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70 changed files with 569 additions and 495 deletions
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@ -94,10 +94,10 @@ namespace Server.Items
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Point3D loc = new Point3D( p );
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if ( p is StaticTarget )
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loc.Z -= TileData.ItemTable[((StaticTarget)p).ItemID & 0x3FFF].CalcHeight; /* NOTE: OSI does not properly normalize Z positioning here.
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* A side affect is that you can only place on floors (due to the CanFit call).
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* That functionality may be desired. And so, it's included in this script.
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*/
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loc.Z -= TileData.ItemTable[((StaticTarget)p).ItemID].CalcHeight; /* NOTE: OSI does not properly normalize Z positioning here.
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* A side affect is that you can only place on floors (due to the CanFit call).
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* That functionality may be desired. And so, it's included in this script.
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*/
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if ( ValidatePlacement( from, loc ) )
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EndPlace( from, (HolidayTreeType) state, loc );
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