{
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if (obj is not BaseSpawner spawner)
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{
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LogFailure("That is not a spawner.");
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return;
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}
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if (_projectedSpawners.Remove(spawner, out var borders))
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{
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foreach (var border in borders)
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{
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border.Delete();
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}
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e.Mobile.SendMessage("Spawner projection removed.");
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return;
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}
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var bounds = spawner.SpawnBounds;
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if (bounds == default)
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{
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LogFailure("Spawner has no spawn bounds defined.");
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return;
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}
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borders = CreateBorders(spawner, bounds);
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if (borders.Count == 0)
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{
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LogFailure("Could not create borders for spawner bounds.");
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return;
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}
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_projectedSpawners[spawner] = borders;
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e.Mobile.SendMessage($"Spawner projection created with {borders.Count} border tiles.");
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}
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private static List<SpawnerBorder> CreateBorders(Item spawner, Rectangle3D bounds)
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{
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var borders = new List<SpawnerBorder>();
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var map = spawner.Map;
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var z = spawner.Z;
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var minX = bounds.Start.X;
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var minY = bounds.Start.Y;
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var maxX = bounds.End.X; // Exclusive
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var maxY = bounds.End.Y; // Exclusive
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// NW Corner at (minX - 1, minY - 1)
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borders.Add(CreateBorder(spawner, NorthWestCorner, minX - 1, minY - 1, z, map));
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// SE Corner at (maxX - 1, maxY - 1)
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borders.Add(CreateBorder(spawner, SouthEastCorner, maxX - 1, maxY - 1, z, map));
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// North bound: y = minY - 1, x from minX to maxX - 1
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for (var x = minX; x < maxX; x++)
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{
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borders.Add(CreateBorder(spawner, NorthSouthWall, x, minY - 1, z, map));
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}
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// South bound: y = maxY - 1, x from minX to maxX - 2 (excluding SE corner)
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for (var x = minX; x < maxX - 1; x++)
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{
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borders.Add(CreateBorder(spawner, NorthSouthWall, x, maxY - 1, z, map));
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}
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// West bound: x = minX - 1, y from minY to maxY - 1
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for (var y = minY; y < maxY; y++)
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{
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borders.Add(CreateBorder(spawner, EastWestWall, minX - 1, y, z, map));
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}
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// East bound: x = maxX - 1, y from minY to maxY - 2 (excluding SE corner)
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for (var y = minY; y < maxY - 1; y++)
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{
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borders.Add(CreateBorder(spawner, EastWestWall, maxX - 1, y, z, map));
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}
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return borders;
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}
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private static SpawnerBorder CreateBorder(Item spawner, int itemId, int x, int y, int z, Map map)
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{
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var border = new SpawnerBorder(itemId)
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{
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Spawner = spawner
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};
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border.MoveToWorld(new Point3D(x, y, z), map);
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return border;
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}
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public static void RemoveProjection(Item spawner)
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{
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if (_projectedSpawners.Remove(spawner, out var borders))
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{
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foreach (var border in borders)
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{
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border.Delete();
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}
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}
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}
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public static void RemoveBorderFromProjection(Item spawner, SpawnerBorder border)
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{
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if (_projectedSpawners.TryGetValue(spawner, out var borders))
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{
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borders.Remove(border);
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if (borders.Count == 0)
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{
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_projectedSpawners.Remove(spawner);
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}
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}
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}
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}
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[SerializationGenerator(0)]
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public partial class SpawnerBorder : ProjectedItem
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{
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public override string DefaultName => "Spawn Border";
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[CommandProperty(AccessLevel.Developer, readOnly: true)]
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public Item Spawner { get; set; }
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[Constructible]
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public SpawnerBorder(int effectItemId) : base(effectItemId)
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{
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Hue = 0x3F;
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MinimumVisible = AccessLevel.Developer;
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}
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[AfterDeserialization(false)]
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private void AfterDeserialization()
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{
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Delete();
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}
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protected override bool SendEffect()
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{
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// Check if spawner was deleted
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if (Spawner.Deleted)
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{
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ShowSpawnerBordersCommand.RemoveBorderFromProjection(Spawner, this);
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Spawner = null;
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Delete();
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return false;
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}
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return base.SendEffect();
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}
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}
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@ -23,6 +23,7 @@ public partial class Spawner : BaseSpawner
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private bool ShouldSerializeSpawnBounds() => _spawnBounds != default;
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[SerializableProperty(1)]
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[CommandProperty(AccessLevel.Developer)]
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public override Rectangle3D SpawnBounds
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{
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get => _spawnBounds;
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@ -3985,31 +3985,37 @@ namespace Server.Gumps
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if (Core.SA && availableMaps.Includes(MapSelectionFlags.TerMur))
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{
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InvokeCommand("GenerateSpawners Data/Spawns/post-uoml/termur/**.json");
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InvokeCommand("GenerateSpawners Data/Spawns/shared/termur/**.json");
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}
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if (availableMaps.Includes(MapSelectionFlags.Malas))
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{
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InvokeCommand($"GenerateSpawners Data/Spawns/{folder}/malas/**.json");
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InvokeCommand("GenerateSpawners Data/Spawns/shared/malas/**.json");
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}
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if (availableMaps.Includes(MapSelectionFlags.Tokuno))
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{
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InvokeCommand($"GenerateSpawners Data/Spawns/{folder}/tokuno/**.json");
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InvokeCommand("GenerateSpawners Data/Spawns/shared/tokuno/**.json");
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}
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if (availableMaps.Includes(MapSelectionFlags.Ilshenar))
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{
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InvokeCommand($"GenerateSpawners Data/Spawns/{folder}/ilshenar/**.json");
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InvokeCommand("GenerateSpawners Data/Spawns/shared/ilshenar/**.json");
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}
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if (availableMaps.Includes(MapSelectionFlags.Trammel))
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{
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InvokeCommand($"GenerateSpawners Data/Spawns/{folder}/trammel/**.json");
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InvokeCommand("GenerateSpawners Data/Spawns/shared/trammel/**.json");
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}
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if (availableMaps.Includes(MapSelectionFlags.Felucca))
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{
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InvokeCommand($"GenerateSpawners Data/Spawns/{folder}/felucca/**.json");
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InvokeCommand("GenerateSpawners Data/Spawns/shared/felucca/**.json");
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}
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}
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189
Projects/UOContent/Items/Misc/ProjectedItem.cs
Normal file
189
Projects/UOContent/Items/Misc/ProjectedItem.cs
Normal file
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@ -0,0 +1,189 @@
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using System;
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using System.Collections.Generic;
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using ModernUO.Serialization;
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using Server.Collections;
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using Server.Network;
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namespace Server.Items;
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[SerializationGenerator(0)]
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public partial class ProjectedItem : Item
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{
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private static readonly HashSet<ProjectedItem> _active = [];
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private static Timer _timer;
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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[SerializableField(0)]
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private int _effectItemId;
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[SerializedCommandProperty(AccessLevel.Developer)]
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[SerializableField(1)]
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private AccessLevel _minimumVisible;
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private bool _oldVisible;
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[Constructible]
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public ProjectedItem(int effectItemId) : base(1)
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{
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Movable = false;
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Visible = false;
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_effectItemId = effectItemId;
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}
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public override bool HandlesOnMovement => true;
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public override bool CanSeeStaffOnly(Mobile from) => from.AccessLevel >= _minimumVisible;
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public override void ProcessDelta()
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{
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if (_oldVisible != Visible)
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{
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Timer.DelayCall(
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TimeSpan.Zero,
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i =>
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{
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i.ItemID = i.Visible ? i._effectItemId : 1;
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i._oldVisible = i.Visible;
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i.Activate();
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},
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this
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);
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}
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base.ProcessDelta();
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}
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public override void SendInfoTo(NetState ns, ReadOnlySpan<byte> world = default)
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{
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base.SendInfoTo(ns, world);
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var m = ns.Mobile;
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if (m != null && !Visible && m.AccessLevel >= _minimumVisible && !_active.Contains(this))
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{
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Activate();
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}
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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base.OnLocationChange(oldLocation);
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Activate();
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}
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public override void OnMapChange()
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{
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base.OnMapChange();
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Activate();
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}
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public override void OnDelete()
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{
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Deactivate();
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base.OnDelete();
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}
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[AfterDeserialization]
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private void AfterDeserialization()
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{
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_oldVisible = Visible;
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}
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public override void OnMovement(Mobile m, Point3D oldLocation)
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{
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base.OnMovement(m, oldLocation);
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if (!Visible && m.AccessLevel >= _minimumVisible && !_active.Contains(this))
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{
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Activate();
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}
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}
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private void Activate()
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{
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if (!_active.Add(this))
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{
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return;
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}
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if (_timer == null)
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{
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_timer = Timer.DelayCall(TimeSpan.Zero, TimeSpan.FromSeconds(1.0), OnTick);
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}
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else if (!_timer.Running)
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{
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_timer.Interval = TimeSpan.FromSeconds(1.0);
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_timer.Start();
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}
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}
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private void Deactivate()
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{
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if (_active.Remove(this) && _active.Count == 0)
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{
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_timer?.Stop();
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}
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}
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private static void OnTick()
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{
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using var queue = PooledRefQueue<Item>.Create();
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foreach (var item in _active)
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{
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if (!item.SendEffect())
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{
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queue.Enqueue(item);
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}
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}
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while (queue.Count > 0)
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{
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_active.Remove(queue.Dequeue() as ProjectedItem);
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}
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|
||||
if (_active.Count == 0)
|
||||
{
|
||||
_timer?.Stop();
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual bool SendEffect()
|
||||
{
|
||||
if (_oldVisible)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var found = false;
|
||||
Span<byte> buffer = new byte[OutgoingEffectPackets.HuedEffectLength].InitializePacket();
|
||||
OutgoingEffectPackets.CreateHuedEffect(
|
||||
buffer,
|
||||
EffectType.FixedXYZ,
|
||||
Serial,
|
||||
Serial,
|
||||
_effectItemId,
|
||||
Location,
|
||||
Location,
|
||||
1,
|
||||
20,
|
||||
true,
|
||||
false,
|
||||
Hue - 1,
|
||||
3
|
||||
);
|
||||
|
||||
foreach (var ns in GetClientsInRange(GetMaxUpdateRange()))
|
||||
{
|
||||
found = true;
|
||||
var from = ns.Mobile;
|
||||
if (ns.CannotSendPackets() || from == null || from.AccessLevel < _minimumVisible)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
from.ProcessDelta();
|
||||
ns.Send(buffer);
|
||||
}
|
||||
|
||||
return found;
|
||||
}
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Engines.Spawners.SpawnerBorder.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Engines.Spawners.SpawnerBorder.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Engines.Spawners.SpawnerBorder"
|
||||
}
|
||||
19
Projects/UOContent/Migrations/Server.Items.ProjectedItem.v0.json
generated
Normal file
19
Projects/UOContent/Migrations/Server.Items.ProjectedItem.v0.json
generated
Normal file
|
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.ProjectedItem",
|
||||
"properties": [
|
||||
{
|
||||
"name": "EffectItemId",
|
||||
"type": "int",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "MinimumVisible",
|
||||
"type": "Server.AccessLevel",
|
||||
"rule": "EnumMigrationRule"
|
||||
}
|
||||
]
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue