fix: Fixes buffs don't start/stop properly. Streamlines constructor and Add/Remove buffs. (#2082)

This commit is contained in:
mark1145 2025-01-25 13:20:23 +11:00 • committed by GitHub
parent c8f13b2933
commit d5160bd6db
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
50 changed files with 651 additions and 616 deletions

View file

@ -1,5 +1,7 @@
using System;
using System.Collections.Generic;
using Server.Engines.BuffIcons;
using Server.Mobiles;
using Server.Targeting;
namespace Server.Spells.Necromancy;
@ -72,7 +74,7 @@ public class MindRotSpell : NecromancerSpell, ITargetingSpell<Mobile>
{
timer.Stop();
m.SendLocalizedMessage(1060872); // Your mind feels normal again.
BuffInfo.RemoveBuff(m, BuffIcon.Mindrot);
(m as PlayerMobile)?.RemoveBuff(BuffIcon.Mindrot);
return true;
}
@ -101,7 +103,7 @@ public class MindRotSpell : NecromancerSpell, ITargetingSpell<Mobile>
timer.Start();
_table[target] = timer;
BuffInfo.AddBuff(target, new BuffInfo(BuffIcon.Mindrot, 1075665, duration, target));
(target as PlayerMobile)?.AddBuff(new BuffInfo(BuffIcon.Mindrot, 1075665, duration));
target.SendLocalizedMessage(1074384);
}
}