fix: Fixes buffs don't start/stop properly. Streamlines constructor and Add/Remove buffs. (#2082)

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mark1145 2025-01-25 13:20:23 +11:00 • committed by GitHub
parent c8f13b2933
commit d5160bd6db
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GPG key ID: B5690EEEBB952194
50 changed files with 651 additions and 616 deletions

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@ -1,5 +1,7 @@
using System;
using System.Collections.Generic;
using Server.Engines.BuffIcons;
using Server.Mobiles;
using Server.Targeting;
namespace Server.Spells.Necromancy;
@ -96,7 +98,7 @@ public class StrangleSpell : NecromancerSpell, ITargetingSpell<Mobile>
var maxDamage = ((int)power + 1) * 3;
var args = $"{minDamage}\t{maxDamage}";
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Strangle, 1075794, 1075795, duration, m, args));
(m as PlayerMobile)?.AddBuff(new BuffInfo(BuffIcon.Strangle, 1075794, 1075795, duration, args));
}
}